Player Matchup

Aphrodite
Aphrodite
Chelhell
Aphrodite
Level 127
God Stats
28W - 23L
1,540 SR
Queue Stats
586W - 603L
1,521 Elo+
Solo
Ne Zha
Ne Zha
PortalArt811
Ne Zha
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 177L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SapphirusSky
Morgan Le Fay
Level 127
God Stats
9W - 11L
1,507 SR
Queue Stats
97W - 80L
1,485 Elo+
Solo
Xing Tian
Xing Tian
Skartass
Xing Tian
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 72L
1,464 Elo+
Solo
Nike
Nike
Skizz Fizz
Nike
Level 88
God Stats
48W - 40L
1,650 SR
Queue Stats
512W - 498L
1,552 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,520 Elo+

VS

Team Averages
Level 103
1,515 SR
1,547 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DentalCheck
Raijin
Level 29
God Stats
0W - 1L
1,208 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Hercules
Hercules
InvIncIblle
Hercules
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
42W - 44L
1,431 Elo+
Party 1
Ra
Ra
PR0F3SS0R88
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,775 Elo+
Party 2
Shiva
Shiva
ksixxtream
Shiva
Level 124
God Stats
1W - 1L
1,869 SR
Queue Stats
56W - 52L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chelhell
Aphrodite
19
4 / 0 / 13
12,838
755
10,523
12,498
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
12 / 4 / 12
14,446
850
25,467
18,399
10,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
SapphirusSky
Morgan Le Fay
20
8 / 3 / 11
13,513
795
21,189
11,535
5,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Skartass
Xing Tian
19
4 / 4 / 17
13,102
771
12,525
24,196
33,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 4 / 17
12,804
753
16,957
19,560
29,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 8 / 5
12,694
747
16,059
21,868
7,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
0 / 6 / 5
10,253
603
6,544
14,151
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
InvIncIblle
Hercules
18
2 / 5 / 7
12,111
712
8,759
25,958
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 5 / 4
12,941
761
20,019
18,122
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
17
1 / 7 / 10
10,989
646
9,873
21,986
27,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
46
31
Kills
15
15
Deaths
31
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
8
5
1.06
W
Aphrodite
Chelhell
Aphrodite
4
0
13
10.5
L
Raijin
0
6
5
0.42
L
Hercules
InvIncIblle
Hercules
2
5
7
1.1
L
6
5
4
1.6
W
Ne Zha
12
4
12
4.5
W
Morgan Le Fay
SapphirusSky
Morgan Le Fay
8
3
11
4.5
W
Xing Tian
Skartass
Xing Tian
4
4
17
3.13
W
3
4
17
2.88
L
Shiva
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,661
Damage
61,254
86,188
Taken
102,085
84,516
Mitigated
74,244
29,017
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,059
7,566
0
3,229
21,868
7,514
0
10,138
11,526
0
46,601
W
Aphrodite
Chelhell
Aphrodite
10,523
331
10,346
8,569
12,498
5,818
1,012
4,425
8,073
48,050
0
L
Raijin
6,544
827
217
1,595
14,151
6,029
210
4,895
9,156
21,041
0
L
Hercules
InvIncIblle
Hercules
8,759
2,203
338
7,180
25,958
26,408
0
12,936
12,708
0
20,616
L
20,019
1,382
3,519
5,061
18,122
7,235
0
5,998
11,998
80,056
0
W
Ne Zha
25,467
6,713
0
3,882
18,399
10,469
1,529
7,790
10,609
0
57,420
W
Morgan Le Fay
SapphirusSky
Morgan Le Fay
21,189
1,663
0
1,397
11,535
5,178
4,014
3,587
7,948
66,858
0
W
Xing Tian
Skartass
Xing Tian
12,525
947
0
1,739
24,196
33,398
952
6,566
17,630
24,600
0
W
16,957
1,231
0
3,084
19,560
29,653
492
4,195
15,365
0
49,099
L
Shiva
9,873
1,509
1,360
1,621
21,986
27,058
0
9,282
12,460
0
22,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,703
Gold Earned
58,988
317
Minions Killed
257
0
Camps Cleared
0
1,861,088
Distance Traveled
1,498,569
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,694
747
50
3
0
276,645
0
W
Aphrodite
12,838
755
84
5
0
358,556
0
L
Raijin
10,253
603
34
2
0
241,452
0
L
Hercules
12,111
712
21
1
0
348,369
0
L
Ra
12,941
761
124
7
0
326,551
0
W
Ne Zha
14,446
850
61
4
0
390,841
2
W
Morgan Le Fay
13,513
795
90
5
0
372,088
8
W
Xing Tian
13,102
771
17
1
0
383,251
2
W
Nike
12,804
753
65
4
0
356,352
2
L
Shiva
10,989
646
28
2
0
305,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role