Player Matchup

Loki
Loki
Dradyr
Loki
Level 47
God Stats
14W - 20L
1,409 SR
Queue Stats
215W - 259L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
Ipray4Bryant24
Nu Wa
Level 66
God Stats
26W - 15L
1,420 SR
Queue Stats
250W - 276L
1,431 Elo+
Solo
Ymir
Ymir
gulfilio
Ymir
Level 86
God Stats
1W - 0L
1,660 SR
Queue Stats
11W - 14L
1,338 Elo+
Solo
Bastet
Bastet
migoskotostra
Bastet
Level 86
God Stats
27W - 13L
1,603 SR
Queue Stats
72W - 62L
1,502 Elo+
Solo
Pele
Pele
yad10vizhina
Pele
Level 44
God Stats
8W - 23L
1,229 SR
Queue Stats
232W - 292L
1,432 Elo+
Party 2
Team Averages
Level 66
1,464 SR
1,426 Elo+

VS

Team Averages
Level 80
1,506 SR
1,354 Elo+
Merlin
Merlin
B1ack0ut770102
Merlin
Level 83
God Stats
5W - 2L
1,713 SR
Queue Stats
379W - 521L
1,380 Elo+
Party 1
Neith
Neith
Micki35
Neith
Level 28
God Stats
21W - 23L
1,498 SR
Queue Stats
23W - 26L
1,418 Elo+
Party 3
Achilles
Achilles
Scharkjaccik
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,349 Elo+
Solo
King Arthur
King Arthur
Starjunkdragon
King Arthur
Level 141
God Stats
14W - 22L
1,500 SR
Queue Stats
396W - 526L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
prishh
Aphrodite
Level 84
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 3L
1,234 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dradyr
Loki
19
9 / 3 / 18
12,261
817
14,338
14,763
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 4 / 16
11,462
764
15,783
9,749
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
5 / 1 / 20
12,218
815
15,691
18,368
16,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 0 / 20
12,281
819
16,443
10,720
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 2 / 15
12,873
858
18,027
18,439
8,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 4
10,250
683
11,866
16,766
6,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Micki35
Neith
16
1 / 6 / 5
9,872
658
11,176
17,378
6,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Scharkjaccik
Achilles
15
0 / 5 / 2
9,026
602
3,788
12,982
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Starjunkdragon
King Arthur
18
5 / 9 / 4
11,383
759
11,065
21,329
23,863
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
prishh
Aphrodite
17
1 / 6 / 7
10,277
685
12,028
18,793
16,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
32
36
Kills
10
10
Deaths
36
89
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
10
4
0.5
W
Loki
Dradyr
Loki
9
3
18
6
W
3
4
16
2.75
L
Neith
Micki35
Neith
1
6
5
0.58
L
Achilles
Scharkjaccik
Achilles
0
5
2
0.2
L
King Arthur
Starjunkdragon
King Arthur
5
9
4
0.78
W
Ymir
5
1
20
15
W
6
0
20
16
L
Aphrodite
prishh
Aphrodite
1
6
7
0.75
W
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,282
Damage
49,923
72,039
Taken
87,248
43,647
Mitigated
62,149
20,890
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,866
281
563
1,105
16,766
6,908
0
6,180
10,180
43,650
0
W
Loki
Dradyr
Loki
14,338
1,285
413
5,012
14,763
7,124
1,558
3,852
10,870
0
35,828
W
15,783
2,970
213
2,083
9,749
3,733
2,359
4,209
5,514
47,834
0
L
Neith
Micki35
Neith
11,176
5,503
0
3,295
17,378
6,607
324
6,547
10,440
0
40,387
L
Achilles
Scharkjaccik
Achilles
3,788
484
0
690
12,982
8,705
0
3,893
8,482
0
14,651
L
King Arthur
Starjunkdragon
King Arthur
11,065
1,040
0
560
21,329
23,863
0
8,062
12,385
0
22,554
W
Ymir
15,691
1,153
519
2,984
18,368
16,661
1,812
6,848
11,452
44,666
0
W
16,443
2,691
0
2,900
10,720
7,310
1,736
2,878
7,735
0
42,527
L
Aphrodite
prishh
Aphrodite
12,028
2,619
4,686
6,443
18,793
16,066
0
6,059
12,290
32,741
0
W
18,027
3,561
437
6,329
18,439
8,819
1,236
6,107
12,155
0
44,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,095
Gold Earned
50,808
257
Minions Killed
239
0
Camps Cleared
0
1,675,954
Distance Traveled
1,160,447
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,250
683
72
5
0
218,392
0
W
Loki
12,261
817
36
2
0
351,063
1
W
Nu Wa
11,462
764
59
4
0
267,505
2
L
Neith
9,872
658
57
4
0
258,046
2
L
Achilles
9,026
602
27
2
0
169,168
1
L
King Arthur
11,383
759
23
2
0
258,991
0
W
Ymir
12,218
815
52
3
0
318,363
2
W
Bastet
12,281
819
47
3
0
355,455
0
L
Aphrodite
10,277
685
60
4
0
255,850
4
W
Pele
12,873
858
63
4
0
383,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role