Player Matchup

Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
TFH DioGod
Hades
Level 89
God Stats
13W - 16L
1,445 SR
Queue Stats
114W - 124L
1,415 Elo+
Solo
Sobek
Sobek
deustroodynho
Sobek
Level 80
God Stats
4W - 2L
1,869 SR
Queue Stats
83W - 74L
1,562 Elo+
Solo
Team Averages
Level 127
1,563 SR
1,495 Elo+

VS

Team Averages
Level 107
1,465 SR
1,534 Elo+
Horus
Horus
FN Hiosaki
Horus
Level 96
God Stats
2W - 0L
1,582 SR
Queue Stats
43W - 35L
1,662 Elo+
Solo
Neith
Neith
IRIONE
Neith
Level 135
God Stats
1W - 2L
1,308 SR
Queue Stats
115W - 120L
1,521 Elo+
Solo
Thor
Thor
NutGod_x
Thor
Level 63
God Stats
5W - 4L
1,482 SR
Queue Stats
101W - 139L
1,459 Elo+
Party 1
Terra
Terra
guidolfo1357
Terra
Level 116
God Stats
3W - 7L
1,500 SR
Queue Stats
581W - 649L
1,498 Elo+
Party 1
Thoth
Thoth
steel4ever482
Thoth
Level 124
God Stats
12W - 11L
1,456 SR
Queue Stats
352W - 335L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
8 / 4 / 1
7,749
596
6,607
9,915
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
 
Olorun
12
3 / 4 / 3
7,467
574
7,906
11,208
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
 
Cernunnos
11
2 / 2 / 1
6,482
499
6,907
7,567
1,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
6
0 / 0 / 1
5,186
399
214
1,968
654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 3
6,396
492
3,963
10,997
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
3 / 4 / 2
6,527
502
3,244
8,455
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
IRIONE
Neith
12
5 / 2 / 1
7,303
562
8,849
5,684
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
0 / 5 / 5
5,828
448
2,336
9,987
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 5
6,378
491
3,579
11,617
8,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 1
8,181
629
8,932
3,963
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
14
Kills
13
13
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
4
1
2.13
L
Olorun
 
Olorun
3
4
3
1.13
L
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Horus
3
4
2
1
W
Neith
IRIONE
Neith
5
2
1
2.75
W
Thor
0
5
5
0.5
L
Hades
0
0
1
0.5
L
1
3
3
0.83
W
2
2
5
2.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
26,940
41,655
Taken
39,706
15,255
Mitigated
20,354
14,446
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,607
1,890
0
3,347
9,915
2,574
0
2,687
7,107
0
38,095
L
Olorun
 
Olorun
7,906
3,373
182
4,360
11,208
3,496
836
3,757
7,251
41,780
5,450
L
Cernunnos
 
Cernunnos
6,907
3,389
0
2,225
7,567
1,976
0
1,100
6,467
0
42,965
W
Horus
3,244
1,592
43
2,035
8,455
5,792
0
2,833
5,622
26
23,168
W
Neith
IRIONE
Neith
8,849
4,217
0
1,008
5,684
2,211
882
1,799
3,885
0
51,179
W
Thor
2,336
345
0
2,149
9,987
2,930
0
1,919
8,068
0
22,036
L
Hades
214
39
0
1,362
1,968
654
0
1,482
486
10,701
0
L
3,963
588
0
2,970
10,997
6,555
0
4,023
6,932
12,691
0
W
3,579
973
734
1,911
11,617
8,095
2
2,969
7,536
13,603
0
W
8,932
122
0
711
3,963
1,326
0
1,516
2,447
59,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
34,217
280
Minions Killed
335
0
Camps Cleared
0
1,073,065
Distance Traveled
1,245,362
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,749
596
65
5
0
273,554
1
L
Olorun
7,467
574
89
7
0
222,555
2
L
Cernunnos
6,482
499
82
6
0
238,947
1
W
Horus
6,527
502
57
4
0
240,165
4
W
Neith
7,303
562
92
7
0
235,268
2
W
Thor
5,828
448
45
3
0
254,107
0
L
Hades
5,186
399
30
2
0
86,243
0
L
Sobek
6,396
492
14
1
0
251,766
2
W
Terra
6,378
491
22
2
0
250,364
1
W
Thoth
8,181
629
119
9
0
265,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role