Player Matchup

Chronos
Chronos
Gold II
Z3Replay
Chronos
Gold II
Level 144
God Stats
6W - 2L
1,899 SR
Queue Stats
26W - 6L
1,953 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,899 SR
1,953 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,686 SR
1,775 MMR
Baron Samedi
Baron Samedi
Gold V
jmdg99
Baron Samedi
Gold V
Level 82
God Stats
2W - 1L
1,686 SR
Queue Stats
9W - 12L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Z3Replay
Chronos
18
5 / 0 / 0
11,481
1,044
11,583
11,379
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabUllrOlorunKaliBellona

VS

Bans
BakasuraPoseidonAnhurHou YiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jmdg99
Baron Samedi
14
0 / 5 / 0
8,424
766
7,742
13,196
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
Z3Replay
Chronos
5
0
0
5
L
Baron Samedi
jmdg99
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,583
Damage
7,742
11,379
Taken
13,196
4,754
Mitigated
6,577
5,266
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Z3Replay
Chronos
11,583
5,475
0
5,266
11,379
4,754
2,629
7,926
3,453
73,314
6,886
L
Baron Samedi
jmdg99
Baron Samedi
7,742
209
0
3,450
13,196
6,577
0
10,518
2,678
44,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,481
Gold Earned
8,424
138
Minions Killed
88
9
Camps Cleared
2
223,370
Distance Traveled
188,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,481
1,044
138
13
9
223,370
4
L
Baron Samedi
8,424
766
88
8
2
188,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role