Player Matchup

Horus
Horus
Diamond III
Darrk194
Horus
Diamond III
Level 150
God Stats
40W - 14L
2,026 SR
Queue Stats
127W - 80L
2,281 MMR
Party 1
Scylla
Scylla
Diamond II
Ghostman1995
Scylla
Diamond II
Level 129
God Stats
42W - 33L
1,707 SR
Queue Stats
194W - 113L
2,293 MMR
Party 1
Bacchus
Bacchus
Diamond V
x Jaackz v1
Bacchus
Diamond V
Level 142
God Stats
5W - 1L
1,981 SR
Queue Stats
53W - 51L
2,009 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,905 SR
2,194 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,717 SR
1,910 MMR
Medusa
Medusa
Platinum V
DE-NERO_
Medusa
Platinum V
Level 146
God Stats
11W - 10L
1,793 SR
Queue Stats
110W - 99L
1,823 MMR
Party 2
Artio
Artio
Platinum III
OGBOBBYJOHNSON02
Artio
Platinum III
Level 158
God Stats
68W - 76L
1,604 SR
Queue Stats
527W - 607L
1,836 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond V
Sants_X
Baba Yaga
Diamond V
Level 152
God Stats
7W - 7L
1,755 SR
Queue Stats
77W - 87L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darrk194
Horus
12
4 / 2 / 4
8,073
807
7,064
15,357
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
3 / 0 / 5
7,951
795
8,507
4,824
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
x Jaackz v1
Bacchus
11
1 / 1 / 7
8,072
807
5,881
11,183
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ah Muzen CabSolFenrirBastetAtlas

VS

Bans
AchillesGilgameshHou YiVamanaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DE-NERO_
Medusa
12
1 / 2 / 2
7,381
738
10,797
7,550
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 1
6,665
667
5,556
16,417
11,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Sants_X
Baba Yaga
7
0 / 2 / 1
5,939
594
3,700
3,363
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
DE-NERO_
Medusa
1
2
2
1
W
Horus
Darrk194
Horus
4
2
4
3
W
Scylla
3
0
5
5.5
L
1
4
1
0.38
L
Baba Yaga
Sants_X
Baba Yaga
0
2
1
0.25
W
Bacchus
x Jaackz v1
Bacchus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
20,053
31,364
Taken
27,330
23,367
Mitigated
14,830
12,289
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DE-NERO_
Medusa
10,797
3,691
0
307
7,550
2,273
90
4,015
3,271
0
33,175
W
Horus
Darrk194
Horus
7,064
3,109
1,778
5,518
15,357
8,187
636
4,601
10,638
0
15,805
W
Scylla
8,507
1,304
0
1,315
4,824
1,670
1,735
1,634
3,154
44,222
0
L
5,556
245
621
3,915
16,417
11,470
0
9,037
6,663
14,874
0
L
Baba Yaga
Sants_X
Baba Yaga
3,700
0
0
588
3,363
1,087
0
1,354
1,793
9,854
0
W
Bacchus
x Jaackz v1
Bacchus
5,881
823
479
3,199
11,183
13,510
356
3,199
7,766
18,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
19,985
109
Minions Killed
94
7
Camps Cleared
2
613,672
Distance Traveled
482,858
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,381
738
65
7
1
210,602
3
W
Horus
8,073
807
11
1
1
212,245
1
W
Scylla
7,951
795
72
7
4
194,414
3
L
Artio
6,665
667
19
2
1
189,262
2
L
Baba Yaga
5,939
594
10
1
0
82,994
2
W
Bacchus
8,072
807
26
3
2
207,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role