Player Matchup

Freya
Freya
DooDuBread07
Freya
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 44L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
DooDuButter7
Sylvanus
Level 86
God Stats
3W - 3L
1,444 SR
Queue Stats
51W - 38L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
DooDuJelly7
Ah Puch
Level 18
God Stats
7W - 8L
1,720 SR
Queue Stats
9W - 10L
1,718 Elo+
Party 2
Nemesis
Nemesis
MaximumHarpy01
Nemesis
Level 97
God Stats
4W - 8L
1,409 SR
Queue Stats
100W - 82L
1,504 Elo+
Party 2
Shiva
Shiva
xPonddy
Shiva
Level 47
God Stats
22W - 12L
1,564 SR
Queue Stats
90W - 83L
1,596 Elo+
Party 2
Team Averages
Level 60
1,527 SR
1,553 Elo+

VS

Team Averages
Level 62
1,487 SR
1,447 Elo+
Hades
Hades
B1p0larPanda
Hades
Level 123
God Stats
9W - 8L
1,641 SR
Queue Stats
110W - 117L
1,508 Elo+
Party 1
Fenrir
Fenrir
IpsychicturtleI
Fenrir
Level 40
God Stats
13W - 17L
1,437 SR
Queue Stats
527W - 500L
1,433 Elo+
Party 1
Sobek
Sobek
TB-DaSeal-
Sobek
Level 39
God Stats
2W - 3L
1,538 SR
Queue Stats
82W - 107L
1,445 Elo+
Party 3
Danzaburou
Danzaburou
TB-Newbie-
Danzaburou
Level 69
God Stats
2W - 4L
1,550 SR
Queue Stats
127W - 155L
1,433 Elo+
Party 3
Atlas
Atlas
thibeaulthor
Atlas
Level 40
God Stats
0W - 1L
1,272 SR
Queue Stats
44W - 50L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,507
553
6,640
11,823
4,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
DooDuButter7
Sylvanus
14
3 / 4 / 11
9,314
490
12,941
17,645
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
DooDuJelly7
Ah Puch
15
4 / 3 / 12
9,500
500
10,584
8,321
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 1 / 5
11,253
592
11,377
10,117
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
xPonddy
Shiva
16
4 / 4 / 6
9,994
526
10,804
15,262
10,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
9,163
482
10,410
17,126
8,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 5 / 3
9,599
505
6,470
17,126
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
12
2 / 4 / 1
7,762
409
5,338
11,291
12,387
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TB-Newbie-
Danzaburou
12
1 / 3 / 1
7,972
420
6,643
9,278
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 5
7,458
393
5,544
17,009
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
24
Kills
12
13
Deaths
24
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
3
1
2
4
W
Sylvanus
DooDuButter7
Sylvanus
3
4
11
2.13
W
Ah Puch
DooDuJelly7
Ah Puch
4
3
12
3.33
L
5
5
3
1.3
W
10
1
5
12.5
L
Sobek
2
4
1
0.63
L
Danzaburou
TB-Newbie-
Danzaburou
1
3
1
0.5
L
1
4
5
0.88
W
Shiva
xPonddy
Shiva
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,346
Damage
34,405
63,168
Taken
71,830
39,964
Mitigated
42,043
23,540
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,410
630
258
4,275
17,126
8,304
340
8,412
8,203
43,866
0
W
6,640
3,011
0
5,127
11,823
4,874
2,576
1,698
10,125
74,027
0
W
Sylvanus
DooDuButter7
Sylvanus
12,941
3,305
1,484
6,355
17,645
16,102
39
6,767
10,878
33,680
5,272
W
Ah Puch
DooDuJelly7
Ah Puch
10,584
935
0
2,466
8,321
3,341
1,171
4,237
4,084
47,559
0
L
6,470
1,461
0
6,196
17,126
5,933
0
3,257
13,641
0
42,851
W
11,377
5,873
0
2,542
10,117
4,659
0
2,644
7,473
0
77,027
L
Sobek
5,338
630
0
4,708
11,291
12,387
256
174
11,117
30,786
0
L
Danzaburou
TB-Newbie-
Danzaburou
6,643
2,700
0
1,882
9,278
2,449
680
7,209
2,009
0
45,848
L
5,544
2,373
0
3,068
17,009
12,970
0
9,133
7,631
24,731
0
W
Shiva
xPonddy
Shiva
10,804
3,786
315
5,251
15,262
10,988
786
5,946
9,316
0
63,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,568
Gold Earned
41,954
482
Minions Killed
363
0
Camps Cleared
0
1,777,234
Distance Traveled
1,527,240
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,163
482
108
6
0
271,482
8
W
Freya
10,507
553
133
7
0
356,321
1
W
Sylvanus
9,314
490
55
3
0
310,106
2
W
Ah Puch
9,500
500
77
4
0
356,291
0
L
Fenrir
9,599
505
76
4
0
400,614
2
W
Nemesis
11,253
592
112
6
0
408,180
0
L
Sobek
7,762
409
54
3
0
248,765
0
L
Danzaburou
7,972
420
102
5
0
279,574
0
L
Atlas
7,458
393
23
1
0
326,805
2
W
Shiva
9,994
526
105
6
0
346,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role