Player Matchup

Sylvanus
Sylvanus
Drownsetship
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,585 Elo+
Party 1
Tiamat
Tiamat
MiNosQC
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,483 Elo+
Solo
Ne Zha
Ne Zha
emptypool
Ne Zha
Level 118
God Stats
5W - 3L
1,704 SR
Queue Stats
41W - 46L
1,584 Elo+
Party 3
Shiva
Shiva
gamerspook
Shiva
Level 123
God Stats
8W - 7L
1,610 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 3
Xbalanque
Xbalanque
noodah
Xbalanque
Level 84
God Stats
6W - 2L
1,907 SR
Queue Stats
97W - 89L
1,611 Elo+
Party 1
Team Averages
Level 100
1,644 SR
1,545 Elo+

VS

Team Averages
Level 124
1,507 SR
1,571 Elo+
Serqet
Serqet
Catalinawolf
Serqet
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 146L
1,586 Elo+
Party 2
Cerberus
Cerberus
CrystalReaper
Cerberus
Level 108
God Stats
3W - 0L
1,737 SR
Queue Stats
15W - 11L
1,620 Elo+
Party 2
Atlas
Atlas
Ishlovek
Atlas
Level 157
God Stats
10W - 6L
1,774 SR
Queue Stats
84W - 64L
1,699 Elo+
Party 2
Ra
Ra
PapaKoolio
Ra
Level 114
God Stats
4W - 2L
1,264 SR
Queue Stats
80W - 80L
1,514 Elo+
Solo
Medusa
Medusa
SmokingLoudPacks
Medusa
Level 85
God Stats
4W - 1L
1,259 SR
Queue Stats
73W - 77L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drownsetship
Sylvanus
15
0 / 8 / 14
9,297
423
10,610
22,842
19,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
MiNosQC
Tiamat
16
2 / 6 / 5
10,179
463
13,167
14,586
6,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
emptypool
Ne Zha
20
9 / 5 / 5
12,821
583
11,164
18,799
9,734
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shiva
18
8 / 3 / 4
11,569
526
17,092
18,690
15,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
noodah
Xbalanque
18
4 / 6 / 4
11,892
541
15,523
20,134
6,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
5 / 7 / 5
11,766
535
6,235
17,706
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
CrystalReaper
Cerberus
18
1 / 6 / 6
11,584
527
5,453
19,346
14,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Atlas
Ishlovek
Atlas
16
7 / 4 / 10
11,718
533
19,231
25,941
22,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 3 / 12
12,587
572
20,850
13,670
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 3
14,143
643
16,921
18,482
7,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
64
23
Kills
28
28
Deaths
24
32
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
7
5
1.07
W
Cerberus
CrystalReaper
Cerberus
1
6
6
0.67
L
Sylvanus
Drownsetship
Sylvanus
0
8
14
0.88
W
Atlas
Ishlovek
Atlas
7
4
10
3
L
Tiamat
MiNosQC
Tiamat
2
6
5
0.75
W
3
3
12
3
W
12
4
3
3.38
L
Ne Zha
emptypool
Ne Zha
9
5
5
2.3
L
Shiva
8
3
4
3.33
L
Xbalanque
noodah
Xbalanque
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,556
Damage
68,690
95,051
Taken
95,145
57,615
Mitigated
59,044
23,761
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,235
932
0
4,845
17,706
7,972
86
3,213
13,176
0
69,985
W
Cerberus
CrystalReaper
Cerberus
5,453
150
0
4,079
19,346
14,711
428
498
18,848
74,806
0
L
Sylvanus
Drownsetship
Sylvanus
10,610
3,628
2,258
3,944
22,842
19,675
0
13,715
8,275
25,495
8,565
W
Atlas
Ishlovek
Atlas
19,231
7,722
549
3,058
25,941
22,633
333
8,730
14,891
37,193
6,112
L
Tiamat
MiNosQC
Tiamat
13,167
1,259
0
3,380
14,586
6,308
0
10,107
4,479
66,403
0
W
20,850
3,037
3,442
5,086
13,670
5,771
1,084
6,903
6,428
102,688
0
W
16,921
8,402
0
4,927
18,482
7,957
6,741
2,458
15,979
0
108,507
L
Ne Zha
emptypool
Ne Zha
11,164
2,248
0
3,313
18,799
9,734
0
8,265
10,049
0
87,212
L
Shiva
17,092
2,865
148
1,033
18,690
15,360
0
7,325
10,906
0
72,383
L
Xbalanque
noodah
Xbalanque
15,523
9,226
0
9,685
20,134
6,538
178
5,291
14,843
0
92,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
61,798
570
Minions Killed
682
0
Camps Cleared
0
1,924,132
Distance Traveled
2,068,310
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,766
535
105
5
0
459,488
7
W
Cerberus
11,584
527
161
7
0
378,616
2
L
Sylvanus
9,297
423
55
3
0
363,066
2
W
Atlas
11,718
533
44
2
0
444,204
5
L
Tiamat
10,179
463
137
6
0
389,518
3
W
Ra
12,587
572
185
8
0
424,685
1
W
Medusa
14,143
643
187
9
0
361,317
4
L
Ne Zha
12,821
583
120
5
0
406,577
2
L
Shiva
11,569
526
106
5
0
371,975
6
L
Xbalanque
11,892
541
152
7
0
392,996
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role