Player Matchup

Shiva
Shiva
Brraphasil
Shiva
Level 123
God Stats
0W - 3L
1,300 SR
Queue Stats
20W - 27L
1,637 Elo+
Solo
Cabrakan
Cabrakan
OsmanYardimici
Cabrakan
Level 157
God Stats
2W - 1L
1,723 SR
Queue Stats
76W - 60L
1,498 Elo+
Solo
Janus
Janus
PoacherTy97
Janus
Level 109
God Stats
3W - 2L
1,703 SR
Queue Stats
97W - 91L
1,485 Elo+
Solo
Da Ji
Da Ji
Rampante
Da Ji
Level 146
God Stats
3W - 3L
1,702 SR
Queue Stats
403W - 401L
1,458 Elo+
Solo
Discordia
Discordia
Robbman22
Discordia
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 114
1,585 SR
1,516 Elo+

VS

Team Averages
Level 102
1,513 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Barlax-
Ratatoskr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,573 Elo+
Solo
Hera
Hera
DARY666
Hera
Level 123
God Stats
15W - 2L
1,564 SR
Queue Stats
301W - 318L
1,519 Elo+
Solo
Olorun
Olorun
TheSnarkyBaine
Olorun
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 108L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
1 / 5 / 6
8,600
782
8,213
10,938
14,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
13
1 / 7 / 3
7,950
723
5,680
11,754
10,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 4 / 2
9,374
852
11,050
7,835
2,486
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Rampante
Da Ji
13
4 / 6 / 3
8,651
786
6,232
7,676
2,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Robbman22
Discordia
14
1 / 5 / 3
8,003
728
8,325
6,695
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 2 / 13
9,781
889
9,801
7,174
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
 
Sol
15
4 / 2 / 14
8,612
783
8,103
9,632
3,182
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Barlax-
Ratatoskr
16
4 / 1 / 16
8,752
796
6,750
9,310
3,592
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
DARY666
Hera
15
5 / 5 / 16
9,346
850
8,211
7,519
2,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 15
9,359
851
4,232
9,915
3,850
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
11
Kills
26
27
Deaths
11
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
2
13
7.25
W
Sol
 
Sol
4
2
14
5.5
W
Ratatoskr
Barlax-
Ratatoskr
4
1
16
12
L
Shiva
1
5
6
0.8
W
Hera
DARY666
Hera
5
5
16
2.6
L
Cabrakan
1
7
3
0.36
L
4
4
2
1.25
L
Da Ji
Rampante
Da Ji
4
6
3
0.92
L
Discordia
Robbman22
Discordia
1
5
3
0.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
37,097
44,898
Taken
43,550
31,916
Mitigated
16,357
5,630
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,801
220
1,785
1,081
7,174
2,769
559
4,405
2,729
29,066
0
W
Sol
 
Sol
8,103
3,520
1,957
2,890
9,632
3,182
813
5,841
3,681
22,331
0
W
Ratatoskr
Barlax-
Ratatoskr
6,750
730
844
4,101
9,310
3,592
0
5,305
3,855
0
12,503
L
Shiva
8,213
384
533
1,741
10,938
14,188
276
5,941
4,997
26
17,899
W
Hera
DARY666
Hera
8,211
2,738
978
554
7,519
2,964
452
3,754
3,632
16,620
0
L
Cabrakan
5,680
442
307
609
11,754
10,784
172
7,891
3,863
11,100
0
L
11,050
481
285
1,064
7,835
2,486
600
5,658
2,177
35,092
0
L
Da Ji
Rampante
Da Ji
6,232
347
54
432
7,676
2,527
0
6,050
1,626
0
7,977
L
Discordia
Robbman22
Discordia
8,325
361
291
314
6,695
1,931
579
4,807
1,888
21,501
0
W
4,232
1,342
4,471
3,637
9,915
3,850
940
5,756
4,085
14,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,578
Gold Earned
45,850
115
Minions Killed
137
0
Camps Cleared
0
1,004,129
Distance Traveled
1,104,630
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,781
889
45
4
0
214,153
2
W
Sol
8,612
783
37
3
0
231,489
1
W
Ratatoskr
8,752
796
8
1
0
257,047
0
L
Shiva
8,600
782
14
1
0
214,219
1
W
Hera
9,346
850
29
3
0
181,511
2
L
Cabrakan
7,950
723
12
1
0
181,678
0
L
Janus
9,374
852
57
5
0
217,231
3
L
Da Ji
8,651
786
2
0
0
197,113
1
L
Discordia
8,003
728
30
3
0
193,888
0
W
Olorun
9,359
851
18
2
0
220,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role