Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
xXDevilsLawXx
Cerberus
Level 68
God Stats
0W - 2L
1,266 SR
Queue Stats
16W - 15L
1,326 Elo+
Party 1
Horus
Horus
xXDevilsLegionXx
Horus
Level 62
God Stats
0W - 1L
1,736 SR
Queue Stats
6W - 12L
1,326 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,384 Elo+

VS

Team Averages
Level 70
1,379 SR
1,435 Elo+
Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HustletronSATX
Discordia
Level 100
God Stats
5W - 2L
1,115 SR
Queue Stats
9W - 11L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
zllShadowllz
Tsukuyomi
Level 61
God Stats
42W - 45L
1,522 SR
Queue Stats
70W - 100L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
7 / 4 / 0
10,708
714
17,720
12,461
4,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
xXDevilsLawXx
Cerberus
15
1 / 3 / 4
9,980
665
11,268
19,309
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 3
9,425
628
7,411
22,244
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 3 / 9
10,155
677
11,359
20,626
13,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
HustletronSATX
Discordia
16
4 / 4 / 6
11,002
733
16,625
7,208
1,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
zllShadowllz
Tsukuyomi
16
7 / 1 / 4
10,507
700
18,037
16,319
8,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
13
13
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
4
0
1.75
W
Vamana
 
Vamana
2
3
9
2.17
W
Discordia
HustletronSATX
Discordia
4
4
6
1.75
L
Cerberus
xXDevilsLawXx
Cerberus
1
3
4
1
L
0
6
3
0.25
W
Tsukuyomi
zllShadowllz
Tsukuyomi
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
46,021
54,014
Taken
44,153
39,914
Mitigated
23,023
19,250
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
17,720
183
90
1,764
12,461
4,985
156
4,356
8,105
44,290
0
W
Vamana
 
Vamana
11,359
5,727
473
5,435
20,626
13,171
34
13,828
6,508
0
23,653
W
Discordia
HustletronSATX
Discordia
16,625
1,407
0
0
7,208
1,812
615
4,583
2,425
46,994
0
L
Cerberus
xXDevilsLawXx
Cerberus
11,268
637
414
8,435
19,309
12,420
349
6,382
12,927
39,406
0
L
7,411
3,996
1,983
6,564
22,244
22,509
180
6,624
15,620
53
17,604
W
Tsukuyomi
zllShadowllz
Tsukuyomi
18,037
5,938
0
390
16,319
8,040
0
10,699
5,337
0
40,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
31,664
159
Minions Killed
148
9
Camps Cleared
4
775,630
Distance Traveled
848,625
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,708
714
67
4
5
235,956
4
W
Vamana
10,155
677
27
2
1
290,959
1
W
Discordia
11,002
733
77
5
0
254,909
0
L
Cerberus
9,980
665
71
5
4
293,979
0
L
Horus
9,425
628
21
1
0
245,695
3
W
Tsukuyomi
10,507
700
44
3
3
302,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role