Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
OragonsDie
Neith
Level 16
God Stats
3W - 5L
1,349 SR
Queue Stats
22W - 29L
1,385 Elo+
Party 1
Team Averages
Level 61
1,450 SR
1,462 Elo+

VS

Team Averages
Level 66
1,584 SR
1,503 Elo+
Zeus
Zeus
KarashiSan
Zeus
Level 125
God Stats
2W - 1L
1,910 SR
Queue Stats
78W - 52L
1,601 Elo+
Party 2
Vamana
Vamana
Skisker
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 29L
1,655 Elo+
Party 2
Jing Wei
Jing Wei
misterpapa
Jing Wei
Level 48
God Stats
4W - 4L
1,343 SR
Queue Stats
26W - 44L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 10 / 4
10,297
644
11,856
19,336
16,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
 
Ra
14
0 / 9 / 4
9,259
579
5,359
14,533
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
5 / 9 / 3
11,223
701
11,406
17,580
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 5
14,191
887
29,536
8,606
2,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Skisker
Vamana
16
4 / 4 / 16
11,469
717
10,875
24,331
14,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
misterpapa
Jing Wei
17
5 / 3 / 18
12,049
753
7,187
12,412
4,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
28
28
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
10
4
0.5
L
Ra
 
Ra
0
9
4
0.22
W
19
1
5
21.5
L
Neith
5
9
3
0.72
W
Vamana
Skisker
Vamana
4
4
16
3
W
Jing Wei
misterpapa
Jing Wei
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,621
Damage
47,598
51,449
Taken
45,349
24,301
Mitigated
22,651
4,430
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,856
1,882
0
1,338
19,336
16,268
0
9,431
9,905
0
19,572
L
Ra
 
Ra
5,359
274
697
945
14,533
4,476
0
8,576
5,957
32,684
0
W
29,536
4,112
0
597
8,606
2,971
789
688
7,695
83,217
0
L
Neith
11,406
2,574
174
1,276
17,580
3,557
0
11,861
5,719
0
39,296
W
Vamana
Skisker
Vamana
10,875
5,848
503
7,208
24,331
14,990
692
3,640
18,765
0
35,142
W
Jing Wei
misterpapa
Jing Wei
7,187
5,543
0
3,346
12,412
4,690
1,501
1,389
10,675
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
37,709
132
Minions Killed
183
5
Camps Cleared
10
751,091
Distance Traveled
889,690
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,297
644
8
1
0
251,181
2
L
Ra
9,259
579
60
4
3
261,382
4
W
Zeus
14,191
887
105
7
5
281,324
4
L
Neith
11,223
701
64
4
2
238,528
1
W
Vamana
11,469
717
40
3
4
291,547
3
W
Jing Wei
12,049
753
38
2
1
316,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role