Player Matchup

Hachiman
Hachiman
BetterThanU
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,171 Elo+
Party 2
Gilgamesh
Gilgamesh
BlueIce47
Gilgamesh
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 20L
1,370 Elo+
Solo
Poseidon
Poseidon
caganasaquinha
Poseidon
Level 62
God Stats
47W - 40L
1,464 SR
Queue Stats
409W - 518L
1,301 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,280 Elo+

VS

Team Averages
Level 129
1,698 SR
1,359 Elo+
Kuzenbo
Kuzenbo
ShRooR
Kuzenbo
Level 146
God Stats
5W - 6L
1,633 SR
Queue Stats
180W - 161L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShiroTheBlank
Morgan Le Fay
Level 82
God Stats
0W - 2L
1,568 SR
Queue Stats
4W - 11L
1,234 Elo+
Party 1
Skadi
Skadi
vampireregion
Skadi
Level 159
God Stats
0W - 3L
1,893 SR
Queue Stats
30W - 36L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BetterThanU
Hachiman
16
3 / 4 / 9
11,420
714
16,171
18,393
7,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
BlueIce47
Gilgamesh
18
8 / 1 / 6
12,431
777
12,454
20,255
22,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
17
5 / 4 / 6
11,538
721
16,237
13,081
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ShRooR
Kuzenbo
14
4 / 4 / 5
11,414
713
15,193
22,908
29,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ShiroTheBlank
Morgan Le Fay
16
4 / 6 / 1
10,631
664
15,464
15,193
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 4
9,529
596
7,830
13,997
4,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
9
9
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BetterThanU
Hachiman
3
4
9
1.88
W
Gilgamesh
BlueIce47
Gilgamesh
8
1
6
11
L
Kuzenbo
ShRooR
Kuzenbo
4
4
5
1.63
L
Morgan Le Fay
ShiroTheBlank
Morgan Le Fay
4
6
1
0.75
W
Poseidon
5
4
6
2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,862
Damage
38,487
51,729
Taken
52,098
35,308
Mitigated
40,093
16,482
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BetterThanU
Hachiman
16,171
8,919
0
7,474
18,393
7,482
549
12,878
5,125
0
52,851
W
Gilgamesh
BlueIce47
Gilgamesh
12,454
2,618
665
4,069
20,255
22,900
771
8,841
10,826
0
36,097
L
Kuzenbo
ShRooR
Kuzenbo
15,193
3,216
504
6,192
22,908
29,406
9
5,625
16,786
32,890
0
L
Morgan Le Fay
ShiroTheBlank
Morgan Le Fay
15,464
746
0
1,777
15,193
5,716
0
5,799
9,217
39,067
0
W
Poseidon
16,237
621
124
4,150
13,081
4,926
1,037
9,035
3,692
60,828
0
L
7,830
1,671
0
2,314
13,997
4,971
0
5,362
8,304
0
36,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,389
Gold Earned
31,574
214
Minions Killed
154
8
Camps Cleared
6
925,792
Distance Traveled
803,017
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,420
714
71
4
6
278,282
1
W
Gilgamesh
12,431
777
43
3
1
329,162
3
L
Kuzenbo
11,414
713
24
2
3
277,207
4
L
Morgan Le Fay
10,631
664
54
3
1
283,789
0
W
Poseidon
11,538
721
100
6
1
318,348
5
L
Skadi
9,529
596
76
5
2
242,021
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role