Player Matchup

Kali
Kali
XerGaSa
Kali
Level 133
God Stats
1W - 0L
1,558 SR
Queue Stats
20W - 24L
1,436 Elo+
Solo
Ah Puch
Ah Puch
nodithekiller
Ah Puch
Level 116
God Stats
65W - 47L
1,696 SR
Queue Stats
898W - 944L
1,520 Elo+
Solo
Artemis
Artemis
oliverkorgaard12
Artemis
Level 36
God Stats
2W - 0L
1,742 SR
Queue Stats
50W - 48L
1,532 Elo+
Solo
Team Averages
Level 95
1,665 SR
1,496 Elo+

VS

Team Averages
Level 99
1,526 SR
1,530 Elo+
Bacchus
Bacchus
blackbetle
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,559 Elo+
Party 1
Hel
Hel
coolshose
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,601 Elo+
Party 1
Awilix
Awilix
lewinerdu37
Awilix
Level 67
God Stats
2W - 2L
1,577 SR
Queue Stats
4W - 6L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
XerGaSa
Kali
16
6 / 1 / 13
11,465
819
11,292
13,327
7,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
17
8 / 1 / 8
11,979
856
14,006
4,575
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 12
10,518
751
9,394
9,590
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
blackbetle
Bacchus
11
0 / 6 / 5
8,889
635
4,744
14,610
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 5 / 3
10,049
718
6,095
12,270
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
14
3 / 8 / 3
9,624
687
9,310
13,639
5,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
19
Kills
6
6
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kali
XerGaSa
Kali
6
1
13
12.5
L
Bacchus
blackbetle
Bacchus
0
6
5
0.42
L
3
5
3
0.9
L
Awilix
3
8
3
0.56
W
Ah Puch
8
1
8
12
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,692
Damage
20,149
27,492
Taken
40,519
12,829
Mitigated
30,493
11,864
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
XerGaSa
Kali
11,292
7,272
0
8,470
13,327
7,582
903
6,212
7,115
0
30,674
L
Bacchus
blackbetle
Bacchus
4,744
378
0
463
14,610
19,647
0
5,558
9,052
8,096
0
L
6,095
90
2,598
4,043
12,270
5,410
0
5,232
7,038
46,643
0
L
Awilix
9,310
3,284
0
216
13,639
5,436
0
3,549
10,090
0
21,962
W
Ah Puch
14,006
580
0
1,868
4,575
1,734
815
1,743
2,832
63,091
0
W
9,394
4,719
0
1,526
9,590
3,513
843
3,821
5,769
0
29,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
28,562
170
Minions Killed
116
8
Camps Cleared
4
796,715
Distance Traveled
770,811
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,465
819
27
2
6
311,506
3
L
Bacchus
8,889
635
12
1
0
271,410
0
L
Hel
10,049
718
86
6
2
243,506
3
L
Awilix
9,624
687
18
1
2
255,895
4
W
Ah Puch
11,979
856
117
8
1
269,590
3
W
Artemis
10,518
751
26
2
1
215,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role