Player Matchup

Mulan
Mulan
Gold V
Sega General
Mulan
Gold V
Level 124
God Stats
1W - 6L
1,576 SR
Queue Stats
67W - 66L
1,520 MMR
Party 1
Kukulkan
Kukulkan
Gold III
TNolz21
Kukulkan
Gold III
Level 122
God Stats
54W - 43L
1,614 SR
Queue Stats
109W - 134L
1,647 MMR
Solo
Ne Zha
Ne Zha
Gold II
faceeblue
Ne Zha
Gold II
Level 87
God Stats
2W - 7L
1,764 SR
Queue Stats
76W - 73L
1,705 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,651 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,525 SR
1,565 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold I
StopFeedingThem
Scylla
Gold I
Level 73
God Stats
7W - 9L
1,576 SR
Queue Stats
67W - 67L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,288
699
4,778
9,204
5,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TNolz21
Kukulkan
10
1 / 3 / 2
6,585
732
3,740
3,332
1,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
faceeblue
Ne Zha
9
1 / 5 / 0
6,195
688
2,750
9,741
3,678
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ChaacGaneshaZhong KuiFenrirMedusa

VS

Bans
BastetKumbhakarnaAtlasJormungandrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
6 / 2 / 6
8,968
996
4,856
11,455
11,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 1 / 5
8,381
931
9,861
6,837
2,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 8
7,117
791
3,856
4,960
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
6
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
5
8.5
L
1
5
2
0.4
W
1
1
8
5
L
Kukulkan
TNolz21
Kukulkan
1
3
2
0.67
L
Ne Zha
faceeblue
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,268
Damage
18,573
22,277
Taken
23,252
10,557
Mitigated
16,095
1,591
Healing
7,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,856
227
37
4,277
11,455
11,700
120
1,012
10,384
8,742
0
W
Ah Muzen Cab
 
Ah Muzen Cab
9,861
4,849
0
2,000
6,837
2,757
1,883
1,428
5,347
0
43,076
L
4,778
780
0
355
9,204
5,717
0
3,035
5,975
0
9,685
W
3,856
124
0
1,049
4,960
1,638
182
1,707
3,159
26,306
0
L
Kukulkan
TNolz21
Kukulkan
3,740
49
0
0
3,332
1,162
0
2,157
1,163
18,815
0
L
Ne Zha
faceeblue
Ne Zha
2,750
657
165
1,071
9,741
3,678
0
3,337
6,296
0
9,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,068
Gold Earned
24,466
90
Minions Killed
126
3
Camps Cleared
6
386,916
Distance Traveled
537,778
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,968
996
4
0
0
198,567
1
W
Ah Muzen Cab
8,381
931
71
8
2
178,859
2
L
Mulan
6,288
699
17
2
1
156,147
0
W
Scylla
7,117
791
51
6
4
160,352
3
L
Kukulkan
6,585
732
45
5
1
76,416
2
L
Ne Zha
6,195
688
28
3
1
154,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role