Player Matchup

Neith
Neith
Gringer_79
Neith
Level 102
God Stats
118W - 145L
1,417 SR
Queue Stats
214W - 244L
1,428 Elo+
Solo
Chang'e
Chang'e
Not-Cjito-
Chang'e
Level 22
God Stats
2W - 6L
1,324 SR
Queue Stats
18W - 27L
1,353 Elo+
Party 2
Ymir
Ymir
OA-Alamoudi
Ymir
Level 99
God Stats
35W - 34L
1,511 SR
Queue Stats
180W - 165L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teddy_Lemoine
Ah Muzen Cab
Level 79
God Stats
8W - 10L
1,441 SR
Queue Stats
131W - 130L
1,361 Elo+
Party 2
Nemesis
Nemesis
lilempress25
Nemesis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 72L
1,307 Elo+
Party 2
Team Averages
Level 65
1,438 SR
1,370 Elo+

VS

Team Averages
Level 64
1,544 SR
1,363 Elo+
Sol
Sol
E_MO_TIONRed22
Sol
Level 72
God Stats
5W - 4L
1,599 SR
Queue Stats
34W - 43L
1,375 Elo+
Solo
He Bo
He Bo
KDR-coontryz
He Bo
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 105L
1,284 Elo+
Party 1
Hades
Hades
LBD_Jules
Hades
Level 65
God Stats
7W - 0L
1,500 SR
Queue Stats
125W - 129L
1,266 Elo+
Party 1
Ganesha
Ganesha
Not_T0xiiiK
Ganesha
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 90L
1,300 Elo+
Party 1
Loki
Loki
Scorp5549
Loki
Level 115
God Stats
30W - 25L
1,623 SR
Queue Stats
396W - 358L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 7 / 1
9,384
494
6,412
15,263
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Not-Cjito-
Chang'e
17
7 / 6 / 1
11,063
582
12,768
16,941
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 0
7,636
402
5,087
16,726
8,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Teddy_Lemoine
Ah Muzen Cab
12
0 / 7 / 0
7,424
391
13,601
16,138
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
lilempress25
Nemesis
13
1 / 9 / 0
8,073
425
4,290
17,674
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
10,071
530
11,655
10,550
5,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 2
8,280
436
6,729
9,580
2,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
LBD_Jules
Hades
19
9 / 1 / 2
11,535
607
12,879
12,617
9,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Not_T0xiiiK
Ganesha
15
0 / 0 / 14
9,481
499
5,747
15,539
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
18 / 0 / 5
12,508
658
23,459
13,490
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
8
Kills
33
33
Deaths
8
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Neith
0
7
1
0.07
W
1
7
2
0.29
W
Hades
LBD_Jules
Hades
9
1
2
10
L
Chang'e
Not-Cjito-
Chang'e
7
6
1
1.25
W
Ganesha
Not_T0xiiiK
Ganesha
0
0
14
7
L
0
4
0
0
W
Loki
18
0
5
20.5
L
Ah Muzen Cab
Teddy_Lemoine
Ah Muzen Cab
0
7
0
0
L
Nemesis
lilempress25
Nemesis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
60,469
82,742
Taken
61,776
30,419
Mitigated
40,348
24,866
Healing
25,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,655
2,977
0
5,547
10,550
5,959
554
3,097
7,407
63,619
6,456
L
Neith
6,412
3,831
0
4,250
15,263
6,956
1,072
5,849
9,414
0
56,326
W
6,729
732
99
542
9,580
2,453
576
5,043
4,233
37,345
0
W
Hades
LBD_Jules
Hades
12,879
1,760
230
6,351
12,617
9,398
990
1,794
10,754
70,075
0
L
Chang'e
Not-Cjito-
Chang'e
12,768
697
1,210
5,908
16,941
5,534
326
4,343
12,598
71,610
0
W
Ganesha
Not_T0xiiiK
Ganesha
5,747
675
131
5,363
15,539
17,147
137
3,357
12,128
27,816
0
L
5,087
484
1,451
4,165
16,726
8,097
0
7,242
9,484
30,760
878
W
Loki
23,459
10,395
0
7,008
13,490
5,391
356
3,665
9,695
0
111,980
L
Ah Muzen Cab
Teddy_Lemoine
Ah Muzen Cab
13,601
6,041
84
4,246
16,138
4,669
0
9,308
6,830
0
58,010
L
Nemesis
lilempress25
Nemesis
4,290
1,689
0
3,552
17,674
5,163
332
9,530
8,144
0
40,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,580
Gold Earned
51,875
445
Minions Killed
561
0
Camps Cleared
0
1,582,202
Distance Traveled
1,871,322
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,071
530
139
7
0
382,111
0
L
Neith
9,384
494
113
6
0
293,819
0
W
He Bo
8,280
436
85
4
0
307,509
0
W
Hades
11,535
607
154
8
0
344,000
3
L
Chang'e
11,063
582
129
7
0
346,684
1
W
Ganesha
9,481
499
19
1
0
372,305
3
L
Ymir
7,636
402
48
3
0
277,632
5
W
Loki
12,508
658
164
9
0
465,397
2
L
Ah Muzen Cab
7,424
391
80
4
0
323,585
3
L
Nemesis
8,073
425
75
4
0
340,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role