Player Matchup

Apollo
Apollo
AgentCrocodile
Apollo
Level 155
God Stats
2W - 2L
1,504 SR
Queue Stats
20W - 20L
1,587 Elo+
Solo
Discordia
Discordia
AiimToKill
Discordia
Level 129
God Stats
3W - 4L
1,711 SR
Queue Stats
46W - 37L
1,703 Elo+
Solo
Osiris
Osiris
EUFatedthesecond
Osiris
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 37L
1,688 Elo+
Party 2
Shiva
Shiva
SleepingW0lf
Shiva
Level 160
God Stats
18W - 16L
1,547 SR
Queue Stats
249W - 222L
1,608 Elo+
Party 2
Ganesha
Ganesha
jpgdo
Ganesha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,554 Elo+
Solo
Team Averages
Level 130
1,552 SR
1,628 Elo+

VS

Team Averages
Level 144
1,555 SR
1,620 Elo+
Ne Zha
Ne Zha
IffyKech
Ne Zha
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 277L
1,624 Elo+
Solo
Charybdis
Charybdis
LarssonBhoi
Charybdis
Level 156
God Stats
10W - 9L
1,540 SR
Queue Stats
33W - 32L
1,619 Elo+
Party 1
Pele
Pele
Rikini
Pele
Level 139
God Stats
4W - 5L
1,795 SR
Queue Stats
173W - 183L
1,595 Elo+
Solo
Ganesha
Ganesha
TentaKilt
Ganesha
Level 130
God Stats
38W - 29L
1,787 SR
Queue Stats
1,354W - 1,106L
1,642 Elo+
Party 1
Janus
Janus
ThatGuyNamedFish
Janus
Level 143
God Stats
0W - 3L
1,151 SR
Queue Stats
77W - 81L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,786
576
9,305
14,268
3,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AiimToKill
Discordia
15
4 / 2 / 2
9,688
570
7,357
6,980
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 3
10,786
634
8,106
10,471
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 2 / 7
10,691
629
15,109
13,603
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
jpgdo
Ganesha
14
0 / 2 / 9
8,641
508
4,654
11,566
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IffyKech
Ne Zha
11
1 / 0 / 0
6,896
406
2,724
5,334
1,410
Charybdis
LarssonBhoi
Charybdis
15
5 / 4 / 1
9,400
553
10,327
12,609
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
Rikini
Pele
14
3 / 8 / 3
8,702
512
6,951
16,588
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
TentaKilt
Ganesha
14
0 / 2 / 8
8,902
524
7,232
13,838
11,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 0
8,486
499
4,680
9,072
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
11
11
Deaths
19
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Discordia
AiimToKill
Discordia
4
2
2
2.5
W
3
2
3
2.25
L
Ne Zha
IffyKech
Ne Zha
1
0
0
1
L
Charybdis
LarssonBhoi
Charybdis
5
4
1
1.38
L
Pele
Rikini
Pele
3
8
3
0.56
W
8
2
7
5.75
L
Ganesha
TentaKilt
Ganesha
0
2
8
2
L
2
5
0
0.4
W
Ganesha
jpgdo
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,531
Damage
31,914
56,888
Taken
57,441
27,931
Mitigated
24,972
21,523
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,305
6,125
0
8,148
14,268
3,737
2,836
2,896
11,276
0
86,707
W
Discordia
AiimToKill
Discordia
7,357
707
0
795
6,980
2,065
216
1,612
5,340
62,065
0
W
8,106
3,994
0
4,629
10,471
7,727
138
1,427
8,958
0
79,496
L
Ne Zha
IffyKech
Ne Zha
2,724
650
0
2,282
5,334
1,410
0
0
5,334
0
30,170
L
Charybdis
LarssonBhoi
Charybdis
10,327
5,233
0
3,479
12,609
4,079
864
2,672
9,521
0
65,881
L
Pele
Rikini
Pele
6,951
742
0
3,510
16,588
5,114
0
1,831
14,643
0
45,246
W
15,109
4,710
867
5,138
13,603
6,372
0
2,099
11,434
0
74,464
L
Ganesha
TentaKilt
Ganesha
7,232
1,259
2,109
2,904
13,838
11,541
0
5,746
6,958
28,244
3,867
L
4,680
201
0
460
9,072
2,828
0
998
7,956
47,723
0
W
Ganesha
jpgdo
Ganesha
4,654
963
0
1,946
11,566
8,030
0
2,929
8,115
24,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,592
Gold Earned
42,386
571
Minions Killed
428
0
Camps Cleared
0
1,737,799
Distance Traveled
1,508,113
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,786
576
161
9
0
298,561
4
W
Discordia
9,688
570
127
7
0
345,503
6
W
Osiris
10,786
634
167
10
0
343,273
0
L
Ne Zha
6,896
406
61
4
0
213,675
3
L
Charybdis
9,400
553
149
9
0
291,247
3
L
Pele
8,702
512
94
6
0
332,625
1
W
Shiva
10,691
629
111
7
0
407,953
4
L
Ganesha
8,902
524
22
1
0
362,422
6
L
Janus
8,486
499
102
6
0
308,144
3
W
Ganesha
8,641
508
5
0
0
342,509
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role