Player Matchup

Ne Zha
Ne Zha
Silver I
Arrowe0376
Ne Zha
Silver I
Level 160
God Stats
15W - 15L
1,541 SR
Queue Stats
266W - 264L
1,432 MMR
Solo
Ullr
Ullr
Gold V
NahhhhhhG
Ullr
Gold V
Level 144
God Stats
23W - 31L
1,436 SR
Queue Stats
209W - 201L
1,404 MMR
Solo
Aphrodite
Aphrodite
Silver III
THE WIZARD C
Aphrodite
Silver III
Level 126
God Stats
1W - 1L
1,462 SR
Queue Stats
9W - 17L
1,408 MMR
Solo
Hel
Hel
Bronze III
TekDore
Hel
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver III
llIMarIlI
Amaterasu
Silver III
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
626W - 617L
1,400 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,488 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,556 SR
1,430 MMR
Chang'e
Chang'e
Gold II
Job WeII Done
Chang'e
Gold II
Level 156
God Stats
9W - 8L
1,493 SR
Queue Stats
402W - 392L
1,401 MMR
Solo
Cliodhna
Cliodhna
Gold I
Kohdde
Cliodhna
Gold I
Level 145
God Stats
12W - 14L
1,456 SR
Queue Stats
654W - 651L
1,530 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
P360 Cudii
Nu Wa
Gold IV
Level 159
God Stats
6W - 2L
1,836 SR
Queue Stats
277W - 268L
1,450 MMR
Solo
Medusa
Medusa
Gold IV
THE Pink Muslim
Medusa
Gold IV
Level 146
God Stats
10W - 9L
1,406 SR
Queue Stats
377W - 385L
1,339 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
lorranfernandes_
Gilgamesh
Silver II
Level 129
God Stats
0W - 1L
1,591 SR
Queue Stats
47W - 49L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arrowe0376
Ne Zha
20
9 / 3 / 8
16,965
628
19,358
29,112
10,583
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
20
4 / 5 / 7
14,015
519
13,564
25,338
7,687
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
THE WIZARD C
Aphrodite
17
0 / 10 / 9
11,309
419
5,412
19,024
8,634
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
20
9 / 7 / 10
16,350
606
28,016
30,032
9,309
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
llIMarIlI
Amaterasu
20
8 / 5 / 9
15,250
565
22,534
38,838
38,110
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChaacBastetAthena

VS

Bans
AtlasArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
9 / 6 / 10
12,621
467
21,670
25,527
12,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Kohdde
Cliodhna
20
13 / 5 / 4
14,362
532
24,596
24,750
9,047
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
19
3 / 7 / 10
12,546
465
27,699
18,464
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 5 / 5
13,360
495
14,344
18,177
7,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
19
1 / 7 / 6
12,687
470
14,515
29,230
28,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
30
Kills
30
30
Deaths
30
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Arrowe0376
Ne Zha
9
3
8
4.33
L
Chang'e
9
6
10
2.33
L
Cliodhna
Kohdde
Cliodhna
13
5
4
3
W
Ullr
4
5
7
1.5
L
Nu Wa
3
7
10
1.14
L
4
5
5
1.3
W
Aphrodite
THE WIZARD C
Aphrodite
0
10
9
0.45
W
Hel
9
7
10
2
W
Amaterasu
llIMarIlI
Amaterasu
8
5
9
2.5
L
Gilgamesh
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,884
Damage
102,824
142,344
Taken
116,148
74,323
Mitigated
62,265
70,383
Healing
26,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Arrowe0376
Ne Zha
19,358
4,947
0
14,895
29,112
10,583
0
9,396
19,260
0
166,340
L
Chang'e
21,670
742
4,132
9,221
25,527
12,358
346
10,022
15,346
61,440
0
L
Cliodhna
Kohdde
Cliodhna
24,596
1,774
0
4,668
24,750
9,047
36
8,987
15,575
0
114,931
W
Ullr
13,564
4,438
0
2,999
25,338
7,687
2,498
8,316
16,766
0
106,496
L
Nu Wa
27,699
3,040
0
2,647
18,464
5,482
1,285
6,680
11,422
106,248
0
L
14,344
5,008
0
1,015
18,177
7,011
768
2,614
15,499
0
103,760
W
Aphrodite
THE WIZARD C
Aphrodite
5,412
726
6,540
6,453
19,024
8,634
413
10,289
8,359
45,720
0
W
Hel
28,016
1,033
7,551
15,565
30,032
9,309
1,426
12,749
16,900
145,367
0
W
Amaterasu
llIMarIlI
Amaterasu
22,534
13,030
0
16,380
38,838
38,110
615
8,996
29,500
0
100,099
L
Gilgamesh
14,515
4,646
0
5,141
29,230
28,367
824
4,406
24,776
0
83,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,889
Gold Earned
65,576
787
Minions Killed
709
0
Camps Cleared
0
2,638,700
Distance Traveled
2,415,893
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,965
628
222
8
0
541,887
3
L
Chang'e
12,621
467
85
3
0
443,234
6
L
Cliodhna
14,362
532
156
6
0
560,563
0
W
Ullr
14,015
519
127
5
0
535,296
5
L
Nu Wa
12,546
465
150
6
0
422,494
6
L
Medusa
13,360
495
169
6
0
507,394
12
W
Aphrodite
11,309
419
72
3
0
487,681
2
W
Hel
16,350
606
227
8
0
543,250
2
W
Amaterasu
15,250
565
139
5
0
530,586
2
L
Gilgamesh
12,687
470
149
6
0
482,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role