Player Matchup

Nu Wa
Nu Wa
Bongwwater
Nu Wa
Level 154
God Stats
21W - 5L
1,827 SR
Queue Stats
723W - 766L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Faleline
Sylvanus
Level 66
God Stats
3W - 5L
1,834 SR
Queue Stats
247W - 247L
1,419 Elo+
Party 1
Cerberus
Cerberus
M00nQueen
Cerberus
Level 46
God Stats
7W - 3L
1,500 SR
Queue Stats
285W - 309L
1,357 Elo+
Party 1
Kuzenbo
Kuzenbo
Mautijal
Kuzenbo
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
412W - 431L
1,492 Elo+
Party 1
Neith
Neith
xmoreau67x
Neith
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 164L
1,570 Elo+
Solo
Team Averages
Level 108
1,632 SR
1,460 Elo+

VS

Team Averages
Level 81
1,452 SR
1,490 Elo+
Guan Yu
Guan Yu
GDI Wizer
Guan Yu
Level 75
God Stats
1W - 3L
1,298 SR
Queue Stats
328W - 321L
1,521 Elo+
Solo
Ne Zha
Ne Zha
I8-NOOR
Ne Zha
Level 159
God Stats
3W - 4L
1,294 SR
Queue Stats
291W - 316L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Pilonkos24
Kukulkan
Level 26
God Stats
8W - 1L
1,669 SR
Queue Stats
221W - 269L
1,423 Elo+
Solo
Bakasura
Bakasura
StealthxNMas
Bakasura
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
327W - 341L
1,624 Elo+
Solo
Anubis
Anubis
whalerus
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
8 / 7 / 19
13,267
780
25,872
14,255
5,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Faleline
Sylvanus
16
2 / 8 / 16
11,101
653
7,791
20,814
19,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
M00nQueen
Cerberus
20
9 / 7 / 22
13,157
774
15,301
33,132
43,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Mautijal
Kuzenbo
20
6 / 2 / 27
12,696
747
13,018
18,879
28,666
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
20
16 / 2 / 23
14,038
826
35,339
16,267
7,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GDI Wizer
Guan Yu
18
8 / 7 / 12
11,967
704
11,254
22,524
25,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
I8-NOOR
Ne Zha
15
1 / 13 / 13
10,915
642
10,945
26,221
12,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Pilonkos24
Kukulkan
20
5 / 4 / 13
14,284
840
29,989
14,803
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
StealthxNMas
Bakasura
14
3 / 11 / 6
9,874
581
5,143
20,137
5,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
whalerus
Anubis
20
9 / 6 / 10
14,692
864
26,896
23,027
9,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
80
41
Kills
26
26
Deaths
41
107
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
7
19
2.5
W
Sylvanus
Faleline
Sylvanus
2
8
16
1.25
L
Guan Yu
GDI Wizer
Guan Yu
8
7
12
2
L
Ne Zha
I8-NOOR
Ne Zha
1
13
13
0.58
W
Cerberus
M00nQueen
Cerberus
9
7
22
2.86
W
Kuzenbo
Mautijal
Kuzenbo
6
2
27
9.75
L
Kukulkan
Pilonkos24
Kukulkan
5
4
13
2.88
L
Bakasura
StealthxNMas
Bakasura
3
11
6
0.55
L
Anubis
whalerus
Anubis
9
6
10
2.33
W
Neith
16
2
23
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,321
Damage
84,227
103,347
Taken
106,712
104,491
Mitigated
59,531
41,486
Healing
35,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
25,872
7,808
1,789
2,635
14,255
5,126
602
7,725
6,345
45,329
0
W
Sylvanus
Faleline
Sylvanus
7,791
1,427
7,859
4,344
20,814
19,711
538
15,625
5,067
13,194
0
L
Guan Yu
GDI Wizer
Guan Yu
11,254
1,230
3,854
5,542
22,524
25,095
163
9,147
13,377
0
20,195
L
Ne Zha
I8-NOOR
Ne Zha
10,945
2,922
1,202
3,974
26,221
12,623
0
16,241
9,980
0
24,387
W
Cerberus
M00nQueen
Cerberus
15,301
1,519
1,153
8,633
33,132
43,844
164
13,989
18,596
37,436
0
W
Kuzenbo
Mautijal
Kuzenbo
13,018
4,109
3,772
6,231
18,879
28,666
281
9,391
8,817
31,265
0
L
Kukulkan
Pilonkos24
Kukulkan
29,989
1,369
885
3,788
14,803
5,878
517
9,932
4,871
70,215
0
L
Bakasura
StealthxNMas
Bakasura
5,143
3,180
609
3,275
20,137
5,937
1,184
12,562
7,575
0
10,586
L
Anubis
whalerus
Anubis
26,896
1,038
624
11,720
23,027
9,998
1,619
14,100
8,927
66,919
0
W
Neith
35,339
13,713
1,715
3,355
16,267
7,144
3,370
10,155
5,905
0
61,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,259
Gold Earned
61,732
188
Minions Killed
241
0
Camps Cleared
0
1,403,476
Distance Traveled
1,328,887
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,267
780
44
3
0
268,759
0
W
Sylvanus
11,101
653
11
1
0
243,327
0
L
Guan Yu
11,967
704
17
1
0
291,297
3
L
Ne Zha
10,915
642
13
1
0
247,640
0
W
Cerberus
13,157
774
41
2
0
292,004
2
W
Kuzenbo
12,696
747
30
2
0
305,971
6
L
Kukulkan
14,284
840
95
6
0
295,676
2
L
Bakasura
9,874
581
24
1
0
253,796
1
L
Anubis
14,692
864
92
5
0
240,478
0
W
Neith
14,038
826
62
4
0
293,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role