Player Matchup

Geb
Geb
DukePanther
Geb
Level 67
God Stats
4W - 2L
1,881 SR
Queue Stats
116W - 70L
1,782 Elo+
Party 1
Freya
Freya
Enthyx
Freya
Level 82
God Stats
2W - 1L
1,505 SR
Queue Stats
87W - 49L
1,782 Elo+
Party 1
Pele
Pele
Rickgamer1234
Pele
Level 25
God Stats
3W - 0L
1,669 SR
Queue Stats
18W - 4L
1,726 Elo+
Party 1
Team Averages
Level 58
1,685 SR
1,763 Elo+

VS

Team Averages
Level 44
1,316 SR
1,269 Elo+
Agni
Agni
Emad29
Agni
Level 49
God Stats
70W - 152L
1,286 SR
Queue Stats
153W - 348L
1,197 Elo+
Party 2
Geb
Geb
Vahid91
Geb
Level 48
God Stats
88W - 182L
1,259 SR
Queue Stats
121W - 289L
1,198 Elo+
Party 2
Thanatos
Thanatos
mubbe12
Thanatos
Level 34
God Stats
27W - 38L
1,404 SR
Queue Stats
80W - 114L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 12
8,139
814
4,911
8,183
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Enthyx
Freya
13
6 / 1 / 9
8,402
840
9,725
6,378
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 4 / 5
8,307
831
8,087
8,271
2,903
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Emad29
Agni
11
2 / 5 / 4
7,204
720
7,787
7,082
2,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
10
1 / 4 / 3
6,915
692
4,063
10,436
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
mubbe12
Thanatos
11
3 / 6 / 2
6,900
690
4,142
10,101
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Agni
Emad29
Agni
2
5
4
0.8
W
Freya
Enthyx
Freya
6
1
9
10.5
W
8
4
5
2.63
L
Geb
1
4
3
0.63
L
Thanatos
mubbe12
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,723
Damage
15,992
22,832
Taken
27,619
12,215
Mitigated
14,082
4,606
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,911
651
0
1,052
8,183
6,854
236
4,109
4,074
21,243
0
L
Agni
Emad29
Agni
7,787
313
0
1,523
7,082
2,434
0
4,113
2,969
19,210
0
W
Freya
Enthyx
Freya
9,725
3,566
0
3,126
6,378
2,458
1,619
3,830
2,548
22,513
2,423
W
8,087
1,360
0
428
8,271
2,903
0
4,272
3,999
0
21,422
L
Geb
4,063
377
0
2,879
10,436
8,383
0
4,775
5,661
15,504
0
L
Thanatos
mubbe12
Thanatos
4,142
218
0
4,978
10,101
3,265
0
5,202
4,899
0
12,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,848
Gold Earned
21,019
114
Minions Killed
72
7
Camps Cleared
2
525,580
Distance Traveled
496,353
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,139
814
25
3
2
171,936
3
L
Agni
7,204
720
24
2
1
160,623
4
W
Freya
8,402
840
44
4
3
183,977
0
W
Pele
8,307
831
45
5
2
169,667
3
L
Geb
6,915
692
26
3
0
171,687
1
L
Thanatos
6,900
690
22
2
1
164,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role