Player Matchup

Hou Yi
Hou Yi
BruhhChamp
Hou Yi
Level 85
God Stats
10W - 11L
1,718 SR
Queue Stats
152W - 205L
1,468 Elo+
Party 1
Ratatoskr
Ratatoskr
FunkM0nk3y
Ratatoskr
Level 86
God Stats
7W - 3L
1,725 SR
Queue Stats
143W - 217L
1,455 Elo+
Party 1
Horus
Horus
HarriGnutz
Horus
Level 103
God Stats
3W - 1L
1,355 SR
Queue Stats
149W - 168L
1,500 Elo+
Solo
Fafnir
Fafnir
NostrilFlares
Fafnir
Level 109
God Stats
11W - 3L
1,793 SR
Queue Stats
35W - 42L
1,431 Elo+
Solo
The Morrigan
The Morrigan
TheDarckEssence
The Morrigan
Level 103
God Stats
7W - 4L
1,157 SR
Queue Stats
27W - 26L
1,510 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,473 Elo+

VS

Team Averages
Level 89
1,425 SR
1,453 Elo+
Fafnir
Fafnir
AvocadoCrocs
Fafnir
Level 101
God Stats
7W - 10L
1,500 SR
Queue Stats
309W - 359L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
Bewfster
Ao Kuang
Level 99
God Stats
4W - 4L
1,811 SR
Queue Stats
586W - 550L
1,513 Elo+
Solo
Thoth
Thoth
Maccabaues
Thoth
Level 124
God Stats
3W - 12L
1,108 SR
Queue Stats
94W - 107L
1,462 Elo+
Solo
Hun Batz
Hun Batz
SundaeD
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,380 Elo+
Party 2
Jing Wei
Jing Wei
tiltedbitties
Jing Wei
Level 62
God Stats
5W - 7L
1,203 SR
Queue Stats
52W - 67L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BruhhChamp
Hou Yi
18
8 / 2 / 7
12,253
613
13,687
13,140
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
FunkM0nk3y
Ratatoskr
15
4 / 7 / 10
10,068
503
9,845
16,130
6,335
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
16
3 / 1 / 19
11,186
559
8,231
22,405
24,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 1 / 6
10,457
523
8,346
13,768
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Morrigan
TheDarckEssence
The Morrigan
17
9 / 3 / 10
11,343
567
17,051
9,243
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 4 / 1
9,045
452
5,977
17,273
20,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Bewfster
Ao Kuang
15
4 / 3 / 4
10,121
506
9,930
19,292
18,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
13
2 / 8 / 4
9,203
460
12,382
13,710
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
SundaeD
Hun Batz
16
4 / 7 / 5
10,244
512
11,107
18,130
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
tiltedbitties
Jing Wei
16
2 / 6 / 1
10,509
525
7,835
13,218
3,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
28
Kills
14
14
Deaths
28
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
4
1
0.63
L
Ao Kuang
Bewfster
Ao Kuang
4
3
4
2
W
Hou Yi
BruhhChamp
Hou Yi
8
2
7
5.75
W
Ratatoskr
FunkM0nk3y
Ratatoskr
4
7
10
1.29
W
Horus
3
1
19
12.5
L
Thoth
2
8
4
0.5
W
4
1
6
7
L
Hun Batz
SundaeD
Hun Batz
4
7
5
0.93
W
The Morrigan
TheDarckEssence
The Morrigan
9
3
10
4.67
L
Jing Wei
tiltedbitties
Jing Wei
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,160
Damage
47,231
74,686
Taken
81,623
48,922
Mitigated
52,364
26,205
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,977
1,654
0
2,494
17,273
20,375
45
3,008
14,079
32,222
0
L
Ao Kuang
Bewfster
Ao Kuang
9,930
1,477
0
5,883
19,292
18,587
776
4,874
14,034
58,552
0
W
Hou Yi
BruhhChamp
Hou Yi
13,687
7,493
0
5,044
13,140
5,001
3,082
3,897
9,243
0
85,959
W
Ratatoskr
FunkM0nk3y
Ratatoskr
9,845
3,218
0
2,266
16,130
6,335
1,264
6,934
9,196
0
65,265
W
Horus
8,231
3,521
1,924
8,532
22,405
24,063
67
9,746
12,659
0
27,056
L
Thoth
12,382
838
204
1,506
13,710
3,860
792
5,663
7,876
56,386
0
W
8,346
1,541
0
6,907
13,768
10,134
1,444
6,289
7,479
47,117
0
L
Hun Batz
SundaeD
Hun Batz
11,107
4,018
0
3,640
18,130
5,859
0
4,747
13,285
0
62,722
W
The Morrigan
TheDarckEssence
The Morrigan
17,051
2,595
0
1,532
9,243
3,389
1,174
3,928
5,315
77,845
4,753
L
Jing Wei
tiltedbitties
Jing Wei
7,835
6,277
0
3,935
13,218
3,683
50
2,256
10,918
0
76,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
49,122
462
Minions Killed
469
0
Camps Cleared
0
1,961,707
Distance Traveled
1,795,071
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,045
452
42
2
0
368,387
6
L
Ao Kuang
10,121
506
93
5
0
335,103
1
W
Hou Yi
12,253
613
139
7
0
372,655
7
W
Ratatoskr
10,068
503
89
4
0
438,011
5
W
Horus
11,186
559
45
2
0
443,213
8
L
Thoth
9,203
460
90
5
0
326,983
3
W
Fafnir
10,457
523
73
4
0
341,650
3
L
Hun Batz
10,244
512
96
5
0
404,340
12
W
The Morrigan
11,343
567
116
6
0
366,178
7
L
Jing Wei
10,509
525
148
7
0
360,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role