Player Matchup

Nox
Nox
Masters
Pradeje
Nox
Masters
Level 106
God Stats
6W - 1L
1,876 SR
Queue Stats
238W - 88L
2,802 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
TTVSonPradeje
Gilgamesh
Grandmaster
Level 108
God Stats
45W - 4L
2,044 SR
Queue Stats
325W - 95L
3,044 MMR
Party 2
Geb
Geb
Masters
itsRad
Geb
Masters
Level 158
God Stats
72W - 25L
1,860 SR
Queue Stats
637W - 210L
2,771 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 124
1,927 SR
2,872 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,729 SR
2,127 MMR
Sobek
Sobek
Diamond IV
Darrk194
Sobek
Diamond IV
Level 150
God Stats
24W - 9L
1,949 SR
Queue Stats
127W - 80L
2,138 MMR
Party 1
Scylla
Scylla
Diamond III
Ghostman1995
Scylla
Diamond III
Level 129
God Stats
42W - 33L
1,737 SR
Queue Stats
194W - 113L
2,150 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum I
WARMACHINE669
Cu Chulainn
Platinum I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
3 / 1 / 9
12,457
656
13,934
9,040
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
TTVSonPradeje
Gilgamesh
17
7 / 2 / 6
12,843
676
23,058
24,312
17,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
itsRad
Geb
18
4 / 1 / 8
13,529
712
15,026
20,386
24,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAh Muzen CabSolAtlasFenrir

VS

Bans
AchillesHorusThothOdinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darrk194
Sobek
13
1 / 5 / 3
10,815
569
7,678
25,637
36,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
2 / 3 / 1
11,651
613
14,075
13,233
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
WARMACHINE669
Cu Chulainn
14
1 / 6 / 2
10,360
545
14,094
20,905
15,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Darrk194
Sobek
1
5
3
0.5
L
Scylla
2
3
1
0.83
W
Nox
3
1
9
7.5
W
Gilgamesh
TTVSonPradeje
Gilgamesh
7
2
6
5
L
Cu Chulainn
WARMACHINE669
Cu Chulainn
1
6
2
0.33
W
Geb
itsRad
Geb
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
35,847
53,738
Taken
59,775
44,967
Mitigated
56,829
15,687
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Darrk194
Sobek
7,678
258
1,406
4,323
25,637
36,501
242
12,060
13,577
18,149
0
L
Scylla
14,075
1,924
0
2,118
13,233
4,651
754
7,610
5,623
50,481
0
W
Nox
13,934
934
0
2,606
9,040
3,649
2,322
3,627
5,240
65,296
0
W
Gilgamesh
TTVSonPradeje
Gilgamesh
23,058
9,744
762
5,328
24,312
17,134
758
8,549
14,701
0
59,746
L
Cu Chulainn
WARMACHINE669
Cu Chulainn
14,094
2,797
300
2,500
20,905
15,677
172
9,651
11,254
0
40,773
W
Geb
itsRad
Geb
15,026
1,313
859
6,132
20,386
24,184
478
9,506
9,837
36,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
32,826
214
Minions Killed
171
10
Camps Cleared
5
1,103,640
Distance Traveled
999,610
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,815
569
30
2
2
346,718
3
L
Scylla
11,651
613
105
6
3
332,689
5
W
Nox
12,457
656
131
7
5
336,684
1
W
Gilgamesh
12,843
676
57
3
5
377,365
4
L
Cu Chulainn
10,360
545
36
2
0
320,203
5
W
Geb
13,529
712
26
1
0
389,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role