Player Matchup

Chaac
Chaac
GBlade Sully
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 1
Atlas
Atlas
KingSullyJS
Atlas
Level 95
God Stats
3W - 7L
1,462 SR
Queue Stats
52W - 43L
1,574 Elo+
Party 1
Agni
Agni
MambOFabuloso
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Nemesis
Nemesis
Nobody TNP
Nemesis
Level 29
God Stats
2W - 3L
1,623 SR
Queue Stats
122W - 90L
1,580 Elo+
Party 1
Izanami
Izanami
Nobody kota
Izanami
Level 28
God Stats
2W - 3L
1,530 SR
Queue Stats
53W - 46L
1,542 Elo+
Party 1
Team Averages
Level 57
1,523 SR
1,504 Elo+

VS

Team Averages
Level 41
1,435 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Arehandoro9156
Chang'e
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 383L
1,310 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chilani
Kumbhakarna
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,532 Elo+
Solo
Izanami
Izanami
MoistOysters4U
Izanami
Level 29
God Stats
10W - 9L
1,424 SR
Queue Stats
15W - 16L
1,616 Elo+
Solo
Fenrir
Fenrir
Tankjas
Fenrir
Level 24
God Stats
2W - 2L
1,250 SR
Queue Stats
15W - 17L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,336
695
10,681
13,440
14,347
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 7 / 6
7,979
665
5,765
14,141
13,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 8
8,681
723
11,360
11,703
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nobody TNP
Nemesis
16
2 / 7 / 5
9,385
782
9,245
14,672
8,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Nobody kota
Izanami
17
6 / 5 / 1
10,114
843
6,521
12,624
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 1 / 9
10,689
891
10,040
11,445
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 9
10,038
837
3,489
10,442
4,803
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Chilani
Kumbhakarna
16
2 / 3 / 15
10,137
845
5,982
15,184
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 1 / 10
11,561
963
19,701
12,026
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Tankjas
Fenrir
19
13 / 3 / 10
11,726
977
13,855
13,619
6,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
10
Kills
35
35
Deaths
11
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
9
11.5
W
2
3
9
2.17
W
Kumbhakarna
Chilani
Kumbhakarna
2
3
15
3.17
L
1
7
5
0.5
L
0
7
6
0.43
L
1
9
8
0.56
W
11
1
10
16
L
Nemesis
Nobody TNP
Nemesis
2
7
5
0.64
L
Izanami
Nobody kota
Izanami
6
5
1
1.3
W
Fenrir
Tankjas
Fenrir
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,572
Damage
53,067
66,580
Taken
62,716
43,988
Mitigated
38,067
7,213
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,040
3,533
0
3,798
11,445
4,453
2,150
2,965
8,480
0
35,299
W
3,489
540
981
3,952
10,442
4,803
1,107
4,079
6,363
29,045
0
W
Kumbhakarna
Chilani
Kumbhakarna
5,982
733
609
1,148
15,184
17,828
205
3,896
11,288
12,664
0
L
10,681
1,357
518
2,221
13,440
14,347
133
1,998
11,442
0
24,558
L
5,765
2,307
0
560
14,141
13,663
108
2,153
11,988
17,818
0
L
11,360
702
0
950
11,703
3,762
0
2,690
9,013
35,903
0
W
19,701
13,693
0
4,042
12,026
4,631
2,284
3,350
8,676
0
54,105
L
Nemesis
Nobody TNP
Nemesis
9,245
3,494
0
2,085
14,672
8,105
0
598
14,074
0
22,834
L
Izanami
Nobody kota
Izanami
6,521
2,652
0
879
12,624
4,111
1,057
2,032
10,592
0
19,678
W
Fenrir
Tankjas
Fenrir
13,855
4,130
0
2,870
13,619
6,352
248
2,835
10,784
0
37,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
54,151
164
Minions Killed
245
0
Camps Cleared
0
1,035,660
Distance Traveled
1,351,400
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,689
891
52
4
0
247,165
4
W
Chang'e
10,038
837
48
4
0
273,797
0
W
Kumbhakarna
10,137
845
10
1
0
276,282
5
L
Chaac
8,336
695
32
3
0
195,972
0
L
Atlas
7,979
665
24
2
0
194,248
0
L
Agni
8,681
723
46
4
0
206,911
1
W
Izanami
11,561
963
79
7
0
256,671
2
L
Nemesis
9,385
782
26
2
0
231,508
1
L
Izanami
10,114
843
36
3
0
207,021
0
W
Fenrir
11,726
977
56
5
0
297,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role