Player Matchup

Rama
Rama
Fëxx
Rama
Level 126
God Stats
15W - 7L
1,901 SR
Queue Stats
349W - 211L
1,750 Elo+
Party 2
Zhong Kui
Zhong Kui
HarriGnutz
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 168L
1,487 Elo+
Solo
Atlas
Atlas
SimpleAyee
Atlas
Level 57
God Stats
44W - 27L
1,861 SR
Queue Stats
545W - 378L
1,705 Elo+
Party 2
Ullr
Ullr
StraightStick
Ullr
Level 38
God Stats
11W - 2L
1,905 SR
Queue Stats
67W - 28L
1,730 Elo+
Party 2
Achilles
Achilles
dashiecat
Achilles
Level 122
God Stats
6W - 5L
1,592 SR
Queue Stats
144W - 144L
1,548 Elo+
Party 2
Team Averages
Level 89
1,752 SR
1,644 Elo+

VS

Team Averages
Level 119
1,669 SR
1,546 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
HeIsGaming
Ganesha
Level 42
God Stats
9W - 2L
1,988 SR
Queue Stats
119W - 62L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrSylvanus
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,813 SR
Queue Stats
43W - 42L
1,524 Elo+
Party 1
Loki
Loki
PartTime
Loki
Level 148
God Stats
48W - 26L
1,545 SR
Queue Stats
625W - 364L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fëxx
Rama
14
7 / 0 / 5
8,276
637
10,385
9,429
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
HarriGnutz
Zhong Kui
11
1 / 6 / 0
6,405
493
2,690
10,597
10,129
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
12
3 / 0 / 2
7,254
558
3,436
6,343
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 3
8,036
618
8,031
5,767
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
dashiecat
Achilles
11
4 / 1 / 5
7,263
559
3,453
6,494
6,227
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 0
6,675
513
2,266
8,358
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
 
Serqet
11
1 / 5 / 0
6,236
480
3,066
9,610
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
HeIsGaming
Ganesha
4
0 / 3 / 1
4,795
369
643
4,884
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
MrSylvanus
Ah Muzen Cab
10
1 / 4 / 0
6,272
482
6,574
8,136
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
14
5 / 4 / 1
8,268
636
9,708
10,133
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
7
7
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
L
Serqet
 
Serqet
1
5
0
0.2
W
Rama
Fëxx
Rama
7
0
5
9.5
W
Zhong Kui
HarriGnutz
Zhong Kui
1
6
0
0.17
L
Ganesha
HeIsGaming
Ganesha
0
3
1
0.17
L
Ah Muzen Cab
MrSylvanus
Ah Muzen Cab
1
4
0
0.25
L
Loki
5
4
1
1.38
W
Atlas
3
0
2
4
W
5
0
3
6.5
W
Achilles
dashiecat
Achilles
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,995
Damage
22,257
38,630
Taken
41,121
23,508
Mitigated
13,646
13,677
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,266
80
0
1,158
8,358
2,162
0
1,052
7,306
52,857
0
L
Serqet
 
Serqet
3,066
147
0
3,116
9,610
2,945
0
1,093
8,517
0
26,018
W
Rama
Fëxx
Rama
10,385
8,836
0
5,634
9,429
2,664
2,377
808
8,495
0
58,212
W
Zhong Kui
HarriGnutz
Zhong Kui
2,690
536
0
2,663
10,597
10,129
0
0
10,597
31,774
0
L
Ganesha
HeIsGaming
Ganesha
643
205
50
1,339
4,884
1,591
0
29
4,855
3,340
0
L
Ah Muzen Cab
MrSylvanus
Ah Muzen Cab
6,574
2,821
0
2,310
8,136
3,015
0
123
8,013
0
35,024
L
Loki
9,708
3,948
0
2,667
10,133
3,933
0
3,829
6,304
0
52,874
W
Atlas
3,436
471
0
2,658
6,343
2,352
0
830
5,513
33,236
0
W
8,031
3,203
0
1,450
5,767
2,136
0
543
5,008
0
65,151
W
Achilles
dashiecat
Achilles
3,453
780
297
975
6,494
6,227
229
728
5,766
0
15,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
32,246
404
Minions Killed
341
0
Camps Cleared
0
1,347,816
Distance Traveled
1,112,480
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,675
513
107
8
0
264,146
2
L
Serqet
6,236
480
53
4
0
273,634
0
W
Rama
8,276
637
100
8
0
253,837
2
W
Zhong Kui
6,405
493
73
6
0
239,238
2
L
Ganesha
4,795
369
0
0
0
104,773
1
L
Ah Muzen Cab
6,272
482
71
5
0
220,782
4
L
Loki
8,268
636
110
8
0
249,145
5
W
Atlas
7,254
558
70
5
0
284,047
3
W
Ullr
8,036
618
122
9
0
288,427
2
W
Achilles
7,263
559
39
3
0
282,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role