Player Matchup

Yemoja
Yemoja
FaZeRoBeR999
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Janus
Janus
ONI ANTONIO
Janus
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 234L
1,424 Elo+
Party 1
Thanatos
Thanatos
Zignet
Thanatos
Level 115
God Stats
4W - 2L
1,855 SR
Queue Stats
332W - 347L
1,428 Elo+
Solo
Nu Wa
Nu Wa
haze_buster1992
Nu Wa
Level 108
God Stats
40W - 37L
1,608 SR
Queue Stats
314W - 365L
1,392 Elo+
Solo
Medusa
Medusa
natalia_bs23
Medusa
Level 49
God Stats
92W - 120L
1,435 SR
Queue Stats
142W - 181L
1,333 Elo+
Solo
Team Averages
Level 83
1,580 SR
1,407 Elo+

VS

Team Averages
Level 73
1,439 SR
1,384 Elo+
Aphrodite
Aphrodite
Lemensis
Aphrodite
Level 107
God Stats
7W - 8L
1,414 SR
Queue Stats
669W - 733L
1,434 Elo+
Solo
Cerberus
Cerberus
TRASH_KILLER_GR
Cerberus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,367 Elo+
Solo
Bastet
Bastet
bishhplesssss
Bastet
Level 54
God Stats
37W - 34L
1,525 SR
Queue Stats
69W - 80L
1,409 Elo+
Solo
Janus
Janus
ranger_dinis
Janus
Level 86
God Stats
3W - 3L
1,257 SR
Queue Stats
272W - 310L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
uJIJIapuoH
Gilgamesh
Level 61
God Stats
27W - 23L
1,499 SR
Queue Stats
233W - 237L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 6 / 4
12,072
431
11,792
26,550
38,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 8 / 2
15,166
542
28,530
23,513
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Zignet
Thanatos
3
0 / 0 / 0
5,922
212
0
0
0
17
2 / 9 / 3
12,037
430
13,841
22,354
11,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
17
0 / 7 / 4
11,315
404
13,152
17,901
8,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lemensis
Aphrodite
20
10 / 6 / 9
13,493
482
12,715
18,251
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
19
3 / 2 / 15
12,482
446
12,259
28,166
33,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 6 / 12
14,675
524
17,376
26,212
10,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
7,907
282
944
2,601
726
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
uJIJIapuoH
Gilgamesh
20
8 / 2 / 14
14,359
513
23,187
25,362
12,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
16
Kills
30
30
Deaths
16
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
6
4
0.83
W
Aphrodite
Lemensis
Aphrodite
10
6
9
2.42
L
11
8
2
1.5
W
Cerberus
3
2
15
5.25
L
Thanatos
Zignet
Thanatos
0
0
0
0
W
9
6
12
2.5
L
2
9
3
0.39
L
Medusa
0
7
4
0.29
W
0
0
0
0
W
Gilgamesh
uJIJIapuoH
Gilgamesh
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,315
Damage
66,481
90,318
Taken
100,592
67,034
Mitigated
67,372
14,399
Healing
35,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
11,792
1,832
1,080
948
26,550
38,182
641
8,924
17,626
32,603
0
W
Aphrodite
Lemensis
Aphrodite
12,715
1,324
9,111
8,104
18,251
10,217
1,789
10,919
7,048
66,042
0
L
28,530
2,456
421
4,261
23,513
9,629
365
6,445
17,068
117,777
0
W
Cerberus
12,259
806
0
2,393
28,166
33,489
1,220
11,560
16,334
68,495
0
L
Thanatos
Zignet
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
17,376
3,749
0
7,842
26,212
10,050
0
12,242
13,800
0
114,921
L
13,841
2,677
745
3,765
22,354
11,219
3,439
8,044
14,310
59,077
0
L
Medusa
13,152
7,162
574
2,605
17,901
8,004
1,896
5,413
12,488
0
80,202
W
944
37
0
0
2,601
726
0
1,771
830
8,443
0
W
Gilgamesh
uJIJIapuoH
Gilgamesh
23,187
5,815
0
8,061
25,362
12,890
322
16,795
8,417
13,466
79,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
62,916
404
Minions Killed
484
0
Camps Cleared
0
1,757,502
Distance Traveled
2,259,030
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,072
431
44
2
0
408,584
0
W
Aphrodite
13,493
482
90
3
0
472,228
2
L
Janus
15,166
542
153
5
0
467,217
5
W
Cerberus
12,482
446
98
4
0
517,174
1
L
Thanatos
5,922
212
0
0
0
0
0
W
Bastet
14,675
524
137
5
0
585,732
2
L
Nu Wa
12,037
430
88
3
0
403,992
8
L
Medusa
11,315
404
119
4
0
477,709
7
W
Janus
7,907
282
23
1
0
127,645
1
W
Gilgamesh
14,359
513
136
5
0
556,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role