Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
Irnprovised
Scylla
Bronze III
Level 157
God Stats
1W - 2L
1,546 SR
Queue Stats
6W - 11L
1,374 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Kiped
Tsukuyomi
Gold III
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
327W - 317L
1,499 MMR
Solo
Rama
Rama
Gold V
TezzyLeGoat
Rama
Gold V
Level 88
God Stats
1W - 1L
1,221 SR
Queue Stats
44W - 53L
1,423 MMR
Solo
Atlas
Atlas
Gold III
The_crijav_27
Atlas
Gold III
Level 144
God Stats
4W - 3L
1,571 SR
Queue Stats
181W - 179L
1,414 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,467 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,555 SR
1,454 MMR
Da Ji
Da Ji
Gold V
CHEF2077
Da Ji
Gold V
Level 109
God Stats
2W - 5L
1,275 SR
Queue Stats
96W - 97L
1,413 MMR
Solo
Artemis
Artemis
Gold I
G0dlyyFriess
Artemis
Gold I
Level 155
God Stats
15W - 16L
1,645 SR
Queue Stats
350W - 338L
1,494 MMR
Solo
Sylvanus
Sylvanus
Gold V
HT_GullyGoonie
Sylvanus
Gold V
Level 147
God Stats
19W - 14L
1,621 SR
Queue Stats
175W - 185L
1,451 MMR
Solo
Raijin
Raijin
Gold IV
Shinpuru2612
Raijin
Gold IV
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 168L
1,458 MMR
Solo
Chaac
Chaac
Bronze IV
Sirshy Baby
Chaac
Bronze IV
Level 147
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 0 / 0
6,106
611
3,112
5,465
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
0 / 0 / 2
5,963
596
3,741
2,302
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Kiped
Tsukuyomi
11
3 / 1 / 3
6,006
601
4,261
6,917
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 4
4,976
498
4,130
6,577
1,638
8
4 / 1 / 3
5,685
569
4,102
7,879
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothArtioFenrir

VS

Bans
NemesisGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CHEF2077
Da Ji
6
0 / 2 / 0
4,281
428
2,490
4,156
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
G0dlyyFriess
Artemis
9
2 / 4 / 1
5,384
538
5,001
9,214
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
7
0 / 2 / 2
4,603
460
4,070
8,094
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
9
0 / 0 / 0
5,408
541
891
2,206
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
4,923
492
1,796
5,571
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
0
4
L
Da Ji
CHEF2077
Da Ji
0
2
0
0
L
Artemis
G0dlyyFriess
Artemis
2
4
1
0.63
L
Sylvanus
0
2
2
0.5
W
Scylla
0
0
2
1
W
Tsukuyomi
Kiped
Tsukuyomi
3
1
3
4.5
L
Raijin
0
0
0
0
L
1
3
0
0.33
W
0
1
4
2
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
14,248
29,140
Taken
29,241
11,355
Mitigated
11,036
12,167
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,112
432
0
3,075
5,465
3,045
0
58
5,194
0
31,269
L
Da Ji
CHEF2077
Da Ji
2,490
699
0
1,389
4,156
1,107
0
1,304
2,852
0
16,546
L
Artemis
G0dlyyFriess
Artemis
5,001
2,320
0
2,444
9,214
2,392
0
1,825
7,325
0
29,151
L
Sylvanus
4,070
1,172
692
3,581
8,094
3,238
324
3,099
4,995
16,257
0
W
Scylla
3,741
228
0
430
2,302
570
0
302
1,986
39,934
0
W
Tsukuyomi
Kiped
Tsukuyomi
4,261
1,537
0
3,348
6,917
2,227
0
515
6,371
0
33,355
L
Raijin
891
88
0
750
2,206
571
0
1,573
633
28,713
0
L
1,796
245
0
1,547
5,571
3,728
0
42
5,291
719
13,762
W
4,130
3,412
0
2,067
6,577
1,638
0
1,250
5,221
0
23,461
W
4,102
1,769
97
3,150
7,879
3,875
0
2,570
4,978
12,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
24,599
284
Minions Killed
224
0
Camps Cleared
0
999,287
Distance Traveled
798,189
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,106
611
75
8
0
215,115
3
L
Da Ji
4,281
428
31
3
0
172,151
1
L
Artemis
5,384
538
56
6
0
167,038
0
L
Sylvanus
4,603
460
24
2
0
166,834
1
W
Scylla
5,963
596
83
8
0
186,942
3
W
Tsukuyomi
6,006
601
70
7
0
228,540
0
L
Raijin
5,408
541
87
9
0
163,286
5
L
Chaac
4,923
492
26
3
0
128,880
0
W
Rama
4,976
498
41
4
0
174,389
6
W
Atlas
5,685
569
15
2
0
194,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role