Player Matchup

Sun Wukong
Sun Wukong
Diamond V
Kachowwwwwwww
Sun Wukong
Diamond V
Level 88
God Stats
2W - 1L
1,958 SR
Queue Stats
50W - 19L
2,480 MMR
Solo
Agni
Agni
Diamond IV
MoxnTalk
Agni
Diamond IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
464W - 445L
2,125 MMR
Party 1
Ymir
Ymir
Platinum II
VnzlBlackLotus
Ymir
Platinum II
Level 148
God Stats
533W - 514L
1,614 SR
Queue Stats
570W - 561L
1,819 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,691 SR
2,142 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,677 SR
2,085 MMR
Horus
Horus
Diamond III
Tschazam
Horus
Diamond III
Level 49
God Stats
33W - 45L
1,643 SR
Queue Stats
220W - 237L
2,303 MMR
Solo
Sol
Sol
Platinum I
WARMACHINE669
Sol
Platinum I
Level 149
God Stats
10W - 2L
1,920 SR
Queue Stats
42W - 46L
2,019 MMR
Solo
Mulan
Mulan
Platinum IV
canyoubuckme_01
Mulan
Platinum IV
Level 145
God Stats
1W - 0L
1,469 SR
Queue Stats
39W - 23L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kachowwwwwwww
Sun Wukong
19
7 / 5 / 2
14,238
678
29,297
27,719
23,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Agni
18
1 / 6 / 6
13,051
621
24,173
17,185
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 6
13,647
650
11,118
27,810
36,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesFenrirBastetGilgameshAh Muzen Cab

VS

Bans
ThothSobekCerberusAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Tschazam
Horus
18
1 / 4 / 10
14,547
693
16,206
26,663
28,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 4 / 7
15,172
722
25,743
24,494
7,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 1 / 3
15,098
719
21,452
28,992
37,011
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
14
14
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Kachowwwwwwww
Sun Wukong
7
5
2
1.6
L
Agni
1
6
6
0.67
W
Horus
Tschazam
Horus
1
4
10
1.5
L
1
3
6
1.33
W
4
4
7
1.88
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,588
Damage
63,401
72,714
Taken
80,149
65,217
Mitigated
73,375
10,650
Healing
36,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Kachowwwwwwww
Sun Wukong
29,297
7,037
0
3,586
27,719
23,663
861
10,498
16,586
0
69,721
L
Agni
24,173
915
345
2,606
17,185
4,904
647
3,228
13,682
75,624
0
W
Horus
Tschazam
Horus
16,206
5,861
4,276
10,515
26,663
28,712
445
13,394
12,796
0
36,516
L
11,118
925
536
3,577
27,810
36,650
56
12,303
14,795
37,243
0
W
25,743
12,581
0
13,729
24,494
7,652
2,659
8,414
15,147
113,131
0
W
21,452
4,272
0
8,356
28,992
37,011
301
14,082
14,491
0
65,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
44,817
216
Minions Killed
254
6
Camps Cleared
13
1,105,479
Distance Traveled
1,156,424
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,238
678
85
4
3
381,314
5
L
Agni
13,051
621
100
5
1
359,186
3
W
Horus
14,547
693
28
1
2
383,509
0
L
Ymir
13,647
650
31
1
2
364,979
3
W
Sol
15,172
722
156
7
4
359,743
4
W
Mulan
15,098
719
70
3
7
413,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role