Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lp LEPA01
Loki
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 10L
1,277 Elo+
Solo
Ra
Ra
kieranboyles04
Ra
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 18L
1,558 Elo+
Party 2
Ares
Ares
samtastic150
Ares
Level 118
God Stats
5W - 2L
1,857 SR
Queue Stats
33W - 43L
1,481 Elo+
Party 2
Anhur
Anhur
varovaro13
Anhur
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 68L
1,451 Elo+
Solo
Team Averages
Level 103
1,571 SR
1,453 Elo+

VS

Team Averages
Level 103
1,395 SR
1,453 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Chaos15Warrior
Sobek
Level 67
God Stats
6W - 4L
1,322 SR
Queue Stats
488W - 472L
1,454 Elo+
Party 1
Apollo
Apollo
JalagansoAres
Apollo
Level 118
God Stats
6W - 7L
1,420 SR
Queue Stats
163W - 158L
1,559 Elo+
Solo
Olorun
Olorun
Phzyk
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 176L
1,422 Elo+
Solo
Mulan
Mulan
raydu80000
Mulan
Level 119
God Stats
2W - 4L
1,232 SR
Queue Stats
254W - 256L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 1 / 2
7,362
669
6,211
11,361
10,849
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
12
3 / 1 / 3
6,830
621
4,431
7,408
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 2
6,579
598
4,646
4,496
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 6
6,363
578
4,815
6,411
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
11
1 / 3 / 3
5,874
534
3,646
6,020
1,841
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
5
0 / 3 / 2
4,344
395
1,064
2,282
434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 2
5,524
502
4,250
10,099
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 1
5,434
494
4,335
6,202
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Phzyk
Olorun
10
0 / 1 / 1
5,746
522
1,589
6,584
3,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
3 / 2 / 0
6,268
570
6,853
7,423
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
5
6
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
1
2
6
L
Baba Yaga
 
Baba Yaga
0
3
2
0.33
L
1
3
2
0.67
L
1
3
1
0.5
W
Loki
3
1
3
4.5
L
Olorun
Phzyk
Olorun
0
1
1
0.5
W
1
1
2
2
L
Mulan
3
2
0
1.5
W
2
0
6
5
W
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
18,091
35,696
Taken
32,590
20,588
Mitigated
14,154
13,659
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,211
1,212
0
3,569
11,361
10,849
849
2,272
8,993
0
40,141
L
Baba Yaga
 
Baba Yaga
1,064
258
0
390
2,282
434
0
0
2,282
5,473
0
L
4,250
236
358
1,645
10,099
6,006
0
3,278
6,785
15,962
0
L
4,335
2,806
0
1,575
6,202
1,287
0
1,156
4,993
0
32,201
W
Loki
4,431
1,530
0
4,420
7,408
2,137
0
418
6,990
0
41,649
L
Olorun
Phzyk
Olorun
1,589
502
0
1,534
6,584
3,037
0
3,349
2,940
38,309
0
W
4,646
567
215
2,100
4,496
1,532
0
884
3,612
40,670
0
L
Mulan
6,853
892
0
2,317
7,423
3,390
0
1,246
6,129
0
33,858
W
4,815
409
0
2,267
6,411
4,229
0
1,320
5,091
18,728
0
W
Anhur
3,646
1,986
0
1,088
6,020
1,841
0
1,913
4,107
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,008
Gold Earned
27,316
350
Minions Killed
248
0
Camps Cleared
0
1,131,236
Distance Traveled
1,096,227
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,362
669
81
7
0
211,332
1
L
Baba Yaga
4,344
395
10
1
0
247,051
0
L
Sobek
5,524
502
16
1
0
223,136
5
L
Apollo
5,434
494
68
6
0
188,314
1
W
Loki
6,830
621
82
7
0
241,485
1
L
Olorun
5,746
522
71
6
0
213,743
2
W
Ra
6,579
598
86
8
0
237,100
2
L
Mulan
6,268
570
83
8
0
223,983
0
W
Ares
6,363
578
25
2
0
237,061
6
W
Anhur
5,874
534
76
7
0
204,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role