Player Matchup

Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Marwyn101
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,243 Elo+
Party 1
Arachne
Arachne
SeenTheDark
Arachne
Level 27
God Stats
2W - 6L
1,071 SR
Queue Stats
39W - 63L
1,260 Elo+
Party 1
Merlin
Merlin
iiPadado
Merlin
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 50L
1,395 Elo+
Party 2
Cerberus
Cerberus
uzz1919
Cerberus
Level 43
God Stats
4W - 5L
1,382 SR
Queue Stats
74W - 75L
1,411 Elo+
Party 2
Team Averages
Level 42
1,391 SR
1,362 Elo+

VS

Team Averages
Level 92
1,409 SR
1,437 Elo+
Neith
Neith
DerProktologe
Neith
Level 126
God Stats
22W - 33L
1,500 SR
Queue Stats
899W - 913L
1,527 Elo+
Solo
Terra
Terra
Mikikiki_online
Terra
Level 79
God Stats
18W - 8L
1,500 SR
Queue Stats
365W - 371L
1,430 Elo+
Solo
Merlin
Merlin
Raulalfac
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 132L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
VpM_HeiSen
Tsukuyomi
Level 57
God Stats
9W - 12L
1,055 SR
Queue Stats
136W - 140L
1,454 Elo+
Solo
Mulan
Mulan
buttermy_muffin
Mulan
Level 68
God Stats
37W - 30L
1,492 SR
Queue Stats
386W - 442L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 6 / 3
7,520
470
6,273
11,409
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 6
7,543
471
7,736
12,564
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SeenTheDark
Arachne
14
4 / 4 / 4
8,502
531
9,982
13,630
7,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
iiPadado
Merlin
14
4 / 3 / 0
8,568
536
5,432
6,931
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
uzz1919
Cerberus
14
2 / 6 / 5
8,512
532
5,485
18,195
13,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 2
10,524
658
20,683
11,236
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 4
7,636
477
2,411
14,138
9,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Raulalfac
Merlin
13
1 / 3 / 4
7,949
497
5,779
8,250
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
VpM_HeiSen
Tsukuyomi
15
4 / 4 / 2
8,977
561
5,258
11,884
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 3 / 0
8,699
544
12,410
12,532
7,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
12
Kills
26
26
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
3
0.42
W
13
3
2
4.67
L
1
7
6
0.57
W
1
0
4
3
W
Merlin
Raulalfac
Merlin
1
3
4
1
L
Arachne
SeenTheDark
Arachne
4
4
4
1.5
W
Tsukuyomi
VpM_HeiSen
Tsukuyomi
4
4
2
1.25
W
7
3
0
2.33
L
Merlin
iiPadado
Merlin
4
3
0
1.33
L
Cerberus
uzz1919
Cerberus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,908
Damage
46,541
62,729
Taken
58,040
30,636
Mitigated
27,385
14,885
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,273
2,623
0
1,926
11,409
1,970
0
412
10,977
0
46,918
W
20,683
11,883
0
5,416
11,236
3,168
1,944
3,455
7,672
0
73,976
L
7,736
2,706
0
3,511
12,564
6,393
0
1,494
11,056
0
29,217
W
2,411
472
1,344
6,815
14,138
9,667
718
1,183
12,818
16,731
0
W
Merlin
Raulalfac
Merlin
5,779
659
0
1,188
8,250
2,906
0
2,729
5,243
38,367
0
L
Arachne
SeenTheDark
Arachne
9,982
6,919
0
3,439
13,630
7,095
0
1,227
12,353
0
54,598
W
Tsukuyomi
VpM_HeiSen
Tsukuyomi
5,258
1,970
0
3,953
11,884
4,101
0
1,503
10,174
0
60,650
W
12,410
1,180
0
3,412
12,532
7,543
0
1,522
10,599
0
50,024
L
Merlin
iiPadado
Merlin
5,432
441
0
915
6,931
1,771
879
1,737
4,838
38,678
0
L
Cerberus
uzz1919
Cerberus
5,485
447
63
5,031
18,195
13,407
428
2,636
15,315
29,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,645
Gold Earned
43,785
367
Minions Killed
421
0
Camps Cleared
0
1,376,383
Distance Traveled
1,476,785
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,520
470
75
5
0
259,712
5
W
Neith
10,524
658
104
7
0
267,338
0
L
Set
7,543
471
61
4
0
245,357
0
W
Terra
7,636
477
29
2
0
294,250
2
W
Merlin
7,949
497
80
5
0
286,084
0
L
Arachne
8,502
531
80
5
0
314,304
1
W
Tsukuyomi
8,977
561
114
7
0
334,615
1
W
Mulan
8,699
544
94
6
0
294,498
5
L
Merlin
8,568
536
92
6
0
274,141
4
L
Cerberus
8,512
532
59
4
0
282,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role