Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
NoDadJordan
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 10L
1,723 Elo+
Party 1
Zeus
Zeus
Sanaa
Zeus
Level 140
God Stats
3W - 1L
1,710 SR
Queue Stats
462W - 267L
1,675 Elo+
Party 1
Chronos
Chronos
TheSewerDweller
Chronos
Level 156
God Stats
1W - 0L
1,609 SR
Queue Stats
40W - 39L
1,523 Elo+
Party 1
King Arthur
King Arthur
wtfguy
King Arthur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,584 Elo+

VS

Team Averages
Level 119
1,396 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
BlueKnight345
Cu Chulainn
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
171W - 175L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
DrPepperWizard02
Tsukuyomi
Level 122
God Stats
0W - 3L
1,182 SR
Queue Stats
165W - 143L
1,525 Elo+
Solo
Cabrakan
Cabrakan
OldSageNick
Cabrakan
Level 145
God Stats
2W - 4L
1,309 SR
Queue Stats
374W - 378L
1,518 Elo+
Solo
Artio
Artio
Taiwanboi
Artio
Level 154
God Stats
6W - 7L
1,707 SR
Queue Stats
389W - 388L
1,502 Elo+
Solo
Bacchus
Bacchus
michael alen
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
10 / 5 / 22
11,556
889
21,907
14,445
7,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
NoDadJordan
Jormungandr
19
3 / 4 / 29
11,847
911
11,795
20,973
31,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
Sanaa
Zeus
20
18 / 4 / 19
13,889
1,068
28,520
12,942
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 18
9,888
761
9,456
14,311
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
wtfguy
King Arthur
16
5 / 7 / 21
10,261
789
11,529
14,853
15,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlueKnight345
Cu Chulainn
18
5 / 6 / 12
10,460
805
14,352
21,770
30,350
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
17
10 / 8 / 5
11,940
918
20,529
15,598
7,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
OldSageNick
Cabrakan
15
4 / 9 / 11
9,897
761
8,423
20,071
26,449
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
Taiwanboi
Artio
17
4 / 6 / 7
10,159
781
9,742
22,612
41,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
michael alen
Bacchus
16
2 / 10 / 11
9,752
750
11,568
16,694
12,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
71
38
Kills
25
25
Deaths
39
109
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
5
22
4.2
L
Cu Chulainn
BlueKnight345
Cu Chulainn
5
6
12
1.83
L
Tsukuyomi
10
8
5
1.56
W
Jormungandr
NoDadJordan
Jormungandr
3
4
29
4.38
L
Cabrakan
OldSageNick
Cabrakan
4
9
11
1.06
W
Zeus
Sanaa
Zeus
18
4
19
6.88
L
Artio
Taiwanboi
Artio
4
6
7
1.25
W
2
5
18
2.2
L
Bacchus
michael alen
Bacchus
2
10
11
0.75
W
King Arthur
wtfguy
King Arthur
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,207
Damage
64,614
77,524
Taken
96,745
67,245
Mitigated
118,442
22,416
Healing
24,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
21,907
12,117
1,455
3,187
14,445
7,069
2,448
6,312
8,133
0
37,917
L
Cu Chulainn
BlueKnight345
Cu Chulainn
14,352
1,664
1,507
5,108
21,770
30,350
728
9,863
11,907
0
24,538
L
Tsukuyomi
20,529
3,393
1,108
2,993
15,598
7,724
469
8,253
7,345
0
38,125
W
Jormungandr
NoDadJordan
Jormungandr
11,795
3,001
519
4,826
20,973
31,798
90
7,471
13,502
27,269
0
L
Cabrakan
OldSageNick
Cabrakan
8,423
982
416
1,258
20,071
26,449
56
10,570
9,501
13,351
0
W
Zeus
Sanaa
Zeus
28,520
6,122
1,809
5,599
12,942
5,657
1,566
4,632
8,310
53,460
0
L
Artio
Taiwanboi
Artio
9,742
444
3,437
6,527
22,612
41,061
338
11,700
10,912
15,858
0
W
9,456
4,295
364
2,944
14,311
7,627
662
5,160
9,151
14,081
1,441
L
Bacchus
michael alen
Bacchus
11,568
54
64
1,913
16,694
12,858
0
8,300
8,394
24,467
0
W
King Arthur
wtfguy
King Arthur
11,529
1,477
258
1,455
14,853
15,094
473
6,158
8,695
0
18,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,441
Gold Earned
52,208
139
Minions Killed
103
0
Camps Cleared
0
1,076,147
Distance Traveled
1,078,600
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,556
889
25
2
0
222,184
2
L
Cu Chulainn
10,460
805
16
1
0
210,368
0
L
Tsukuyomi
11,940
918
26
2
0
220,378
0
W
Jormungandr
11,847
911
26
2
0
227,100
0
L
Cabrakan
9,897
761
8
1
0
195,002
0
W
Zeus
13,889
1,068
65
5
0
196,902
0
L
Artio
10,159
781
10
1
0
230,286
2
W
Chronos
9,888
761
14
1
0
219,693
0
L
Bacchus
9,752
750
43
3
0
222,566
1
W
King Arthur
10,261
789
9
1
0
210,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role