Player Matchup

Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
KitogamerHD
Ares
Platinum V
Level 150
God Stats
8W - 7L
1,914 SR
Queue Stats
189W - 184L
1,763 MMR
Solo
Medusa
Medusa
Gold I
NoFear94
Medusa
Gold I
Level 126
God Stats
142W - 131L
1,835 SR
Queue Stats
673W - 672L
1,728 MMR
Solo
Artio
Artio
Diamond II
iAlphy
Artio
Diamond II
Level 142
God Stats
8W - 13L
1,872 SR
Queue Stats
382W - 326L
2,238 MMR
Solo
Thoth
Thoth
Diamond III
xDEADLYKILLZx
Thoth
Diamond III
Level 160
God Stats
1W - 2L
1,712 SR
Queue Stats
84W - 82L
2,191 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,767 SR
1,884 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,562 SR
1,917 MMR
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
Crimsynic
Erlang Shen
Platinum I
Level 121
God Stats
27W - 45L
1,601 SR
Queue Stats
810W - 844L
1,854 MMR
Party 1
Hera
Hera
Platinum I
Dariov3
Hera
Platinum I
Level 124
God Stats
0W - 6L
1,284 SR
Queue Stats
425W - 429L
1,906 MMR
Solo
Hou Yi
Hou Yi
Masters
KingOceanss
Hou Yi
Masters
Level 160
God Stats
9W - 12L
1,774 SR
Queue Stats
519W - 447L
2,613 MMR
Solo
Atlas
Atlas
Gold I
Wöng
Atlas
Gold I
Level 138
God Stats
1W - 1L
1,653 SR
Queue Stats
38W - 31L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 1 / 5
6,995
700
5,083
8,360
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 1 / 7
6,084
608
5,122
6,586
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
NoFear94
Medusa
11
5 / 2 / 1
6,238
624
5,124
6,681
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
iAlphy
Artio
12
3 / 0 / 3
6,903
690
5,133
8,418
7,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 1
6,441
644
3,084
3,397
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
FenrirArachneFreyaCliodhna

VS

Bans
OdinAmaterasuPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 4 / 0
5,490
549
6,158
9,601
2,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Crimsynic
Erlang Shen
10
3 / 3 / 0
5,888
589
3,642
6,957
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Dariov3
Hera
11
0 / 4 / 0
6,042
604
1,119
5,397
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
9
1 / 5 / 3
5,639
564
4,949
6,443
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Wöng
Atlas
8
0 / 2 / 2
4,840
484
2,439
7,383
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
5
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
5
7.5
L
Bastet
 
Bastet
1
4
0
0.25
L
Erlang Shen
Crimsynic
Erlang Shen
3
3
0
1
L
Hera
Dariov3
Hera
0
4
0
0
L
Hou Yi
1
5
3
0.5
W
2
1
7
5.5
W
Medusa
NoFear94
Medusa
5
2
1
2.75
L
Atlas
Wöng
Atlas
0
2
2
0.5
W
Artio
iAlphy
Artio
3
0
3
4.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
18,307
33,442
Taken
35,781
18,064
Mitigated
12,374
13,386
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,083
883
0
3,722
8,360
2,652
0
322
7,856
0
38,292
L
Bastet
 
Bastet
6,158
1,566
146
3,570
9,601
2,987
0
4,692
4,909
0
25,795
L
Erlang Shen
Crimsynic
Erlang Shen
3,642
1,597
0
2,368
6,957
2,968
0
1,819
5,138
0
33,927
L
Hera
Dariov3
Hera
1,119
162
0
1,065
5,397
1,417
0
2,594
2,803
44,691
0
L
Hou Yi
4,949
2,092
0
1,288
6,443
1,062
342
753
5,690
0
27,227
W
5,122
291
0
1,540
6,586
5,058
0
1,118
5,468
13,563
2,129
W
Medusa
NoFear94
Medusa
5,124
2,441
0
2,603
6,681
1,935
57
755
5,926
0
38,081
L
Atlas
Wöng
Atlas
2,439
1,080
0
1,232
7,383
3,940
0
3,015
4,368
12,015
0
W
Artio
iAlphy
Artio
5,133
604
189
5,082
8,418
7,495
0
0
8,418
42,482
0
W
3,084
117
0
250
3,397
924
48
1,291
2,040
38,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
27,899
354
Minions Killed
278
0
Camps Cleared
0
1,037,895
Distance Traveled
1,007,157
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,995
700
77
8
0
226,567
2
L
Bastet
5,490
549
47
5
0
211,304
1
L
Erlang Shen
5,888
589
72
7
0
230,552
0
L
Hera
6,042
604
102
10
0
192,565
2
L
Hou Yi
5,639
564
46
5
0
174,781
3
W
Ares
6,084
608
32
3
0
213,690
3
W
Medusa
6,238
624
66
7
0
183,212
4
L
Atlas
4,840
484
11
1
0
197,955
1
W
Artio
6,903
690
91
9
0
212,859
4
W
Thoth
6,441
644
88
9
0
201,567
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role