Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DnTInSD
Ymir
Level 109
God Stats
12W - 10L
1,382 SR
Queue Stats
620W - 614L
1,490 Elo+
Solo
Hou Yi
Hou Yi
PHLO006
Hou Yi
Level 107
God Stats
6W - 7L
1,477 SR
Queue Stats
127W - 139L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Stary Lullby
Nu Wa
Level 149
God Stats
3W - 3L
1,523 SR
Queue Stats
14W - 15L
1,376 Elo+
Solo
Team Averages
Level 130
1,476 SR
1,463 Elo+

VS

Team Averages
Level 96
1,505 SR
1,521 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BMONBORGIA
Shiva
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo
Ah Puch
Ah Puch
Leo_DuarteFM
Ah Puch
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,475 Elo+
Solo
He Bo
He Bo
OpPrimeKing
He Bo
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 366L
1,501 Elo+
Solo
Chaac
Chaac
llAurxrall
Chaac
Level 69
God Stats
31W - 35L
1,526 SR
Queue Stats
502W - 530L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 1 / 5
12,352
1,123
14,237
11,926
14,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
 
Nox
17
4 / 0 / 6
11,725
1,066
10,139
4,174
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
DnTInSD
Ymir
17
0 / 1 / 7
10,667
970
4,457
10,973
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
PHLO006
Hou Yi
17
3 / 1 / 5
11,473
1,043
7,380
10,133
7,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 2 / 7
11,013
1,001
14,131
8,166
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

267

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 1 / 2
11,287
1,026
4,152
6,873
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
16
1 / 5 / 1
10,968
997
7,130
20,106
21,540
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Leo_DuarteFM
Ah Puch
15
0 / 1 / 0
9,641
876
544
2,425
646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 1
11,695
1,063
13,530
12,469
4,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
16
0 / 2 / 2
10,744
977
17,035
13,004
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
12
Kills
5
5
Deaths
12
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
5
7.5
W
Nox
 
Nox
4
0
6
7
L
Yemoja
 
Yemoja
0
1
2
1
L
Shiva
1
5
1
0.3
W
Ymir
DnTInSD
Ymir
0
1
7
3.5
L
Ah Puch
Leo_DuarteFM
Ah Puch
0
1
0
0
L
4
3
1
1.5
W
Hou Yi
PHLO006
Hou Yi
3
1
5
5.5
W
0
2
7
1.75
L
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
42,391
45,372
Taken
54,877
34,594
Mitigated
38,629
4,526
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,237
1,758
0
2,350
11,926
14,843
0
6,634
5,064
0
28,609
W
Nox
 
Nox
10,139
1,074
0
171
4,174
1,656
0
1,693
2,441
27,294
0
L
Yemoja
 
Yemoja
4,152
382
4,875
1,110
6,873
4,584
0
4,583
2,290
24,564
0
L
Shiva
7,130
1,292
606
4,259
20,106
21,540
0
9,468
10,638
705
27,986
W
Ymir
DnTInSD
Ymir
4,457
618
0
51
10,973
8,135
0
5,127
5,708
14,309
0
L
Ah Puch
Leo_DuarteFM
Ah Puch
544
0
0
0
2,425
646
0
1,742
683
4,858
0
L
13,530
125
284
2,751
12,469
4,045
0
4,194
8,275
27,001
0
W
Hou Yi
PHLO006
Hou Yi
7,380
3,406
0
0
10,133
7,204
0
3,439
6,315
0
23,016
W
14,131
3,534
560
1,394
8,166
2,756
0
1,741
6,325
41,157
0
L
Chaac
17,035
3,047
0
4,821
13,004
7,814
0
8,740
4,264
0
43,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
54,335
215
Minions Killed
194
9
Camps Cleared
8
967,651
Distance Traveled
834,819
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,352
1,123
31
3
3
202,988
0
W
Nox
11,725
1,066
42
4
0
207,619
0
L
Yemoja
11,287
1,026
43
4
0
182,136
4
L
Shiva
10,968
997
49
4
1
189,024
0
W
Ymir
10,667
970
23
2
0
165,272
1
L
Ah Puch
9,641
876
10
1
2
46,486
0
L
He Bo
11,695
1,063
40
4
3
200,905
0
W
Hou Yi
11,473
1,043
47
4
2
204,261
0
W
Nu Wa
11,013
1,001
72
7
4
187,511
0
L
Chaac
10,744
977
52
5
2
216,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role