Player Matchup

Jormungandr
Jormungandr
C4Device
Jormungandr
Level 61
God Stats
47W - 37L
1,498 SR
Queue Stats
310W - 285L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
DarkTailor
Cliodhna
Level 112
God Stats
4W - 2L
1,367 SR
Queue Stats
295W - 278L
1,511 Elo+
Party 1
Anubis
Anubis
leoner229
Anubis
Level 126
God Stats
14W - 10L
1,557 SR
Queue Stats
359W - 347L
1,504 Elo+
Party 1
Team Averages
Level 100
1,474 SR
1,508 Elo+

VS

Team Averages
Level 98
1,857 SR
1,503 Elo+
Thoth
Thoth
Istrilaris
Thoth
Level 105
God Stats
4W - 4L
1,958 SR
Queue Stats
220W - 220L
1,546 Elo+
Solo
Thanatos
Thanatos
patinhusky
Thanatos
Level 120
God Stats
2W - 2L
1,733 SR
Queue Stats
7W - 5L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
wheresmylove
Sun Wukong
Level 70
God Stats
2W - 1L
1,880 SR
Queue Stats
12W - 21L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C4Device
Jormungandr
18
1 / 3 / 7
13,477
674
10,852
25,920
32,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
DarkTailor
Cliodhna
19
7 / 4 / 7
14,320
716
18,968
15,775
7,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
leoner229
Anubis
19
8 / 4 / 5
14,719
736
11,084
12,240
5,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
1 / 3 / 8
13,115
656
16,493
10,558
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
patinhusky
Thanatos
18
8 / 8 / 2
14,013
701
16,293
20,182
6,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
wheresmylove
Sun Wukong
18
2 / 5 / 6
12,842
642
10,658
20,007
19,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
16
Kills
11
11
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
C4Device
Jormungandr
1
3
7
1.5
W
Cliodhna
DarkTailor
Cliodhna
7
4
7
2.63
L
Thoth
1
3
8
1.67
W
Anubis
leoner229
Anubis
8
4
5
2.63
L
Thanatos
patinhusky
Thanatos
8
8
2
1.13
L
Sun Wukong
wheresmylove
Sun Wukong
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,904
Damage
43,444
53,935
Taken
50,747
46,392
Mitigated
30,071
9,063
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
C4Device
Jormungandr
10,852
2,326
404
4,891
25,920
32,976
471
8,988
15,617
53,424
0
W
Cliodhna
DarkTailor
Cliodhna
18,968
3,667
0
1,539
15,775
7,911
956
4,514
10,758
0
52,586
L
Thoth
16,493
632
0
2,844
10,558
3,433
896
5,425
5,133
75,973
0
W
Anubis
leoner229
Anubis
11,084
385
0
2,229
12,240
5,505
1,266
2,314
9,503
56,941
0
L
Thanatos
patinhusky
Thanatos
16,293
4,657
0
10,906
20,182
6,830
48
8,552
11,630
0
39,689
L
Sun Wukong
wheresmylove
Sun Wukong
10,658
2,471
0
2,878
20,007
19,808
52
9,252
10,755
0
28,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
39,970
231
Minions Killed
202
12
Camps Cleared
6
1,082,550
Distance Traveled
1,057,940
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,477
674
84
4
3
360,821
1
W
Cliodhna
14,320
716
59
3
2
398,536
0
L
Thoth
13,115
656
124
6
4
355,053
4
W
Anubis
14,719
736
88
4
7
323,193
3
L
Thanatos
14,013
701
42
2
1
352,315
3
L
Sun Wukong
12,842
642
36
2
1
350,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role