Player Matchup

Scylla
Scylla
Silver I
PauperKabouter
Scylla
Silver I
Level 89
God Stats
1W - 0L
1,326 SR
Queue Stats
55W - 45L
1,592 MMR
Party 1
Bellona
Bellona
Gold IV
TubbyTheSatan
Bellona
Gold IV
Level 147
God Stats
2W - 1L
1,739 SR
Queue Stats
79W - 67L
1,727 MMR
Party 1
Ares
Ares
Gold II
knighttart
Ares
Gold II
Level 160
God Stats
12W - 3L
1,696 SR
Queue Stats
395W - 386L
1,625 MMR
Solo
Cerberus
Cerberus
Platinum IV
lamedusita
Cerberus
Platinum IV
Level 143
God Stats
11W - 11L
1,723 SR
Queue Stats
323W - 327L
1,715 MMR
Solo
Neith
Neith
Gold I
lordofsunlight
Neith
Gold I
Level 159
God Stats
6W - 4L
1,570 SR
Queue Stats
262W - 271L
1,652 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,611 SR
1,662 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,547 SR
1,599 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Dux94
Geb
Gold III
Level 160
God Stats
0W - 1L
1,538 SR
Queue Stats
26W - 22L
1,622 MMR
Party 2
Osiris
Osiris
Gold IV
TuRnErrrr
Osiris
Gold IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,622 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ltzHouYi
Hou Yi
Gold IV
Level 54
God Stats
12W - 17L
1,698 SR
Queue Stats
52W - 42L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
13,128
625
11,796
12,389
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
20
8 / 2 / 6
13,330
635
13,359
18,846
15,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 15
11,205
534
15,196
24,481
29,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
lamedusita
Cerberus
20
5 / 0 / 4
13,219
629
12,593
15,442
23,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 1 / 4
14,385
685
11,822
15,050
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ThothCliodhnaAthena

VS

Bans
AmaterasuBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
2 / 5 / 2
11,246
536
7,032
19,466
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Vulcan
 
Vulcan
17
5 / 6 / 2
10,795
514
14,340
14,939
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Dux94
Geb
14
0 / 6 / 3
8,379
399
5,791
18,067
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
TuRnErrrr
Osiris
11
0 / 3 / 0
7,858
374
2,170
9,473
5,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
ltzHouYi
Hou Yi
16
1 / 8 / 2
9,404
448
11,305
20,320
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
8
9
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
2
0.6
L
Vulcan
 
Vulcan
5
6
2
1
L
Geb
Dux94
Geb
0
6
3
0.25
W
8
4
5
2.63
L
Osiris
TuRnErrrr
Osiris
0
3
0
0
W
Bellona
8
2
6
5.5
W
1
2
15
4.25
W
Cerberus
lamedusita
Cerberus
5
0
4
7
W
6
1
4
8
L
Hou Yi
ltzHouYi
Hou Yi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,766
Damage
40,638
86,208
Taken
82,265
78,469
Mitigated
39,900
23,839
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,032
2,066
0
3,905
19,466
6,348
0
9,379
10,087
0
81,968
L
Vulcan
 
Vulcan
14,340
2,585
0
1,440
14,939
5,695
0
8,721
6,218
84,535
0
L
Geb
Dux94
Geb
5,791
491
0
2,153
18,067
16,677
0
8,734
9,333
17,914
0
W
11,796
1,503
0
2,747
12,389
5,004
2,334
5,573
5,978
90,112
0
L
Osiris
TuRnErrrr
Osiris
2,170
703
0
965
9,473
5,049
854
6,429
3,044
0
34,291
W
Bellona
13,359
5,568
0
2,438
18,846
15,710
477
7,457
11,151
0
127,043
W
15,196
850
0
4,814
24,481
29,080
530
8,375
15,471
32,108
7,692
W
Cerberus
lamedusita
Cerberus
12,593
257
0
7,772
15,442
23,043
166
1,933
13,489
86,326
0
W
11,822
4,665
0
6,068
15,050
5,632
8,765
780
14,270
0
133,334
L
Hou Yi
ltzHouYi
Hou Yi
11,305
3,969
0
4,140
20,320
6,131
0
5,765
14,555
0
77,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,267
Gold Earned
47,682
808
Minions Killed
536
0
Camps Cleared
0
2,109,008
Distance Traveled
1,784,053
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,246
536
163
8
0
370,984
0
L
Vulcan
10,795
514
153
7
0
380,855
4
L
Geb
8,379
399
25
1
0
413,727
11
W
Scylla
13,128
625
153
7
0
411,043
5
L
Osiris
7,858
374
82
4
0
272,132
5
W
Bellona
13,330
635
173
8
0
481,502
3
W
Ares
11,205
534
34
2
0
435,313
7
W
Cerberus
13,219
629
224
11
0
418,581
5
W
Neith
14,385
685
224
11
0
362,569
5
L
Hou Yi
9,404
448
113
5
0
346,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role