Player Matchup

Bastet
Bastet
ANgeLOlaTOrTuE
Bastet
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Ki-Khaled
Jing Wei
Level 87
God Stats
0W - 3L
1,192 SR
Queue Stats
780W - 814L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Popeasf
Sylvanus
Level 21
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 2L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
RAVEN_exe95
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,102 Elo+
Party 2
Chang'e
Chang'e
philthecasual
Chang'e
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 247L
1,400 Elo+
Solo
Team Averages
Level 48
1,416 SR
1,328 Elo+

VS

Team Averages
Level 79
1,509 SR
1,322 Elo+
Zeus
Zeus
Aruca_H
Zeus
Level 109
God Stats
32W - 20L
1,481 SR
Queue Stats
175W - 184L
1,303 Elo+
Party 1
Loki
Loki
BF_GuilhermeAHP
Loki
Level 82
God Stats
1W - 0L
1,723 SR
Queue Stats
48W - 43L
1,384 Elo+
Party 1
Hel
Hel
JKN2904
Hel
Level 88
God Stats
6W - 1L
1,699 SR
Queue Stats
152W - 210L
1,289 Elo+
Party 3
Neith
Neith
RRoshan18
Neith
Level 88
God Stats
13W - 21L
1,308 SR
Queue Stats
161W - 243L
1,337 Elo+
Party 3
Ymir
Ymir
sal44
Ymir
Level 28
God Stats
33W - 59L
1,333 SR
Queue Stats
33W - 60L
1,296 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,468
447
893
5,543
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
Ki-Khaled
Jing Wei
8
0 / 0 / 0
4,539
454
5,076
5,749
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Popeasf
Sylvanus
7
0 / 4 / 0
4,766
477
2,372
10,577
4,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RAVEN_exe95
Gilgamesh
8
0 / 2 / 0
4,937
494
2,949
6,144
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
8
1 / 5 / 0
4,986
499
2,002
5,877
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aruca_H
Zeus
10
2 / 0 / 2
5,864
586
5,139
3,871
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 1 / 1
6,160
616
2,709
4,255
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
8
1 / 0 / 3
4,908
491
3,509
5,316
1,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
RRoshan18
Neith
9
2 / 0 / 2
5,155
516
8,091
6,560
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
sal44
Ymir
10
1 / 0 / 1
5,720
572
2,902
5,059
2,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
12
12
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Zeus
Aruca_H
Zeus
2
0
2
3
W
6
1
1
6.5
W
Hel
1
0
3
2.5
L
Jing Wei
Ki-Khaled
Jing Wei
0
0
0
0
L
Sylvanus
Popeasf
Sylvanus
0
4
0
0
L
Gilgamesh
RAVEN_exe95
Gilgamesh
0
2
0
0
W
Neith
RRoshan18
Neith
2
0
2
3
L
Chang'e
1
5
0
0.2
W
Ymir
sal44
Ymir
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
22,350
33,890
Taken
25,061
11,500
Mitigated
8,120
12,783
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
893
211
79
2,692
5,543
1,491
0
1,908
3,635
0
15,977
W
Zeus
Aruca_H
Zeus
5,139
816
123
2,165
3,871
1,072
0
1,717
2,154
30,652
0
W
2,709
682
0
1,354
4,255
1,186
0
285
3,970
0
27,231
W
Hel
3,509
701
1,211
3,073
5,316
1,681
0
1,165
4,151
14,901
0
L
Jing Wei
Ki-Khaled
Jing Wei
5,076
3,498
237
2,346
5,749
1,269
0
754
4,995
0
25,001
L
Sylvanus
Popeasf
Sylvanus
2,372
1,409
1,931
2,664
10,577
4,607
24
2,445
8,132
14,658
0
L
Gilgamesh
RAVEN_exe95
Gilgamesh
2,949
957
0
1,776
6,144
2,297
225
2,902
3,242
0
19,475
W
Neith
RRoshan18
Neith
8,091
2,837
339
3,547
6,560
1,614
0
1,207
5,353
0
28,752
L
Chang'e
2,002
434
0
1,058
5,877
1,836
172
3,541
2,336
21,234
0
W
Ymir
sal44
Ymir
2,902
325
0
1,790
5,059
2,567
620
0
5,059
25,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
27,807
199
Minions Killed
271
0
Camps Cleared
0
884,969
Distance Traveled
918,375
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,468
447
38
4
0
203,675
0
W
Zeus
5,864
586
76
8
0
161,807
0
W
Loki
6,160
616
57
6
0
207,629
1
W
Hel
4,908
491
25
3
0
179,733
1
L
Jing Wei
4,539
454
42
4
0
188,029
0
L
Sylvanus
4,766
477
33
3
0
151,276
0
L
Gilgamesh
4,937
494
42
4
0
173,479
0
W
Neith
5,155
516
50
5
0
190,451
3
L
Chang'e
4,986
499
44
4
0
168,510
5
W
Ymir
5,720
572
63
6
0
178,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role