Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
 
Fenrir
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
BoraTomarUma
Sun Wukong
Bronze IV
Level 67
God Stats
0W - 1L
1,322 SR
Queue Stats
25W - 16L
1,501 MMR
Solo
Anhur
Anhur
Silver III
sasuke92
Anhur
Silver III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 93L
868 MMR
Solo
Ares
Ares
Bronze IV
snh50
Ares
Bronze IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,452 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,464 SR
1,364 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,536 SR
1,305 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Halkad
Hachiman
Silver IV
Level 158
God Stats
2W - 1L
1,252 SR
Queue Stats
52W - 57L
975 MMR
Solo
Loki
Loki
Gold V
Tuliao
Loki
Gold V
Level 90
God Stats
9W - 5L
1,783 SR
Queue Stats
164W - 172L
1,438 MMR
Solo
Mulan
Mulan
Silver I
WarZaca
Mulan
Silver I
Level 122
God Stats
80W - 82L
1,525 SR
Queue Stats
642W - 663L
1,092 MMR
Solo
Nu Wa
Nu Wa
Gold V
lGoulding
Nu Wa
Gold V
Level 160
God Stats
7W - 8L
1,623 SR
Queue Stats
143W - 166L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 2
6,571
438
5,633
6,633
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
10
2 / 6 / 1
6,481
432
3,532
9,016
2,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
BoraTomarUma
Sun Wukong
13
0 / 2 / 2
7,795
520
7,266
13,394
8,720
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
sasuke92
Anhur
11
0 / 5 / 0
6,187
412
1,697
7,307
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
snh50
Ares
9
1 / 2 / 0
5,940
396
2,416
8,161
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AthenaApolloArtioAtlas

VS

Bans
CliodhnaBastetPersephoneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 8
7,358
491
2,543
7,940
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Halkad
Hachiman
16
5 / 0 / 0
9,274
618
4,872
7,322
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Tuliao
Loki
15
5 / 0 / 3
9,273
618
4,952
10,633
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
WarZaca
Mulan
14
4 / 1 / 2
8,745
583
11,295
10,143
5,170
Breastplate

Breastplate

+20
Physical Protection

Nu Wa
lGoulding
Nu Wa
13
3 / 1 / 3
8,028
535
6,039
4,206
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
17
17
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
2
0.5
L
Fenrir
 
Fenrir
2
6
1
0.42
W
Ganesha
 
Ganesha
0
1
8
4
L
Sun Wukong
BoraTomarUma
Sun Wukong
0
2
2
0.5
W
Hachiman
Halkad
Hachiman
5
0
0
5
W
Loki
Tuliao
Loki
5
0
3
6.5
W
Mulan
WarZaca
Mulan
4
1
2
5
W
Nu Wa
lGoulding
Nu Wa
3
1
3
4.5
L
Anhur
sasuke92
Anhur
0
5
0
0
L
Ares
snh50
Ares
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
29,701
44,511
Taken
40,244
18,624
Mitigated
19,520
11,528
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,633
657
0
1,675
6,633
1,666
0
2,744
3,889
49,003
0
L
Fenrir
 
Fenrir
3,532
875
0
2,508
9,016
2,585
0
2,134
6,882
0
31,701
W
Ganesha
 
Ganesha
2,543
447
260
1,737
7,940
7,024
522
2,268
5,672
15,704
0
L
Sun Wukong
BoraTomarUma
Sun Wukong
7,266
1,545
0
3,120
13,394
8,720
0
1,408
11,986
0
54,204
W
Hachiman
Halkad
Hachiman
4,872
2,573
0
4,229
7,322
2,416
665
595
6,727
0
76,615
W
Loki
Tuliao
Loki
4,952
1,273
0
500
10,633
3,675
0
1,821
8,812
0
70,117
W
Mulan
WarZaca
Mulan
11,295
1,649
0
4,062
10,143
5,170
935
1,242
8,901
0
56,563
W
Nu Wa
lGoulding
Nu Wa
6,039
1,192
0
1,681
4,206
1,235
469
2,123
2,083
43,413
0
L
Anhur
sasuke92
Anhur
1,697
602
0
1,678
7,307
1,763
0
744
6,563
0
31,986
L
Ares
snh50
Ares
2,416
88
0
2,547
8,161
3,890
0
1,552
6,609
10,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
42,678
375
Minions Killed
466
0
Camps Cleared
0
1,412,868
Distance Traveled
1,427,658
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,571
438
105
7
0
297,416
7
L
Fenrir
6,481
432
62
4
0
283,150
0
W
Ganesha
7,358
491
4
0
0
255,574
8
L
Sun Wukong
7,795
520
126
8
0
310,939
5
W
Hachiman
9,274
618
136
9
0
279,971
4
W
Loki
9,273
618
121
8
0
351,637
5
W
Mulan
8,745
583
118
8
0
282,902
2
W
Nu Wa
8,028
535
87
6
0
257,574
7
L
Anhur
6,187
412
72
5
0
233,183
4
L
Ares
5,940
396
10
1
0
288,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role