Player Matchup

Anubis
Anubis
AcePuchi
Anubis
Level 106
God Stats
14W - 13L
1,482 SR
Queue Stats
865W - 895L
1,402 Elo+
Party 1
Odin
Odin
Aqtrix
Odin
Level 47
God Stats
4W - 9L
1,492 SR
Queue Stats
615W - 657L
1,409 Elo+
Party 1
Izanami
Izanami
Savage_Gnag
Izanami
Level 98
God Stats
30W - 27L
1,689 SR
Queue Stats
85W - 99L
1,445 Elo+
Solo
Loki
Loki
nachodoo08
Loki
Level 89
God Stats
3W - 6L
1,415 SR
Queue Stats
52W - 58L
1,423 Elo+
Solo
Atlas
Atlas
tracer6745321
Atlas
Level 119
God Stats
15W - 15L
1,575 SR
Queue Stats
197W - 162L
1,548 Elo+
Solo
Team Averages
Level 92
1,530 SR
1,445 Elo+

VS

Team Averages
Level 61
1,522 SR
1,474 Elo+
Agni
Agni
CustomChain94
Agni
Level 143
God Stats
25W - 31L
1,687 SR
Queue Stats
289W - 277L
1,592 Elo+
Solo
Loki
Loki
OnionMilkshake69
Loki
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 110L
1,592 Elo+
Solo
Skadi
Skadi
RaposaEspectral
Skadi
Level 36
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2
Cerberus
Cerberus
ValakRugan
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
VallesDrago
Sun Wukong
Level 34
God Stats
0W - 3L
1,600 SR
Queue Stats
5W - 9L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AcePuchi
Anubis
19
8 / 5 / 13
12,910
538
20,285
18,826
9,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Aqtrix
Odin
19
6 / 3 / 12
12,262
511
13,281
18,137
13,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Savage_Gnag
Izanami
20
14 / 2 / 8
14,573
607
24,439
17,936
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 5 / 14
13,314
555
13,375
16,099
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
5 / 1 / 20
12,348
515
15,355
20,492
31,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 4
10,001
417
11,126
21,886
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 11 / 6
12,639
527
15,492
20,562
6,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 4
9,622
401
9,580
17,016
5,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ValakRugan
Cerberus
13
0 / 7 / 4
9,074
378
4,170
23,827
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
VallesDrago
Sun Wukong
17
6 / 5 / 3
11,718
488
15,340
25,080
20,299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
43
Kills
15
16
Deaths
43
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
AcePuchi
Anubis
8
5
13
2.9
W
Odin
Aqtrix
Odin
6
3
12
4
L
1
13
4
0.23
L
7
11
6
0.91
L
1
7
4
0.43
W
Izanami
Savage_Gnag
Izanami
14
2
8
9
L
Cerberus
ValakRugan
Cerberus
0
7
4
0.29
L
Sun Wukong
VallesDrago
Sun Wukong
6
5
3
1.5
W
10
5
14
3.4
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,735
Damage
55,708
91,490
Taken
108,371
68,146
Mitigated
56,525
33,970
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AcePuchi
Anubis
20,285
438
0
10,133
18,826
9,333
910
4,340
14,026
98,972
0
W
Odin
Aqtrix
Odin
13,281
1,506
0
3,855
18,137
13,897
1,064
1,779
16,268
6,733
50,456
L
11,126
968
38
4,965
21,886
5,575
0
8,879
12,930
61,374
0
L
15,492
5,212
0
317
20,562
6,180
0
7,136
13,195
0
73,924
L
9,580
3,161
330
2,616
17,016
5,027
61
4,650
12,233
0
48,077
W
Izanami
Savage_Gnag
Izanami
24,439
17,406
0
8,807
17,936
7,201
6,132
2,039
14,533
0
132,503
L
Cerberus
ValakRugan
Cerberus
4,170
94
104
2,764
23,827
19,444
27
9,034
14,613
16,111
0
L
Sun Wukong
VallesDrago
Sun Wukong
15,340
3,815
80
4,507
25,080
20,299
718
8,014
16,484
166
64,350
W
13,375
4,429
0
5,308
16,099
6,547
828
2,853
13,117
0
96,281
W
15,355
4,680
700
5,167
20,492
31,168
586
3,396
16,892
48,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,407
Gold Earned
53,054
617
Minions Killed
428
0
Camps Cleared
0
2,211,224
Distance Traveled
1,966,881
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,910
538
131
5
0
371,183
2
W
Odin
12,262
511
100
4
0
496,570
1
L
Agni
10,001
417
107
4
0
346,043
2
L
Loki
12,639
527
115
5
0
413,404
0
L
Skadi
9,622
401
68
3
0
391,422
0
W
Izanami
14,573
607
207
9
0
403,242
1
L
Cerberus
9,074
378
38
2
0
381,846
0
L
Sun Wukong
11,718
488
100
4
0
434,166
3
W
Loki
13,314
555
141
6
0
476,271
4
W
Atlas
12,348
515
38
2
0
463,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role