Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Fabian733
Baron Samedi
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 70L
1,476 Elo+
Party 2
Horus
Horus
KyroPrime
Horus
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
66W - 73L
1,531 Elo+
Solo
Chernobog
Chernobog
samy2001k
Chernobog
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
xxNezuwuko
Jormungandr
Level 129
God Stats
8W - 7L
1,723 SR
Queue Stats
413W - 379L
1,515 Elo+
Solo
Team Averages
Level 94
1,545 SR
1,501 Elo+

VS

Team Averages
Level 91
1,544 SR
1,502 Elo+
Hou Yi
Hou Yi
Mehmetosme11
Hou Yi
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 63L
1,293 Elo+
Solo
Atlas
Atlas
SlothOfChaos5002
Atlas
Level 87
God Stats
5W - 4L
1,621 SR
Queue Stats
39W - 37L
1,682 Elo+
Party 1
Hel
Hel
WheatleyOBix
Hel
Level 76
God Stats
6W - 6L
1,601 SR
Queue Stats
285W - 279L
1,558 Elo+
Solo
Camazotz
Camazotz
doubletrouble224
Camazotz
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 232L
1,493 Elo+
Party 1
Mercury
Mercury
grandadcutler
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 501L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 0
6,914
629
3,313
6,011
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Fabian733
Baron Samedi
11
2 / 3 / 2
6,345
577
5,408
7,059
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
KyroPrime
Horus
9
3 / 1 / 3
6,323
575
5,771
6,480
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
samy2001k
Chernobog
10
0 / 1 / 3
5,872
534
4,350
3,664
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
xxNezuwuko
Jormungandr
11
0 / 1 / 1
6,440
585
4,058
5,014
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
1 / 3 / 2
5,178
471
1,837
5,048
1,233
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,188
472
3,108
8,439
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 3 / 2
5,768
524
5,235
6,212
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,550
505
2,543
8,135
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
10
2 / 1 / 4
5,670
515
3,466
7,781
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
7
7
Deaths
10
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
0
5
W
Baron Samedi
Fabian733
Baron Samedi
2
3
2
1
W
Horus
KyroPrime
Horus
3
1
3
4.5
L
Hou Yi
1
3
2
0.67
L
0
2
1
0.25
L
3
3
2
1.33
L
1
1
1
1.5
L
Mercury
2
1
4
4
W
Chernobog
samy2001k
Chernobog
0
1
3
1.5
W
Jormungandr
xxNezuwuko
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
16,189
28,228
Taken
35,615
13,406
Mitigated
12,622
8,619
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,313
2,077
0
1,648
6,011
1,958
0
799
5,049
0
38,496
W
Baron Samedi
Fabian733
Baron Samedi
5,408
577
184
2,167
7,059
2,524
0
4,064
2,604
37,731
0
W
Horus
KyroPrime
Horus
5,771
2,761
309
2,584
6,480
4,520
168
1,682
4,736
0
18,234
L
Hou Yi
1,837
643
0
499
5,048
1,233
436
963
4,013
0
16,611
L
3,108
881
0
1,591
8,439
4,183
0
1,013
7,216
19,913
0
L
5,235
415
1,539
3,191
6,212
1,637
156
1,953
3,911
30,901
0
L
2,543
926
0
4,121
8,135
3,403
310
4,187
3,944
0
27,519
L
Mercury
3,466
1,910
0
1,393
7,781
2,166
0
984
6,608
0
25,112
W
Chernobog
samy2001k
Chernobog
4,350
1,680
0
1,057
3,664
1,103
0
1,244
2,420
0
33,139
W
Jormungandr
xxNezuwuko
Jormungandr
4,058
1,702
0
670
5,014
3,301
722
0
4,783
34,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
27,354
338
Minions Killed
226
0
Camps Cleared
0
1,032,781
Distance Traveled
1,048,056
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,914
629
92
8
0
246,135
3
W
Baron Samedi
6,345
577
70
6
0
199,399
4
W
Horus
6,323
575
27
2
0
201,527
2
L
Hou Yi
5,178
471
34
3
0
173,205
2
L
Atlas
5,188
472
22
2
0
211,733
2
L
Hel
5,768
524
64
6
0
199,628
2
L
Camazotz
5,550
505
56
5
0
212,604
2
L
Mercury
5,670
515
50
5
0
250,886
2
W
Chernobog
5,872
534
65
6
0
169,396
3
W
Jormungandr
6,440
585
84
8
0
216,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role