Player Matchup

Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cσмρℓєχ
Medusa
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 109L
1,648 Elo+
Solo
Ra
Ra
DopeAthoss
Ra
Level 152
God Stats
0W - 3L
1,429 SR
Queue Stats
157W - 179L
1,514 Elo+
Solo
Ymir
Ymir
MrGoldBlack
Ymir
Level 120
God Stats
5W - 10L
1,207 SR
Queue Stats
156W - 181L
1,421 Elo+
Solo
Cerberus
Cerberus
mczluciano
Cerberus
Level 68
God Stats
4W - 5L
1,540 SR
Queue Stats
40W - 41L
1,488 Elo+
Solo
Team Averages
Level 126
1,435 SR
1,514 Elo+

VS

Team Averages
Level 129
1,535 SR
1,620 Elo+
Tsukuyomi
Tsukuyomi
Tuliao
Tsukuyomi
Level 90
God Stats
3W - 2L
1,277 SR
Queue Stats
133W - 120L
1,698 Elo+
Solo
Cabrakan
Cabrakan
XabIIIau
Cabrakan
Level 156
God Stats
11W - 2L
1,551 SR
Queue Stats
300W - 186L
1,548 Elo+
Solo
Bastet
Bastet
l capivara l
Bastet
Level 100
God Stats
3W - 2L
1,575 SR
Queue Stats
119W - 133L
1,470 Elo+
Solo
Merlin
Merlin
yPoloSul
Merlin
Level 142
God Stats
13W - 11L
1,726 SR
Queue Stats
300W - 290L
1,634 Elo+
Solo
Artemis
Artemis
Ópalo
Artemis
Level 156
God Stats
2W - 0L
1,547 SR
Queue Stats
11W - 5L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 3 / 1
6,165
560
4,097
6,358
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
5 / 2 / 0
6,717
611
6,553
7,587
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 0
6,565
597
3,729
4,396
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
5,335
485
5,816
8,582
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
mczluciano
Cerberus
9
0 / 1 / 4
5,480
498
649
6,608
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Tuliao
Tsukuyomi
10
0 / 0 / 2
5,627
512
1,861
6,302
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cabrakan
XabIIIau
Cabrakan
11
5 / 2 / 2
6,584
599
6,878
9,335
4,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
10
4 / 1 / 4
6,126
557
5,521
6,651
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
yPoloSul
Merlin
11
1 / 1 / 2
6,079
553
1,061
2,978
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Ópalo
Artemis
11
3 / 5 / 0
6,342
577
8,449
7,899
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
13
13
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
1
0.83
L
5
2
0
2.5
L
2
1
0
2
L
0
6
1
0.08
W
Tsukuyomi
Tuliao
Tsukuyomi
0
0
2
1
W
Cabrakan
XabIIIau
Cabrakan
5
2
2
3
W
Bastet
4
1
4
6
L
Cerberus
mczluciano
Cerberus
0
1
4
2
W
Merlin
yPoloSul
Merlin
1
1
2
2
W
Artemis
Ópalo
Artemis
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
23,770
33,531
Taken
33,165
13,173
Mitigated
12,197
8,637
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,097
1,630
0
1,162
6,358
2,113
0
1,994
4,364
0
32,906
L
6,553
2,580
0
2,121
7,587
1,914
0
0
7,587
0
49,239
L
3,729
211
155
1,347
4,396
1,513
0
853
3,543
47,064
0
L
5,816
719
0
1,008
8,582
3,907
0
5,092
3,490
25,726
0
W
Tsukuyomi
Tuliao
Tsukuyomi
1,861
476
0
1,420
6,302
2,746
0
1,217
5,085
0
24,827
W
Cabrakan
XabIIIau
Cabrakan
6,878
1,789
0
4,686
9,335
4,781
0
5,100
4,235
33,060
0
W
Bastet
5,521
2,079
0
1,880
6,651
2,170
0
2,822
3,829
0
27,779
L
Cerberus
mczluciano
Cerberus
649
0
1,030
1,814
6,608
3,726
0
0
6,608
14,158
0
W
Merlin
yPoloSul
Merlin
1,061
64
0
780
2,978
863
0
676
2,302
40,956
0
W
Artemis
Ópalo
Artemis
8,449
5,104
0
1,538
7,899
1,637
240
379
7,520
0
35,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
30,758
338
Minions Killed
312
0
Camps Cleared
0
985,593
Distance Traveled
1,084,326
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,165
560
67
6
0
212,873
2
L
Medusa
6,717
611
94
9
0
187,132
2
L
Ra
6,565
597
102
9
0
191,477
5
L
Ymir
5,335
485
55
5
0
183,582
5
W
Tsukuyomi
5,627
512
42
4
0
242,382
4
W
Cabrakan
6,584
599
70
6
0
184,351
3
W
Bastet
6,126
557
42
4
0
245,901
2
L
Cerberus
5,480
498
20
2
0
210,529
0
W
Merlin
6,079
553
94
9
0
210,605
6
W
Artemis
6,342
577
64
6
0
201,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role