Player Matchup

Morgan Le Fay
Morgan Le Fay
Bianco__13
Morgan Le Fay
Level 38
God Stats
9W - 4L
1,576 SR
Queue Stats
51W - 51L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
K_Lala23
Gilgamesh
Level 65
God Stats
7W - 3L
1,472 SR
Queue Stats
204W - 237L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
PsychooPathhh
Danzaburou
Level 93
God Stats
2W - 6L
1,816 SR
Queue Stats
244W - 267L
1,399 Elo+
Party 1
Bellona
Bellona
SoociooPathh
Bellona
Level 79
God Stats
6W - 7L
1,339 SR
Queue Stats
147W - 192L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
WlLLA
Cthulhu
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
294W - 331L
1,361 Elo+
Party 2
Team Averages
Level 60
1,541 SR
1,383 Elo+

VS

Team Averages
Level 96
1,439 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
ANAUL66
Morgan Le Fay
Level 146
God Stats
18W - 22L
1,392 SR
Queue Stats
164W - 203L
1,430 Elo+
Solo
Anhur
Anhur
GeoTonis13
Anhur
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 201L
1,443 Elo+
Solo
Cliodhna
Cliodhna
HunterZz_TTV
Cliodhna
Level 48
God Stats
3W - 0L
1,538 SR
Queue Stats
3W - 3L
1,338 Elo+
Solo
Xing Tian
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
Level 116
God Stats
7W - 5L
1,500 SR
Queue Stats
270W - 267L
1,420 Elo+
Solo
Arachne
Arachne
iStrikeStyle_
Arachne
Level 50
God Stats
4W - 5L
1,265 SR
Queue Stats
100W - 105L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bianco__13
Morgan Le Fay
20
7 / 6 / 6
14,101
470
22,668
16,943
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
K_Lala23
Gilgamesh
19
3 / 9 / 8
12,757
425
12,722
27,297
11,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
PsychooPathhh
Danzaburou
20
7 / 10 / 1
15,254
508
17,522
25,457
9,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
SoociooPathh
Bellona
20
7 / 5 / 2
14,107
470
19,278
27,685
30,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WlLLA
Cthulhu
17
0 / 13 / 5
11,507
384
9,538
36,731
32,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ANAUL66
Morgan Le Fay
20
3 / 10 / 11
15,285
510
15,040
25,372
10,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
20
12 / 6 / 11
17,192
573
18,217
24,540
10,683
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
HunterZz_TTV
Cliodhna
20
7 / 6 / 4
15,101
503
22,207
21,166
9,178
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
20
6 / 1 / 22
17,957
599
17,980
28,266
34,206
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
20
15 / 3 / 7
19,277
643
28,759
24,674
14,502
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
98
24
Kills
43
43
Deaths
26
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ANAUL66
Morgan Le Fay
3
10
11
0.85
L
Morgan Le Fay
Bianco__13
Morgan Le Fay
7
6
6
1.67
W
Anhur
12
6
11
2.92
W
Cliodhna
HunterZz_TTV
Cliodhna
7
6
4
1.5
L
Gilgamesh
K_Lala23
Gilgamesh
3
9
8
0.78
L
Danzaburou
PsychooPathhh
Danzaburou
7
10
1
0.75
L
Bellona
SoociooPathh
Bellona
7
5
2
1.6
L
Cthulhu
WlLLA
Cthulhu
0
13
5
0.19
W
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
6
1
22
17
W
Arachne
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,728
Damage
102,203
134,113
Taken
124,018
92,110
Mitigated
79,251
27,716
Healing
41,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ANAUL66
Morgan Le Fay
15,040
1,107
616
6,667
25,372
10,682
2,024
11,131
13,595
92,690
0
L
Morgan Le Fay
Bianco__13
Morgan Le Fay
22,668
775
979
2,170
16,943
6,989
66
6,926
9,657
103,196
0
W
Anhur
18,217
12,019
0
9,047
24,540
10,683
1,790
7,161
17,157
0
100,821
W
Cliodhna
HunterZz_TTV
Cliodhna
22,207
2,244
74
3,370
21,166
9,178
1,136
2,698
18,366
0
119,837
L
Gilgamesh
K_Lala23
Gilgamesh
12,722
1,985
0
5,030
27,297
11,854
0
7,278
19,919
1,368
91,145
L
Danzaburou
PsychooPathhh
Danzaburou
17,522
9,929
0
7,141
25,457
9,647
608
4,976
20,475
0
88,735
L
Bellona
SoociooPathh
Bellona
19,278
8,563
0
7,526
27,685
30,686
1,496
7,182
20,361
0
90,101
L
Cthulhu
WlLLA
Cthulhu
9,538
789
598
4,272
36,731
32,934
168
5,909
30,681
55,796
0
W
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
17,980
1,620
2,613
6,978
28,266
34,206
570
8,646
19,438
72,876
0
W
Arachne
28,759
23,586
0
11,845
24,674
14,502
558
3,316
21,260
0
208,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,726
Gold Earned
84,812
701
Minions Killed
749
0
Camps Cleared
0
2,438,029
Distance Traveled
2,767,719
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,285
510
152
5
0
434,082
9
L
Morgan Le Fay
14,101
470
169
6
0
545,210
4
W
Anhur
17,192
573
154
5
0
467,415
10
W
Cliodhna
15,101
503
119
4
0
596,312
5
L
Gilgamesh
12,757
425
141
5
0
559,751
2
L
Danzaburou
15,254
508
148
5
0
460,226
3
L
Bellona
14,107
470
162
5
0
457,847
0
L
Cthulhu
11,507
384
81
3
0
414,995
5
W
Xing Tian
17,957
599
107
4
0
585,470
6
W
Arachne
19,277
643
217
7
0
684,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role