Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum I
Lordakon
Sol
Platinum I
Level 160
God Stats
0W - 2L
1,770 SR
Queue Stats
239W - 229L
2,003 MMR
Party 1
Ymir
Ymir
Platinum I
Parrr0k
Ymir
Platinum I
Level 94
God Stats
10W - 9L
1,686 SR
Queue Stats
215W - 201L
2,097 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
marquitox23
Amaterasu
Diamond IV
Level 159
God Stats
4W - 2L
1,633 SR
Queue Stats
114W - 92L
2,144 MMR
Solo
Hou Yi
Hou Yi
Diamond V
tigercatface
Hou Yi
Diamond V
Level 152
God Stats
8W - 10L
1,712 SR
Queue Stats
119W - 94L
2,206 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,660 SR
1,990 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,536 SR
1,873 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kali
Kali
Platinum IV
Ekrome
Kali
Platinum IV
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 120L
2,055 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Kraeion
Sun Wukong
Diamond III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
2,130 MMR
Solo
Ra
Ra
Diamond IV
Xata
Ra
Diamond IV
Level 160
God Stats
6W - 8L
1,680 SR
Queue Stats
133W - 116L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
0 / 2 / 0
3,132
626
868
2,790
664
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
3,631
726
1,439
1,383
411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Parrr0k
Ymir
5
0 / 4 / 0
3,236
647
541
6,321
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
marquitox23
Amaterasu
7
0 / 0 / 0
3,990
798
789
4,291
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
7
1 / 1 / 0
3,765
753
1,574
2,821
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
PersephoneAresCliodhnaNemesis

VS

Bans
AtlasThothArachneCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 0 / 1
4,246
849
1,993
2,892
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
 
Geb
6
2 / 1 / 3
4,169
834
1,458
2,909
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
Ekrome
Kali
7
1 / 0 / 3
3,930
786
2,870
3,927
1,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
Kraeion
Sun Wukong
7
1 / 0 / 0
4,071
814
2,977
2,986
1,256
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
Xata
Ra
7
1 / 0 / 4
4,045
809
1,862
1,765
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
7
7
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
0
0
W
Izanami
 
Izanami
2
0
1
2.5
W
Geb
 
Geb
2
1
3
3.5
W
Kali
Ekrome
Kali
1
0
3
2.5
W
Sun Wukong
Kraeion
Sun Wukong
1
0
0
1
L
0
0
0
0
L
Ymir
Parrr0k
Ymir
0
4
0
0
W
Ra
Xata
Ra
1
0
4
3
L
Amaterasu
marquitox23
Amaterasu
0
0
0
0
L
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,211
Damage
11,160
17,606
Taken
14,479
5,760
Mitigated
4,862
5,989
Healing
5,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
868
280
0
375
2,790
664
0
779
2,011
0
9,564
W
Izanami
 
Izanami
1,993
1,610
0
1,423
2,892
609
25
227
2,665
0
28,733
W
Geb
 
Geb
1,458
436
0
953
2,909
1,062
0
380
2,529
3,988
0
W
Kali
Ekrome
Kali
2,870
1,457
0
1,559
3,927
1,487
0
901
3,026
0
20,613
W
Sun Wukong
Kraeion
Sun Wukong
2,977
401
0
835
2,986
1,256
0
0
2,986
0
17,890
L
1,439
594
0
393
1,383
411
0
544
839
18,471
2,540
L
Ymir
Parrr0k
Ymir
541
0
27
1,091
6,321
2,262
0
1,732
4,589
6,888
0
W
Ra
Xata
Ra
1,862
324
234
897
1,765
448
0
298
1,467
22,173
0
L
Amaterasu
marquitox23
Amaterasu
789
303
0
2,732
4,291
1,830
0
0
4,291
0
18,067
L
Hou Yi
1,574
1,045
0
1,371
2,821
593
0
265
2,556
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,754
Gold Earned
20,461
181
Minions Killed
198
0
Camps Cleared
0
507,422
Distance Traveled
604,589
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,132
626
23
5
0
82,037
1
W
Izanami
4,246
849
59
12
0
109,169
3
W
Geb
4,169
834
3
1
0
121,745
2
W
Kali
3,930
786
49
10
0
126,690
2
W
Sun Wukong
4,071
814
41
8
0
123,857
4
L
Sol
3,631
726
48
10
0
104,803
2
L
Ymir
3,236
647
17
3
0
103,701
2
W
Ra
4,045
809
46
9
0
123,128
1
L
Amaterasu
3,990
798
53
11
0
109,986
2
L
Hou Yi
3,765
753
40
8
0
106,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role