Player Matchup

Bacchus
Bacchus
DrWorter
Bacchus
Level 21
God Stats
2W - 1L
1,672 SR
Queue Stats
8W - 18L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostBuster123LP
Gilgamesh
Level 43
God Stats
11W - 7L
1,631 SR
Queue Stats
56W - 56L
1,524 Elo+
Party 2
Anhur
Anhur
Hyexos
Anhur
Level 41
God Stats
16W - 18L
1,500 SR
Queue Stats
97W - 96L
1,538 Elo+
Party 1
Ra
Ra
ThePanzerElite
Ra
Level 20
God Stats
2W - 0L
1,668 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
matimaz
Ao Kuang
Level 48
God Stats
2W - 3L
1,266 SR
Queue Stats
40W - 38L
1,531 Elo+
Party 2
Team Averages
Level 35
1,548 SR
1,487 Elo+

VS

Team Averages
Level 64
1,529 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BN51Raven
Artemis
Level 84
God Stats
1W - 1L
1,642 SR
Queue Stats
50W - 41L
1,464 Elo+
Solo
Achilles
Achilles
MrFroZzT
Achilles
Level 47
God Stats
5W - 7L
1,501 SR
Queue Stats
210W - 191L
1,555 Elo+
Solo
Ares
Ares
NoClueWhatToDo
Ares
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 102L
1,387 Elo+
Solo
Janus
Janus
exprezident
Janus
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 80L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrWorter
Bacchus
12
2 / 4 / 12
8,183
511
9,213
14,767
15,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
14
1 / 2 / 5
8,567
535
7,829
13,892
8,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Hyexos
Anhur
16
11 / 3 / 4
10,082
630
11,282
11,252
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 6 / 7
7,766
485
6,899
8,319
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
matimaz
Ao Kuang
17
8 / 3 / 6
9,776
611
12,132
18,424
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
7 / 3 / 5
9,374
586
8,431
11,373
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
BN51Raven
Artemis
12
2 / 7 / 7
7,759
485
9,667
11,318
3,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MrFroZzT
Achilles
13
2 / 4 / 1
8,067
504
9,345
14,751
8,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 9
8,267
517
8,835
17,787
11,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 4
10,552
660
9,546
10,624
3,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
23
Kills
17
18
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
3
5
3.17
L
Artemis
BN51Raven
Artemis
2
7
7
0.79
W
Bacchus
DrWorter
Bacchus
2
4
12
2
W
Gilgamesh
1
2
5
1.75
W
Anhur
Hyexos
Anhur
11
3
4
4.33
L
Achilles
MrFroZzT
Achilles
2
4
1
0.63
L
2
6
9
1.08
W
1
6
7
0.75
L
4
3
4
2
W
Ao Kuang
matimaz
Ao Kuang
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,355
Damage
45,824
66,654
Taken
65,853
37,678
Mitigated
31,011
20,399
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,431
2,069
0
3,641
11,373
4,379
0
5,662
5,711
0
45,251
L
Artemis
BN51Raven
Artemis
9,667
5,186
315
3,043
11,318
3,079
0
4,745
6,573
0
40,734
W
Bacchus
DrWorter
Bacchus
9,213
1,221
794
3,778
14,767
15,844
370
4,556
10,179
26,895
0
W
Gilgamesh
7,829
1,739
0
970
13,892
8,817
90
2,430
10,950
7,011
46,435
W
Anhur
Hyexos
Anhur
11,282
4,751
0
2,890
11,252
3,744
1,842
4,342
6,910
0
43,986
L
Achilles
MrFroZzT
Achilles
9,345
2,133
0
2,140
14,751
8,043
384
8,317
6,434
2,413
40,134
L
8,835
794
0
1,886
17,787
11,807
0
6,366
11,421
27,140
5,491
W
6,899
634
616
1,359
8,319
2,227
354
2,957
5,287
38,905
0
L
9,546
600
0
3,394
10,624
3,703
1,274
4,425
6,199
73,165
0
W
Ao Kuang
matimaz
Ao Kuang
12,132
2,388
0
9,992
18,424
7,046
1,718
3,741
14,530
67,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,374
Gold Earned
44,019
352
Minions Killed
365
0
Camps Cleared
0
1,542,939
Distance Traveled
1,507,806
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,374
586
73
5
0
360,629
2
L
Artemis
7,759
485
45
3
0
260,030
1
W
Bacchus
8,183
511
19
1
0
300,190
0
W
Gilgamesh
8,567
535
96
6
0
347,056
1
W
Anhur
10,082
630
78
5
0
280,397
2
L
Achilles
8,067
504
68
4
0
300,313
2
L
Ares
8,267
517
40
3
0
286,994
0
W
Ra
7,766
485
64
4
0
282,849
3
L
Janus
10,552
660
139
9
0
299,840
1
W
Ao Kuang
9,776
611
95
6
0
332,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role