Player Matchup

Thor
Thor
Platinum II
 
Thor
Platinum II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond V
Mike27R
Sol
Diamond V
Level 158
God Stats
26W - 19L
1,749 SR
Queue Stats
447W - 433L
1,925 MMR
Party 1
The Morrigan
The Morrigan
Platinum II
SiouXW
The Morrigan
Platinum II
Level 160
God Stats
21W - 10L
2,086 SR
Queue Stats
112W - 70L
2,163 MMR
Solo
Bellona
Bellona
Diamond V
Thomasflop
Bellona
Diamond V
Level 153
God Stats
12W - 14L
1,695 SR
Queue Stats
436W - 423L
1,928 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,706 SR
1,803 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,559 SR
1,984 MMR
Gilgamesh
Gilgamesh
Diamond III
DutchWhisperer
Gilgamesh
Diamond III
Level 122
God Stats
15W - 16L
1,625 SR
Queue Stats
977W - 958L
2,155 MMR
Solo
Ra
Ra
Gold II
FranSοle
Ra
Gold II
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,850 MMR
Party 2
Nemesis
Nemesis
Diamond IV
Gаbu
Nemesis
Diamond IV
Level 160
God Stats
42W - 36L
1,515 SR
Queue Stats
846W - 768L
1,976 MMR
Solo
Chernobog
Chernobog
Platinum II
RPTi
Chernobog
Platinum II
Level 158
God Stats
12W - 5L
1,392 SR
Queue Stats
355W - 333L
1,944 MMR
Solo
Bacchus
Bacchus
Platinum II
Sentο
Bacchus
Platinum II
Level 160
God Stats
6W - 1L
1,762 SR
Queue Stats
324W - 319L
1,996 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
1 / 3 / 0
7,082
472
4,529
8,693
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
 
Khepri
11
0 / 2 / 1
6,597
440
2,073
6,297
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
13
0 / 4 / 1
7,782
519
5,926
10,262
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
SiouXW
The Morrigan
14
0 / 5 / 0
7,641
509
1,759
7,273
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Thomasflop
Bellona
14
3 / 2 / 0
8,676
578
6,952
12,450
8,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CamazotzSerqetAtlasBastet

VS

Bans
PoseidonFenrirThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DutchWhisperer
Gilgamesh
15
0 / 2 / 3
9,166
611
8,133
13,852
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 2
10,650
710
6,079
2,911
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Gаbu
Nemesis
16
5 / 1 / 6
9,308
621
7,230
11,670
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
RPTi
Chernobog
17
3 / 1 / 3
10,331
689
7,699
8,838
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Sentο
Bacchus
14
3 / 0 / 5
8,697
580
4,917
6,770
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
16
16
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
Khepri
 
Khepri
0
2
1
0.25
W
Gilgamesh
DutchWhisperer
Gilgamesh
0
2
3
0.75
W
5
0
2
6
W
Nemesis
Gаbu
Nemesis
5
1
6
8
L
Sol
0
4
1
0.13
W
Chernobog
RPTi
Chernobog
3
1
3
4.5
W
Bacchus
Sentο
Bacchus
3
0
5
5.5
L
The Morrigan
SiouXW
The Morrigan
0
5
0
0
L
Bellona
Thomasflop
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
34,058
44,975
Taken
44,041
18,463
Mitigated
21,385
15,301
Healing
20,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,529
918
0
2,834
8,693
2,597
0
2,025
6,668
0
42,971
L
Khepri
 
Khepri
2,073
105
31
2,297
6,297
3,204
0
2,707
3,590
18,777
0
W
Gilgamesh
DutchWhisperer
Gilgamesh
8,133
2,530
0
3,245
13,852
6,735
45
587
13,265
0
63,823
W
6,079
537
1,606
1,496
2,911
1,255
0
819
2,092
95,090
0
W
Nemesis
Gаbu
Nemesis
7,230
3,618
0
6,925
11,670
4,162
0
1,154
10,086
0
62,095
L
Sol
5,926
3,764
0
3,833
10,262
1,562
0
446
9,816
57,742
0
W
Chernobog
RPTi
Chernobog
7,699
4,163
0
4,860
8,838
2,975
2,743
4,019
4,819
0
84,066
W
Bacchus
Sentο
Bacchus
4,917
827
0
2,089
6,770
6,258
0
2,743
4,027
12,081
4,825
L
The Morrigan
SiouXW
The Morrigan
1,759
136
0
471
7,273
2,134
0
3,223
3,980
64,561
1,816
L
Bellona
Thomasflop
Bellona
6,952
3,316
0
5,835
12,450
8,966
0
1,955
10,495
0
54,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
48,152
541
Minions Killed
580
0
Camps Cleared
0
1,485,117
Distance Traveled
1,635,878
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,082
472
94
6
0
304,116
1
L
Khepri
6,597
440
20
1
0
298,152
4
W
Gilgamesh
9,166
611
122
8
0
302,651
3
W
Ra
10,650
710
184
12
0
324,761
8
W
Nemesis
9,308
621
94
6
0
369,453
4
L
Sol
7,782
519
129
9
0
289,167
7
W
Chernobog
10,331
689
162
11
0
313,287
5
W
Bacchus
8,697
580
18
1
0
325,726
5
L
The Morrigan
7,641
509
163
11
0
289,952
4
L
Bellona
8,676
578
135
9
0
303,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role