Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
EinarTorbjorn
Cernunnos
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 229L
1,559 Elo+
Solo
The Morrigan
The Morrigan
Star-Gone_11
The Morrigan
Level 65
God Stats
6W - 4L
1,570 SR
Queue Stats
100W - 97L
1,408 Elo+
Solo
Shiva
Shiva
Znarax
Shiva
Level 27
God Stats
6W - 3L
1,664 SR
Queue Stats
16W - 47L
1,157 Elo+
Party 1
Da Ji
Da Ji
crouto_dark
Da Ji
Level 42
God Stats
4W - 3L
1,190 SR
Queue Stats
88W - 128L
1,251 Elo+
Party 1
Team Averages
Level 65
1,485 SR
1,375 Elo+

VS

Team Averages
Level 73
1,332 SR
1,326 Elo+
Tsukuyomi
Tsukuyomi
CaptKillshot78
Tsukuyomi
Level 53
God Stats
60W - 67L
1,430 SR
Queue Stats
502W - 553L
1,314 Elo+
Solo
Sylvanus
Sylvanus
Popeasf
Sylvanus
Level 21
God Stats
1W - 2L
1,364 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RAVEN_exe95
Heimdallr
Level 37
God Stats
11W - 13L
969 SR
Queue Stats
67W - 77L
1,054 Elo+
Party 2
Guan Yu
Guan Yu
dfeet67
Guan Yu
Level 103
God Stats
13W - 12L
1,397 SR
Queue Stats
535W - 572L
1,371 Elo+
Solo
Discordia
Discordia
tonebone8003
Discordia
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 183L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
7 / 1 / 7
7,644
546
8,751
11,721
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
EinarTorbjorn
Cernunnos
13
6 / 2 / 6
7,976
570
9,440
10,929
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Star-Gone_11
The Morrigan
13
5 / 0 / 2
7,647
546
5,079
6,026
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
Znarax
Shiva
13
6 / 1 / 3
8,002
572
9,362
8,666
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 1
7,697
550
3,378
9,121
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CaptKillshot78
Tsukuyomi
12
0 / 5 / 0
6,504
465
3,247
9,803
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Popeasf
Sylvanus
9
0 / 6 / 3
6,192
442
5,189
11,564
7,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
RAVEN_exe95
Heimdallr
10
2 / 7 / 0
6,405
458
12,331
11,389
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
dfeet67
Guan Yu
11
1 / 5 / 0
6,766
483
3,066
11,981
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
tonebone8003
Discordia
11
0 / 5 / 0
6,442
460
3,030
5,772
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
28
Kills
3
4
Deaths
28
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
7
10.5
L
Tsukuyomi
CaptKillshot78
Tsukuyomi
0
5
0
0
W
Cernunnos
EinarTorbjorn
Cernunnos
6
2
6
4.5
L
Sylvanus
Popeasf
Sylvanus
0
6
3
0.25
L
Heimdallr
RAVEN_exe95
Heimdallr
2
7
0
0.29
W
The Morrigan
Star-Gone_11
The Morrigan
5
0
2
6
W
Shiva
Znarax
Shiva
6
1
3
7.5
W
4
0
1
4.5
L
Guan Yu
dfeet67
Guan Yu
1
5
0
0.2
L
Discordia
tonebone8003
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
26,863
46,463
Taken
50,509
21,858
Mitigated
21,183
13,500
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,751
3,667
0
2,305
11,721
7,135
406
2,445
9,276
0
27,025
L
Tsukuyomi
CaptKillshot78
Tsukuyomi
3,247
1,093
195
490
9,803
3,142
1,083
1,553
8,250
0
42,822
W
Cernunnos
EinarTorbjorn
Cernunnos
9,440
4,914
0
3,779
10,929
2,843
442
2,744
8,185
0
46,978
L
Sylvanus
Popeasf
Sylvanus
5,189
2,127
1,722
2,854
11,564
7,879
0
0
11,564
18,414
0
L
Heimdallr
RAVEN_exe95
Heimdallr
12,331
7,199
0
1,250
11,389
3,159
0
0
11,389
0
40,430
W
The Morrigan
Star-Gone_11
The Morrigan
5,079
729
0
969
6,026
1,925
806
1,521
4,227
32,298
461
W
Shiva
Znarax
Shiva
9,362
3,234
0
1,422
8,666
6,956
691
0
8,666
0
38,454
W
3,378
963
0
5,025
9,121
2,999
0
1,069
7,890
0
41,404
L
Guan Yu
dfeet67
Guan Yu
3,066
297
178
1,725
11,981
4,665
175
523
11,458
0
26,500
L
Discordia
tonebone8003
Discordia
3,030
208
0
0
5,772
2,338
0
2,520
3,230
33,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
32,309
347
Minions Killed
272
0
Camps Cleared
0
1,347,653
Distance Traveled
1,214,142
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,644
546
52
4
0
292,742
0
L
Tsukuyomi
6,504
465
71
5
0
260,914
3
W
Cernunnos
7,976
570
83
6
0
236,880
0
L
Sylvanus
6,192
442
24
2
0
217,203
0
L
Heimdallr
6,405
458
63
5
0
239,151
0
W
The Morrigan
7,647
546
58
4
0
236,981
0
W
Shiva
8,002
572
68
5
0
275,788
0
W
Da Ji
7,697
550
86
6
0
305,262
3
L
Guan Yu
6,766
483
61
4
0
247,939
2
L
Discordia
6,442
460
53
4
0
248,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role