Player Matchup

Fafnir
Fafnir
FurorInc
Fafnir
Level 68
God Stats
1W - 0L
1,286 SR
Queue Stats
15W - 16L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
Greninјa
Baron Samedi
Level 160
God Stats
3W - 1L
1,305 SR
Queue Stats
250W - 62L
1,798 Elo+
Solo
Hachiman
Hachiman
Piløu
Hachiman
Level 160
God Stats
6W - 3L
1,606 SR
Queue Stats
333W - 172L
1,738 Elo+
Solo
Team Averages
Level 129
1,399 SR
1,711 Elo+

VS

Team Averages
Level 106
1,737 SR
1,732 Elo+
Hercules
Hercules
PeopleHateGrape
Hercules
Level 108
God Stats
1W - 2L
1,718 SR
Queue Stats
19W - 25L
1,708 Elo+
Party 1
Nox
Nox
TheLustyArgonian
Nox
Level 125
God Stats
6W - 3L
1,846 SR
Queue Stats
107W - 113L
1,708 Elo+
Party 1
Sobek
Sobek
UltraViolence27
Sobek
Level 86
God Stats
1W - 1L
1,647 SR
Queue Stats
9W - 5L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FurorInc
Fafnir
11
0 / 0 / 13
7,541
838
2,931
6,031
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Greninјa
Baron Samedi
10
1 / 0 / 11
6,787
754
7,357
3,935
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
Piløu
Hachiman
13
12 / 0 / 1
8,797
977
13,005
6,028
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 5 / 0
5,388
599
2,834
10,482
7,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,447
605
2,535
6,223
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,824
647
823
8,681
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
FurorInc
Fafnir
0
0
13
6.5
W
Baron Samedi
Greninјa
Baron Samedi
1
0
11
6.5
L
Hercules
0
5
0
0
W
Hachiman
Piløu
Hachiman
12
0
1
12.5
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
6,192
15,994
Taken
25,386
10,471
Mitigated
13,472
7,712
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
FurorInc
Fafnir
2,931
557
0
2,039
6,031
5,642
74
2,082
3,813
7,159
0
W
Baron Samedi
Greninјa
Baron Samedi
7,357
463
1,856
2,210
3,935
2,628
418
506
3,369
17,275
0
L
Hercules
2,834
739
0
1,867
10,482
7,388
0
2,899
7,253
0
12,175
W
Hachiman
Piløu
Hachiman
13,005
7,249
0
1,607
6,028
2,201
1,854
733
5,183
0
42,715
L
2,535
558
0
410
6,223
1,693
0
3,007
3,038
17,581
0
L
823
52
0
1,151
8,681
4,391
0
3,701
4,690
6,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
16,659
99
Minions Killed
64
5
Camps Cleared
2
498,714
Distance Traveled
481,977
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,541
838
9
1
1
185,418
4
W
Baron Samedi
6,787
754
28
3
1
155,401
3
L
Hercules
5,388
599
18
2
0
159,999
3
W
Hachiman
8,797
977
62
7
3
157,895
2
L
Nox
5,447
605
37
4
2
167,511
4
L
Sobek
5,824
647
9
1
0
154,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role