Player Matchup

Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
Vizart
Kukulkan
Silver II
Level 160
God Stats
2W - 2L
1,438 SR
Queue Stats
16W - 21L
1,453 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
zmycha
Gilgamesh
Gold II
Level 159
God Stats
5W - 3L
1,685 SR
Queue Stats
55W - 23L
1,852 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,541 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,500 SR
1,555 MMR
Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold V
Callumharvey
Cernunnos
Gold V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 3 / 5
10,870
679
14,260
19,849
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Vizart
Kukulkan
17
4 / 1 / 5
11,714
732
17,312
9,249
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
zmycha
Gilgamesh
16
3 / 4 / 6
10,550
659
12,056
15,881
15,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothAh Muzen CabUllrBastetGeb

VS

Bans
FenrirTerraSolGuan YuMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 5
10,600
663
19,150
10,396
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
 
Khepri
14
1 / 3 / 7
10,556
660
5,731
20,470
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Callumharvey
Cernunnos
14
4 / 6 / 3
10,308
644
8,873
15,575
5,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
10
Kills
8
8
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
5
1.83
L
Zeus
 
Zeus
3
1
5
5.5
L
Khepri
 
Khepri
1
3
7
1.5
L
Cernunnos
Callumharvey
Cernunnos
4
6
3
0.92
W
Kukulkan
Vizart
Kukulkan
4
1
5
6.5
W
Gilgamesh
zmycha
Gilgamesh
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,628
Damage
33,754
44,979
Taken
46,441
33,863
Mitigated
35,494
17,124
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,260
3,758
280
10,023
19,849
16,258
1,032
10,423
9,010
0
49,028
L
Zeus
 
Zeus
19,150
1,875
0
1,245
10,396
7,999
0
3,520
6,301
58,009
0
L
Khepri
 
Khepri
5,731
984
0
4,356
20,470
22,011
0
8,233
11,239
16,311
0
L
Cernunnos
Callumharvey
Cernunnos
8,873
3,134
358
2,897
15,575
5,484
0
4,721
9,859
0
29,061
W
Kukulkan
Vizart
Kukulkan
17,312
1,446
0
2,904
9,249
2,514
1,859
6,330
2,630
71,555
0
W
Gilgamesh
zmycha
Gilgamesh
12,056
1,986
433
3,484
15,881
15,091
135
7,597
8,058
0
34,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
31,464
212
Minions Killed
164
12
Camps Cleared
2
966,593
Distance Traveled
852,644
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,870
679
53
3
5
308,866
7
L
Zeus
10,600
663
86
5
2
296,132
0
L
Khepri
10,556
660
24
2
0
274,994
2
L
Cernunnos
10,308
644
54
3
0
281,518
2
W
Kukulkan
11,714
732
110
7
3
331,110
0
W
Gilgamesh
10,550
659
49
3
4
326,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role