Player Matchup

Poseidon
Poseidon
Deadbolt10
Poseidon
Level 132
God Stats
10W - 4L
1,710 SR
Queue Stats
103W - 78L
1,605 Elo+
Party 2
Mercury
Mercury
FabledOne
Mercury
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 180L
1,611 Elo+
Party 2
Izanami
Izanami
JasonWick2016
Izanami
Level 49
God Stats
5W - 1L
1,255 SR
Queue Stats
35W - 18L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
Pnnzer
Cabrakan
Level 38
God Stats
7W - 1L
1,500 SR
Queue Stats
44W - 15L
1,686 Elo+
Party 2
Mulan
Mulan
SummerBoost
Mulan
Level 98
God Stats
2W - 4L
1,325 SR
Queue Stats
40W - 32L
1,470 Elo+
Party 2
Team Averages
Level 93
1,458 SR
1,590 Elo+

VS

Team Averages
Level 70
1,548 SR
1,535 Elo+
Tiamat
Tiamat
 
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Gomorrah5
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 129L
1,452 Elo+
Solo
Freya
Freya
KaldrSkadi
Freya
Level 78
God Stats
5W - 3L
1,742 SR
Queue Stats
325W - 299L
1,669 Elo+
Party 1
Geb
Geb
veneifer
Geb
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
46W - 50L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadbolt10
Poseidon
15
9 / 2 / 3
9,413
628
12,946
6,450
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
FabledOne
Mercury
14
2 / 2 / 8
8,352
557
5,834
9,767
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
13
1 / 1 / 3
8,201
547
3,691
7,341
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Pnnzer
Cabrakan
11
0 / 0 / 8
7,345
490
1,778
5,891
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 1 / 4
9,050
603
5,075
7,856
4,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 5 / 1
7,639
509
4,660
9,043
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
 
Nox
12
0 / 1 / 1
7,365
491
4,026
6,110
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Gomorrah5
Da Ji
10
3 / 6 / 2
6,793
453
5,261
11,026
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
14
1 / 1 / 2
7,682
512
4,686
6,362
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 3 / 3
6,835
456
2,555
10,830
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
L
Nox
 
Nox
0
1
1
0.5
W
Poseidon
Deadbolt10
Poseidon
9
2
3
5.25
W
Mercury
FabledOne
Mercury
2
2
8
3
L
Da Ji
Gomorrah5
Da Ji
3
6
2
0.67
W
Izanami
1
1
3
2.5
L
Freya
1
1
2
2
W
Cabrakan
Pnnzer
Cabrakan
0
0
8
4
W
3
1
4
5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,324
Damage
21,188
37,305
Taken
43,371
15,439
Mitigated
16,938
8,739
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,660
500
0
1,759
9,043
3,824
0
4,387
4,656
62,334
0
L
Nox
 
Nox
4,026
136
0
2,664
6,110
2,038
0
952
5,158
37,960
0
W
Poseidon
Deadbolt10
Poseidon
12,946
2,108
200
1,568
6,450
1,894
948
2,316
4,128
67,901
0
W
Mercury
FabledOne
Mercury
5,834
3,302
0
499
9,767
2,589
0
4,463
5,304
0
48,440
L
Da Ji
Gomorrah5
Da Ji
5,261
1,284
0
2,797
11,026
3,445
0
2,795
8,089
0
26,580
W
Izanami
3,691
1,740
0
2,845
7,341
2,241
0
3,354
3,987
0
64,657
L
Freya
4,686
1,677
0
3,477
6,362
1,843
0
1,559
4,803
47,479
0
W
Cabrakan
Pnnzer
Cabrakan
1,778
471
297
1,845
5,891
4,365
329
2,206
3,637
9,581
0
W
5,075
564
0
1,485
7,856
4,350
477
2,725
4,844
0
52,897
L
2,555
156
231
2,127
10,830
5,788
0
5,031
5,799
14,703
5,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
36,314
465
Minions Killed
402
0
Camps Cleared
0
1,510,353
Distance Traveled
1,286,783
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,639
509
135
9
0
260,003
0
L
Nox
7,365
491
97
6
0
212,373
3
W
Poseidon
9,413
628
115
8
0
325,307
6
W
Mercury
8,352
557
88
6
0
325,991
1
L
Da Ji
6,793
453
44
3
0
267,309
3
W
Izanami
8,201
547
127
8
0
252,446
4
L
Freya
7,682
512
98
7
0
272,530
4
W
Cabrakan
7,345
490
9
1
0
303,586
5
W
Mulan
9,050
603
126
8
0
303,023
4
L
Geb
6,835
456
28
2
0
274,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role