Player Matchup

Medusa
Medusa
BriqueDeLait_YT
Medusa
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
69W - 82L
1,097 Elo+
Party 2
Loki
Loki
CalouDemon27
Loki
Level 16
God Stats
2W - 7L
1,493 SR
Queue Stats
60W - 75L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
MasterOfPrime27
Nu Wa
Level 131
God Stats
14W - 5L
1,749 SR
Queue Stats
287W - 284L
1,403 Elo+
Party 1
Osiris
Osiris
Sh0katana
Osiris
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 109L
1,108 Elo+
Party 2
Cernunnos
Cernunnos
Zoxen8523
Cernunnos
Level 29
God Stats
16W - 7L
1,634 SR
Queue Stats
165W - 171L
1,423 Elo+
Party 1
Team Averages
Level 48
1,575 SR
1,268 Elo+

VS

Team Averages
Level 61
1,576 SR
1,659 Elo+
Olorun
Olorun
AdcGirl
Olorun
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 7L
1,924 Elo+
Party 4
Horus
Horus
BoG celliwlg
Horus
Level 136
God Stats
16W - 7L
1,600 SR
Queue Stats
188W - 90L
1,780 Elo+
Party 4
Apollo
Apollo
anхious
Apollo
Level 42
God Stats
6W - 3L
1,786 SR
Queue Stats
13W - 5L
1,677 Elo+
Party 4
Sol
Sol
gwencavani
Sol
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
81W - 73L
1,482 Elo+
Party 3
Fenrir
Fenrir
serir45
Fenrir
Level 18
God Stats
5W - 8L
1,495 SR
Queue Stats
11W - 16L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 1
3,877
388
1,034
5,755
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 3
5,077
508
777
4,245
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 3 / 0
5,334
533
4,337
3,853
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Sh0katana
Osiris
6
0 / 8 / 1
4,361
436
1,862
9,307
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Zoxen8523
Cernunnos
6
2 / 2 / 1
4,673
467
1,550
4,030
857
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdcGirl
Olorun
13
11 / 0 / 0
8,422
842
8,195
3,824
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 3 / 6
6,048
605
2,135
8,947
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
anхious
Apollo
11
6 / 2 / 0
6,883
688
2,551
4,955
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 2
7,070
707
3,553
5,049
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
serir45
Fenrir
9
0 / 0 / 4
5,852
585
705
5,813
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
22
22
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
AdcGirl
Olorun
11
0
0
11
W
1
3
6
1.33
L
0
7
1
0.07
L
1
2
3
1.25
L
3
3
0
1
L
Osiris
Sh0katana
Osiris
0
8
1
0.06
L
Cernunnos
Zoxen8523
Cernunnos
2
2
1
1.25
W
Apollo
anхious
Apollo
6
2
0
3
W
4
1
2
5
W
Fenrir
serir45
Fenrir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,560
Damage
17,139
27,190
Taken
28,588
8,250
Mitigated
13,604
4,000
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AdcGirl
Olorun
8,195
4,532
172
2,070
3,824
2,889
4,656
642
3,144
46,653
4,915
W
2,135
1,257
213
2,027
8,947
5,919
304
740
8,120
0
10,219
L
1,034
501
0
0
5,755
1,467
0
2,783
2,972
0
6,202
L
777
243
0
2,058
4,245
972
16
56
4,189
0
17,872
L
4,337
991
0
500
3,853
1,147
0
2,104
1,749
23,227
0
L
Osiris
Sh0katana
Osiris
1,862
980
0
1,000
9,307
3,807
0
5,547
3,760
0
15,695
L
Cernunnos
Zoxen8523
Cernunnos
1,550
409
0
442
4,030
857
0
0
4,030
0
10,076
W
Apollo
anхious
Apollo
2,551
1,761
0
1,445
4,955
1,335
332
339
4,578
0
36,582
W
3,553
1,485
0
2,980
5,049
1,633
731
1,561
3,364
39,448
4,914
W
Fenrir
serir45
Fenrir
705
105
0
4,089
5,813
1,828
189
666
5,045
0
23,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
34,275
151
Minions Killed
335
0
Camps Cleared
0
821,163
Distance Traveled
939,579
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,422
842
105
11
0
172,194
3
W
Horus
6,048
605
15
2
0
180,989
1
L
Medusa
3,877
388
10
1
0
151,498
2
L
Loki
5,077
508
38
4
0
206,104
3
L
Nu Wa
5,334
533
42
4
0
168,576
5
L
Osiris
4,361
436
39
4
0
155,614
0
L
Cernunnos
4,673
467
22
2
0
139,371
0
W
Apollo
6,883
688
62
6
0
179,492
2
W
Sol
7,070
707
98
10
0
195,886
0
W
Fenrir
5,852
585
55
6
0
211,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role