Player Matchup

Ne Zha
Ne Zha
HerreraFilipe
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
IFandral
Sun Wukong
Level 109
God Stats
20W - 23L
1,603 SR
Queue Stats
125W - 137L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sr nice8997
Kumbhakarna
Level 123
God Stats
12W - 11L
1,613 SR
Queue Stats
654W - 738L
1,481 Elo+
Solo
Ra
Ra
ZonLohan19
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,591 Elo+
Solo
Chiron
Chiron
nachooue
Chiron
Level 97
God Stats
0W - 1L
1,707 SR
Queue Stats
128W - 136L
1,512 Elo+
Solo
Team Averages
Level 121
1,585 SR
1,535 Elo+

VS

Team Averages
Level 97
1,650 SR
1,446 Elo+
Cerberus
Cerberus
D4rk-Sh0t-y
Cerberus
Level 103
God Stats
2W - 3L
1,833 SR
Queue Stats
77W - 69L
1,540 Elo+
Solo
Discordia
Discordia
Dawn_Kengo
Discordia
Level 88
God Stats
34W - 37L
1,655 SR
Queue Stats
390W - 472L
1,472 Elo+
Solo
Bastet
Bastet
HntFroozen
Bastet
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,162 Elo+
Solo
Chiron
Chiron
MateusX98
Chiron
Level 129
God Stats
9W - 4L
1,883 SR
Queue Stats
248W - 264L
1,563 Elo+
Solo
Shiva
Shiva
ViniMarreiros
Shiva
Level 68
God Stats
8W - 6L
1,382 SR
Queue Stats
427W - 469L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 3
12,303
492
19,814
27,306
9,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
IFandral
Sun Wukong
20
3 / 4 / 2
12,214
489
7,655
21,646
17,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Sr nice8997
Kumbhakarna
13
0 / 9 / 5
9,061
362
4,904
23,629
24,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 7 / 3
12,942
518
17,777
19,003
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
nachooue
Chiron
7
0 / 3 / 2
7,364
295
4,206
5,256
696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D4rk-Sh0t-y
Cerberus
20
6 / 3 / 9
13,782
551
21,031
21,038
20,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Dawn_Kengo
Discordia
20
3 / 2 / 14
12,867
515
11,718
12,116
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
HntFroozen
Bastet
20
6 / 7 / 7
12,986
519
11,915
21,628
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
MateusX98
Chiron
19
10 / 5 / 7
13,388
536
18,851
19,488
6,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 0 / 18
13,656
546
9,534
17,921
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
17
Kills
29
29
Deaths
17
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
D4rk-Sh0t-y
Cerberus
6
3
9
3.5
W
Discordia
Dawn_Kengo
Discordia
3
2
14
5
L
8
6
3
1.58
W
Bastet
HntFroozen
Bastet
6
7
7
1.36
L
Sun Wukong
IFandral
Sun Wukong
3
4
2
1
W
Chiron
MateusX98
Chiron
10
5
7
2.7
L
Kumbhakarna
Sr nice8997
Kumbhakarna
0
9
5
0.28
W
4
0
18
13
L
6
7
3
1.07
L
Chiron
nachooue
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,356
Damage
73,049
96,840
Taken
92,191
58,795
Mitigated
55,849
22,732
Healing
31,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
D4rk-Sh0t-y
Cerberus
21,031
1,540
0
8,222
21,038
20,366
1,133
3,384
17,654
91,127
0
W
Discordia
Dawn_Kengo
Discordia
11,718
607
338
2,552
12,116
4,167
1,075
3,893
8,223
89,161
0
L
19,814
8,541
0
6,042
27,306
9,102
0
9,253
18,053
0
107,562
W
Bastet
HntFroozen
Bastet
11,915
3,416
0
7,245
21,628
7,736
0
3,343
18,285
0
107,221
L
Sun Wukong
IFandral
Sun Wukong
7,655
1,866
0
6,385
21,646
17,522
472
9,943
11,703
0
69,584
W
Chiron
MateusX98
Chiron
18,851
12,174
595
8,743
19,488
6,661
3,253
7,194
12,294
0
94,265
L
Kumbhakarna
Sr nice8997
Kumbhakarna
4,904
572
0
1,412
23,629
24,064
0
7,700
15,929
15,318
0
W
9,534
1,026
635
3,221
17,921
16,919
463
4,867
13,054
9,892
44,219
L
17,777
1,408
2,418
5,039
19,003
7,411
366
7,411
11,592
121,312
0
L
Chiron
nachooue
Chiron
4,206
1,918
195
1,241
5,256
696
0
0
5,255
0
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
66,679
541
Minions Killed
667
0
Camps Cleared
0
1,967,925
Distance Traveled
2,279,494
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,782
551
190
8
0
446,214
2
W
Discordia
12,867
515
129
5
0
464,218
6
L
Ne Zha
12,303
492
146
6
0
447,940
0
W
Bastet
12,986
519
141
6
0
496,632
0
L
Sun Wukong
12,214
489
136
5
0
434,370
10
W
Chiron
13,388
536
117
5
0
404,844
3
L
Kumbhakarna
9,061
362
10
0
0
482,504
8
W
Shiva
13,656
546
90
4
0
467,586
7
L
Ra
12,942
518
207
8
0
455,663
3
L
Chiron
7,364
295
42
2
0
147,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role