Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
 
Kali
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bubblegum390
Nu Wa
Level 81
God Stats
9W - 7L
1,423 SR
Queue Stats
217W - 222L
1,454 Elo+
Party 3
Sun Wukong
Sun Wukong
Cylavar
Sun Wukong
Level 65
God Stats
3W - 1L
1,737 SR
Queue Stats
81W - 98L
1,399 Elo+
Solo
Atlas
Atlas
Grobarjug
Atlas
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 121L
1,293 Elo+
Solo
Team Averages
Level 86
1,532 SR
1,429 Elo+

VS

Team Averages
Level 75
1,370 SR
1,316 Elo+
Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Angrybober
Rama
Level 60
God Stats
13W - 21L
1,403 SR
Queue Stats
171W - 192L
1,293 Elo+
Solo
Vamana
Vamana
Doktor_Hey
Vamana
Level 81
God Stats
15W - 10L
1,492 SR
Queue Stats
336W - 377L
1,263 Elo+
Party 1
Hera
Hera
superpavan007
Hera
Level 125
God Stats
3W - 8L
1,199 SR
Queue Stats
111W - 115L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
x-_Deus-Vult_-x
Cthulhu
Level 3
God Stats
1W - 3L
1,257 SR
Queue Stats
1W - 4L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 1 / 4
8,486
471
7,135
12,771
5,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
 
Kali
14
2 / 2 / 1
8,053
447
5,108
13,971
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 2
8,465
470
9,580
8,932
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Cylavar
Sun Wukong
14
1 / 0 / 1
8,316
462
6,641
9,715
7,006
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Grobarjug
Atlas
12
1 / 2 / 4
7,795
433
7,391
14,993
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 1
7,393
411
7,117
14,195
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 1
9,396
522
7,548
12,498
4,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
Doktor_Hey
Vamana
14
0 / 0 / 2
8,599
478
7,304
12,255
14,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 0
8,775
488
13,519
7,098
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 2 / 1
5,846
325
1,888
4,296
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
5
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
4
4
W
Kali
 
Kali
2
2
1
1.25
L
Nemesis
 
Nemesis
1
4
1
0.38
L
2
1
1
2.5
W
2
0
2
3
W
Sun Wukong
Cylavar
Sun Wukong
1
0
1
1.5
L
Vamana
Doktor_Hey
Vamana
0
0
2
1
W
Atlas
Grobarjug
Atlas
1
2
4
1.5
L
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,855
Damage
37,376
60,382
Taken
50,342
35,137
Mitigated
27,694
22,582
Healing
19,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,135
4,455
38
7,043
12,771
5,199
1,996
3,513
9,258
0
64,502
W
Kali
 
Kali
5,108
2,351
0
6,122
13,971
5,121
0
3,122
10,849
0
48,450
L
Nemesis
 
Nemesis
7,117
3,120
0
5,963
14,195
4,597
0
4,829
9,366
0
39,104
L
7,548
5,699
0
5,230
12,498
4,285
1,619
5,084
7,414
0
73,916
W
9,580
1,659
0
2,810
8,932
2,814
224
2,998
5,934
57,284
0
W
Sun Wukong
Cylavar
Sun Wukong
6,641
483
0
3,074
9,715
7,006
0
1,117
8,598
0
51,045
L
Vamana
Doktor_Hey
Vamana
7,304
2,706
0
5,568
12,255
14,592
0
2,906
9,349
0
53,082
W
Atlas
Grobarjug
Atlas
7,391
3,289
0
3,495
14,993
14,997
330
4,657
10,336
23,986
0
L
13,519
2,113
0
2,460
7,098
2,507
30
2,834
4,264
63,059
0
L
1,888
565
0
545
4,296
1,713
0
1,318
2,978
6,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,115
Gold Earned
40,009
429
Minions Killed
433
0
Camps Cleared
0
1,696,639
Distance Traveled
1,461,546
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,486
471
128
7
0
330,637
2
W
Kali
8,053
447
90
5
0
351,304
8
L
Nemesis
7,393
411
72
4
0
390,781
2
L
Rama
9,396
522
146
8
0
312,853
0
W
Nu Wa
8,465
470
105
6
0
327,412
7
W
Sun Wukong
8,316
462
84
5
0
332,751
3
L
Vamana
8,599
478
103
6
0
288,476
5
W
Atlas
7,795
433
22
1
0
354,535
4
L
Hera
8,775
488
109
6
0
377,470
10
L
Cthulhu
5,846
325
3
0
0
91,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role