Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Axlyen
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,701 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Froshzul
Ah Muzen Cab
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 82L
1,428 Elo+
Party 1
Hades
Hades
OscarWide
Hades
Level 81
God Stats
0W - 4L
1,257 SR
Queue Stats
136W - 114L
1,484 Elo+
Solo
Team Averages
Level 79
1,451 SR
1,523 Elo+

VS

Team Averages
Level 82
1,566 SR
1,462 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Diabluras999
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,429 Elo+
Solo
Odin
Odin
Jyn Erso 596612
Odin
Level 117
God Stats
6W - 0L
1,828 SR
Queue Stats
170W - 180L
1,440 Elo+
Solo
Olorun
Olorun
MoKula
Olorun
Level 82
God Stats
8W - 1L
1,500 SR
Queue Stats
382W - 385L
1,472 Elo+
Solo
Eset
Eset
komider
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 3 / 10
8,567
779
10,106
13,836
11,303
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
 
Raijin
14
5 / 8 / 7
8,367
761
8,010
12,755
4,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Axlyen
Cthulhu
14
1 / 7 / 8
7,729
703
4,031
12,889
15,336
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Froshzul
Ah Muzen Cab
15
2 / 6 / 9
8,265
751
14,587
10,943
3,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
OscarWide
Hades
14
3 / 6 / 9
8,212
747
11,468
13,365
7,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
12 / 2 / 14
11,177
1,016
21,502
8,275
4,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
14
1 / 3 / 16
8,984
817
4,589
14,403
16,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 2 / 18
8,849
804
5,972
18,035
12,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
MoKula
Olorun
16
8 / 3 / 20
10,322
938
14,141
14,055
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
komider
Eset
16
7 / 4 / 17
9,700
882
10,948
9,826
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
115
14
Kills
30
30
Deaths
14
43
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
10
2.67
L
Raijin
 
Raijin
5
8
7
1.06
W
Ah Puch
 
Ah Puch
12
2
14
9.5
L
Cthulhu
Axlyen
Cthulhu
1
7
8
0.71
W
Khepri
1
3
16
3
L
Ah Muzen Cab
Froshzul
Ah Muzen Cab
2
6
9
1.08
W
2
2
18
5.5
W
Olorun
MoKula
Olorun
8
3
20
6
L
Hades
OscarWide
Hades
3
6
9
1.25
W
Eset
komider
Eset
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,202
Damage
57,152
63,788
Taken
64,594
42,373
Mitigated
44,781
13,739
Healing
30,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,106
2,300
1,915
4,677
13,836
11,303
261
9,750
4,086
0
17,694
L
Raijin
 
Raijin
8,010
943
406
1,195
12,755
4,223
184
11,740
1,015
13,632
0
W
Ah Puch
 
Ah Puch
21,502
1,198
1,258
2,280
8,275
4,069
1,026
3,735
4,540
41,761
0
L
Cthulhu
Axlyen
Cthulhu
4,031
459
627
186
12,889
15,336
99
9,529
3,360
10,385
0
W
Khepri
4,589
612
983
3,582
14,403
16,711
698
3,574
10,829
8,137
0
L
Ah Muzen Cab
Froshzul
Ah Muzen Cab
14,587
4,582
215
1,177
10,943
3,949
408
8,647
2,296
0
29,419
W
5,972
1,805
1,033
7,058
18,035
12,608
692
6,287
11,748
940
14,779
W
Olorun
MoKula
Olorun
14,141
10,705
3,923
6,671
14,055
6,661
2,075
6,363
7,692
25,195
0
L
Hades
OscarWide
Hades
11,468
975
737
2,604
13,365
7,562
400
11,830
1,535
15,808
0
W
Eset
komider
Eset
10,948
982
1,743
1,772
9,826
4,732
785
3,550
6,276
21,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,140
Gold Earned
49,032
96
Minions Killed
127
0
Camps Cleared
0
834,176
Distance Traveled
1,026,341
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,567
779
17
2
0
188,585
1
L
Raijin
8,367
761
7
1
0
159,225
0
W
Ah Puch
11,177
1,016
42
4
0
210,098
0
L
Cthulhu
7,729
703
19
2
0
155,727
0
W
Khepri
8,984
817
9
1
0
192,210
0
L
Ah Muzen Cab
8,265
751
27
2
0
166,461
0
W
Odin
8,849
804
19
2
0
222,788
0
W
Olorun
10,322
938
18
2
0
190,780
0
L
Hades
8,212
747
26
2
0
164,178
0
W
Eset
9,700
882
39
4
0
210,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role