Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MsGameKitten
Danzaburou
Level 63
God Stats
5W - 5L
1,389 SR
Queue Stats
212W - 236L
1,387 Elo+
Solo
Chaac
Chaac
Termometr
Chaac
Level 83
God Stats
17W - 12L
1,690 SR
Queue Stats
257W - 264L
1,361 Elo+
Solo
Cthulhu
Cthulhu
范马莫莫
Cthulhu
Level 49
God Stats
4W - 7L
1,310 SR
Queue Stats
50W - 71L
1,385 Elo+
Party 1
Nu Wa
Nu Wa
诗羽惠英梨
Nu Wa
Level 52
God Stats
2W - 1L
1,438 SR
Queue Stats
37W - 49L
1,385 Elo+
Party 1
Team Averages
Level 59
1,465 SR
1,403 Elo+

VS

Team Averages
Level 58
1,623 SR
1,393 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ClasiccBuhga
Vulcan
Level 64
God Stats
4W - 2L
1,842 SR
Queue Stats
295W - 296L
1,477 Elo+
Solo
Nemesis
Nemesis
ColdlronDruid
Nemesis
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 106L
1,476 Elo+
Solo
Vamana
Vamana
Doktor_Hey
Vamana
Level 81
God Stats
15W - 10L
1,771 SR
Queue Stats
336W - 377L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
x-_Deus-Vult_-x
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 1 / 5
8,740
546
7,308
12,437
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MsGameKitten
Danzaburou
15
6 / 1 / 2
9,653
603
10,059
9,470
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Termometr
Chaac
15
4 / 1 / 2
9,178
574
9,191
10,368
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
范马莫莫
Cthulhu
12
2 / 3 / 10
7,417
464
7,356
12,497
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 9
8,833
552
10,013
6,559
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 3 / 1
7,010
438
3,520
9,168
2,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
2 / 5 / 3
7,052
441
9,212
7,737
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
11
2 / 3 / 2
7,167
448
4,843
10,596
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Doktor_Hey
Vamana
12
2 / 7 / 0
7,452
466
5,709
17,013
10,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 4
6,576
411
4,255
12,015
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
21
Kills
8
8
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
1
5
9.5
L
Cernunnos
 
Cernunnos
2
3
1
0.83
L
Vulcan
2
5
3
0.7
L
Nemesis
2
3
2
1
L
Vamana
Doktor_Hey
Vamana
2
7
0
0.29
W
Danzaburou
MsGameKitten
Danzaburou
6
1
2
7
W
Chaac
Termometr
Chaac
4
1
2
5
L
0
3
4
0.67
W
Cthulhu
范马莫莫
Cthulhu
2
3
10
2.33
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
27,539
51,331
Taken
56,529
25,937
Mitigated
24,911
18,297
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,308
1,415
0
5,516
12,437
5,052
0
2,806
9,125
45,024
11,927
L
Cernunnos
 
Cernunnos
3,520
485
0
2,321
9,168
2,352
0
2,800
6,368
0
41,973
L
Vulcan
9,212
1,201
0
540
7,737
2,536
0
6,351
1,386
44,178
0
L
Nemesis
4,843
2,034
0
1,767
10,596
3,310
0
5,729
4,838
0
35,971
L
Vamana
Doktor_Hey
Vamana
5,709
3,401
0
4,718
17,013
10,081
0
6,189
10,116
524
34,551
W
Danzaburou
MsGameKitten
Danzaburou
10,059
4,549
0
4,650
9,470
3,679
1,697
2,405
7,051
0
64,000
W
Chaac
Termometr
Chaac
9,191
2,897
0
5,654
10,368
7,857
649
256
10,072
160
54,923
L
4,255
543
118
1,295
12,015
6,632
68
2,590
9,425
17,912
0
W
Cthulhu
范马莫莫
Cthulhu
7,356
191
371
1,410
12,497
7,371
0
4,543
7,775
25,549
5,021
W
10,013
1,805
0
696
6,559
1,978
315
3,262
3,111
62,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
35,257
508
Minions Killed
318
0
Camps Cleared
0
1,647,775
Distance Traveled
1,512,232
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,740
546
90
6
0
373,510
2
L
Cernunnos
7,010
438
71
4
0
308,769
0
L
Vulcan
7,052
441
79
5
0
289,202
2
L
Nemesis
7,167
448
59
4
0
343,209
2
L
Vamana
7,452
466
85
5
0
285,590
3
W
Danzaburou
9,653
603
121
8
0
308,268
5
W
Chaac
9,178
574
126
8
0
326,476
0
L
Cthulhu
6,576
411
24
2
0
285,462
0
W
Cthulhu
7,417
464
49
3
0
339,252
4
W
Nu Wa
8,833
552
122
8
0
300,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role